Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
Baboon--Hunter
Cu Chulainn
Silver II
Level 147
God Stats
4W - 7L
1,300 SR
Queue Stats
91W - 92L
1,243 MMR
Party 1
Agni
Agni
Silver II
Baboon--Maniac
Agni
Silver II
Level 163
God Stats
53W - 46L
1,498 SR
Queue Stats
329W - 333L
987 MMR
Party 1
Bakasura
Bakasura
Silver II
BloodPhoenix0
Bakasura
Silver II
Level 86
God Stats
17W - 14L
1,454 SR
Queue Stats
270W - 297L
1,140 MMR
Solo
Ymir
Ymir
Bronze IV
LEGENDBEGIN 1
Ymir
Bronze IV
Level 69
God Stats
1W - 5L
1,412 SR
Queue Stats
57W - 85L
1,126 MMR
Solo
Izanami
Izanami
Silver I
RoxasDrake11
Izanami
Silver I
Level 114
God Stats
5W - 3L
1,584 SR
Queue Stats
214W - 220L
1,124 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,450 SR
1,124 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,462 SR
1,124 MMR
Athena
Athena
Bronze IV
El_Juanqui
Athena
Bronze IV
Level 113
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 15L
1,124 MMR
Party 2
Jing Wei
Jing Wei
Bronze IV
Mendezz752
Jing Wei
Bronze IV
Level 120
God Stats
0W - 1L
1,390 SR
Queue Stats
4W - 15L
1,186 MMR
Party 2
The Morrigan
The Morrigan
Silver I
SpookyShiori
The Morrigan
Silver I
Level 164
God Stats
35W - 24L
1,574 SR
Queue Stats
140W - 151L
1,045 MMR
Solo
Ah Puch
Ah Puch
Silver I
mac1to
Ah Puch
Silver I
Level 70
God Stats
15W - 16L
1,566 SR
Queue Stats
238W - 243L
1,144 MMR
Solo
Loki
Loki
Silver II
ooOkarmaxOoo
Loki
Silver II
Level 129
God Stats
2W - 12L
1,500 SR
Queue Stats
254W - 286L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Baboon--Hunter
Cu Chulainn
14
0 / 0 / 1
8,191
546
5,086
8,718
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 1
8,328
555
5,550
6,899
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
BloodPhoenix0
Bakasura
17
5 / 0 / 1
9,694
646
5,446
14,497
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 5
7,381
492
5,147
12,199
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
RoxasDrake11
Izanami
12
1 / 2 / 4
7,369
491
14,676
11,468
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CliodhnaFenrirAo KuangTyr

VS

Bans
AwilixChronosThorFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
El_Juanqui
Athena
10
2 / 4 / 2
6,507
434
6,295
16,860
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Mendezz752
Jing Wei
11
2 / 1 / 2
6,326
422
8,551
13,250
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
SpookyShiori
The Morrigan
1
0 / 0 / 0
2,757
184
0
0
0
Ah Puch
mac1to
Ah Puch
16
4 / 1 / 0
8,789
586
8,963
10,378
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 0
6,931
462
3,229
10,415
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
8
8
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Baboon--Hunter
Cu Chulainn
0
0
1
0.5
W
1
2
1
0.75
W
Bakasura
BloodPhoenix0
Bakasura
5
0
1
5.5
L
Athena
El_Juanqui
Athena
2
4
2
0.75
W
0
4
5
0.63
L
Jing Wei
Mendezz752
Jing Wei
2
1
2
3
W
Izanami
RoxasDrake11
Izanami
1
2
4
1.5
L
The Morrigan
SpookyShiori
The Morrigan
0
0
0
0
L
Ah Puch
mac1to
Ah Puch
4
1
0
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,905
Damage
27,038
53,781
Taken
50,903
30,617
Mitigated
26,434
15,266
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Baboon--Hunter
Cu Chulainn
5,086
659
0
2,205
8,718
5,962
116
671
8,029
5,561
63,162
W
5,550
387
0
1,592
6,899
2,508
144
3,995
2,496
63,012
0
W
Bakasura
BloodPhoenix0
Bakasura
5,446
3,274
0
3,069
14,497
6,662
123
2,754
11,627
0
87,790
L
Athena
El_Juanqui
Athena
6,295
1,110
0
4,800
16,860
13,015
0
2,755
13,797
21,802
0
W
5,147
1,549
0
2,072
12,199
10,834
0
3,503
8,609
13,166
0
L
Jing Wei
Mendezz752
Jing Wei
8,551
6,345
0
6,190
13,250
4,971
0
2,062
10,663
0
48,639
W
Izanami
RoxasDrake11
Izanami
14,676
11,303
0
6,328
11,468
4,651
1,828
3,682
7,762
0
79,586
L
The Morrigan
SpookyShiori
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
mac1to
Ah Puch
8,963
439
0
5,360
10,378
4,346
0
5,017
5,141
79,740
0
L
3,229
607
0
3,844
10,415
4,102
0
1,422
8,956
0
52,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,963
Gold Earned
31,310
530
Minions Killed
315
0
Camps Cleared
0
1,495,642
Distance Traveled
1,149,858
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,191
546
119
8
0
309,697
0
W
Agni
8,328
555
128
9
0
277,953
4
W
Bakasura
9,694
646
150
10
0
372,590
0
L
Athena
6,507
434
18
1
0
270,598
3
W
Ymir
7,381
492
17
1
0
293,325
2
L
Jing Wei
6,326
422
66
4
0
286,015
0
W
Izanami
7,369
491
116
8
0
242,077
0
L
The Morrigan
2,757
184
0
0
0
0
0
L
Ah Puch
8,789
586
150
10
0
298,563
1
L
Loki
6,931
462
81
5
0
294,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role