Player Matchup

Agni
Agni
Silver I
Rivter23
Agni
Silver I
Level 108
God Stats
2W - 1L
1,581 SR
Queue Stats
29W - 29L
1,414 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Scooby-DooFanboy
Ne Zha
Bronze III
Level 45
God Stats
3W - 0L
1,290 SR
Queue Stats
11W - 6L
1,400 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Specter4554
Cthulhu
Gold V
Level 63
God Stats
69W - 69L
1,547 SR
Queue Stats
93W - 94L
1,410 MMR
Solo
Rama
Rama
Bronze III
Woodsster1
Rama
Bronze III
Level 66
God Stats
1W - 1L
1,561 SR
Queue Stats
9W - 7L
1,400 MMR
Party 1
Tyr
Tyr
Gold IV
ranizzle
Tyr
Gold IV
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 63L
1,429 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,496 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,678 SR
1,427 MMR
Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
DaddyMcNuggers
Bellona
Gold IV
Level 109
God Stats
11W - 11L
1,663 SR
Queue Stats
273W - 271L
1,384 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
NastyXNate68
Tsukuyomi
Silver II
Level 56
God Stats
0W - 1L
1,756 SR
Queue Stats
153W - 165L
1,409 MMR
Solo
Ullr
Ullr
Gold III
Pausxx
Ullr
Gold III
Level 102
God Stats
5W - 5L
1,609 SR
Queue Stats
148W - 123L
1,445 MMR
Solo
Mulan
Mulan
Silver II
SparklingFoot57
Mulan
Silver II
Level 183
God Stats
9W - 11L
1,862 SR
Queue Stats
226W - 241L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 2 / 0
8,381
599
5,317
7,468
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 3 / 2
8,582
613
8,603
13,128
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Specter4554
Cthulhu
12
3 / 1 / 1
7,544
539
5,614
11,110
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 3
7,444
532
3,239
7,815
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 2 / 3
8,822
630
13,212
15,300
19,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AwilixThanatosThorSusanoSurtr

VS

Bans
Ao KuangFreyaTiamatSolKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 3 / 3
7,879
563
9,677
9,258
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 2 / 1
6,637
474
3,655
12,962
11,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
NastyXNate68
Tsukuyomi
9
3 / 4 / 0
6,546
468
4,850
12,272
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Pausxx
Ullr
13
1 / 1 / 1
7,465
533
7,266
10,622
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
6,848
489
8,070
13,595
11,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
8
8
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
3
0.83
L
2
2
1
1.25
L
Tsukuyomi
NastyXNate68
Tsukuyomi
3
4
0
0.75
L
Ullr
Pausxx
Ullr
1
1
1
1.5
W
Agni
1
2
0
0.5
W
5
3
2
2
L
1
3
1
0.5
W
Cthulhu
Specter4554
Cthulhu
3
1
1
3.5
W
0
0
3
1.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,985
Damage
33,518
54,821
Taken
58,709
41,633
Mitigated
35,874
23,104
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,677
4,503
0
2,282
9,258
3,753
0
1,863
7,395
70,815
0
L
3,655
727
279
3,997
12,962
11,759
0
3,087
9,875
0
20,224
L
Tsukuyomi
NastyXNate68
Tsukuyomi
4,850
1,649
0
2,598
12,272
4,497
0
1,265
11,007
0
40,435
L
Ullr
Pausxx
Ullr
7,266
2,627
0
1,799
10,622
4,278
0
4,731
5,890
0
66,650
W
Agni
5,317
359
0
768
7,468
2,704
2,198
0
7,468
70,520
0
W
8,603
2,049
0
5,059
13,128
5,731
301
1,956
11,172
0
68,991
L
8,070
1,995
0
5,313
13,595
11,587
0
291
13,304
2,051
45,761
W
Cthulhu
Specter4554
Cthulhu
5,614
628
706
4,147
11,110
10,201
0
3,934
7,176
32,606
94
W
3,239
2,631
0
5,310
7,815
3,257
0
4,042
3,773
0
54,487
W
13,212
2,758
0
7,114
15,300
19,740
54
672
14,628
1,123
69,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
35,375
508
Minions Killed
378
0
Camps Cleared
0
1,473,621
Distance Traveled
1,261,994
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,879
563
116
8
0
251,085
4
L
Bellona
6,637
474
34
2
0
300,572
1
L
Tsukuyomi
6,546
468
46
3
0
214,245
0
L
Ullr
7,465
533
100
7
0
265,359
0
W
Agni
8,381
599
148
11
0
292,703
4
W
Ne Zha
8,582
613
99
7
0
306,513
0
L
Mulan
6,848
489
82
6
0
230,733
0
W
Cthulhu
7,544
539
36
3
0
320,843
0
W
Rama
7,444
532
105
8
0
274,498
1
W
Tyr
8,822
630
120
9
0
279,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role