Player Matchup

Athena
Athena
 
Athena
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Akaisaru
Hun Batz
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 93L
1,557 Elo+
Solo
Zeus
Zeus
Demel4747
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,729 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,557 Elo+

VS

Team Averages
Level 109
1,546 SR
1,463 Elo+
Thor
Thor
AveLJ
Thor
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
255W - 269L
1,467 Elo+
Solo
Baba Yaga
Baba Yaga
CRISTHIANAAN123
Baba Yaga
Level 142
God Stats
2W - 5L
1,720 SR
Queue Stats
268W - 275L
1,500 Elo+
Solo
Mulan
Mulan
MEisANoob
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 63L
1,259 Elo+
Solo
Cu Chulainn
Cu Chulainn
McDonaldCombo
Cu Chulainn
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,532 Elo+
Solo
Hades
Hades
TheOtomicTurtle
Hades
Level 127
God Stats
1W - 3L
1,512 SR
Queue Stats
114W - 98L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 1 / 5
6,745
1,349
3,447
5,936
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
 
Anubis
12
2 / 1 / 5
6,537
1,307
4,643
2,771
1,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
9
0 / 1 / 4
5,358
1,072
1,635
4,928
2,030
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Akaisaru
Hun Batz
10
3 / 2 / 5
6,112
1,222
6,540
3,999
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
9
1 / 3 / 4
5,632
1,126
2,442
3,422
1,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AveLJ
Thor
8
0 / 1 / 0
4,495
899
1,968
2,065
876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
CRISTHIANAAN123
Baba Yaga
5
0 / 0 / 0
4,292
858
0
0
0
Mulan
MEisANoob
Mulan
11
4 / 3 / 2
5,676
1,135
5,234
7,889
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
McDonaldCombo
Cu Chulainn
12
2 / 2 / 5
5,905
1,181
3,596
5,406
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 2
5,913
1,183
3,607
5,552
2,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
8
Kills
8
8
Deaths
8
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
5
4.5
W
Anubis
 
Anubis
2
1
5
4.5
W
Erlang Shen
 
Erlang Shen
0
1
4
2
W
Hun Batz
Akaisaru
Hun Batz
3
2
5
2.75
L
Thor
AveLJ
Thor
0
1
0
0
L
Baba Yaga
CRISTHIANAAN123
Baba Yaga
0
0
0
0
W
Zeus
1
3
4
1
L
Mulan
MEisANoob
Mulan
4
3
2
1.67
L
Cu Chulainn
McDonaldCombo
Cu Chulainn
2
2
5
2.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
14,405
21,056
Taken
20,912
12,144
Mitigated
13,076
4,326
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,447
707
142
1,051
5,936
6,495
229
1,347
4,456
7,187
0
W
Anubis
 
Anubis
4,643
391
249
635
2,771
1,020
1,035
0
2,644
16,925
0
W
Erlang Shen
 
Erlang Shen
1,635
529
660
1,102
4,928
2,030
149
809
4,119
0
3,359
W
Hun Batz
Akaisaru
Hun Batz
6,540
1,292
197
290
3,999
1,486
46
1,054
2,903
0
8,408
L
Thor
AveLJ
Thor
1,968
200
72
534
2,065
876
0
586
1,479
0
5,417
L
Baba Yaga
CRISTHIANAAN123
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
2,442
945
0
0
3,422
1,113
360
397
3,025
7,027
0
L
Mulan
MEisANoob
Mulan
5,234
1,172
0
695
7,889
5,292
0
5,035
2,854
0
6,183
L
Cu Chulainn
McDonaldCombo
Cu Chulainn
3,596
612
403
1,341
5,406
4,156
0
1,803
3,603
0
10,573
L
3,607
561
817
1,500
5,552
2,752
0
3,108
2,444
8,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
26,281
58
Minions Killed
38
0
Camps Cleared
0
502,541
Distance Traveled
318,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,745
1,349
8
2
0
112,350
0
W
Anubis
6,537
1,307
22
4
0
90,291
0
W
Erlang Shen
5,358
1,072
5
1
0
98,447
0
W
Hun Batz
6,112
1,222
3
1
0
97,355
0
L
Thor
4,495
899
3
1
0
43,338
0
L
Baba Yaga
4,292
858
0
0
0
0
0
W
Zeus
5,632
1,126
20
4
0
104,098
0
L
Mulan
5,676
1,135
4
1
0
95,739
0
L
Cu Chulainn
5,905
1,181
16
3
0
99,012
0
L
Hades
5,913
1,183
15
3
0
80,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role