Player Matchup

Mercury
Mercury
Borgorsama
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 1
Da Ji
Da Ji
Its-ya_Miggy
Da Ji
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,078 Elo+
Party 1
Gilgamesh
Gilgamesh
RedvsBlue55
Gilgamesh
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 97L
1,404 Elo+
Solo
Lancelot
Lancelot
Whit3boricua
Lancelot
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 1
Ra
Ra
nightwing7697
Ra
Level 100
God Stats
3W - 1L
1,845 SR
Queue Stats
104W - 106L
1,440 Elo+
Solo
Team Averages
Level 64
1,569 SR
1,263 Elo+

VS

Team Averages
Level 118
1,431 SR
1,450 Elo+
Xbalanque
Xbalanque
BOOGAFLICKA666
Xbalanque
Level 61
God Stats
7W - 11L
1,262 SR
Queue Stats
440W - 409L
1,456 Elo+
Solo
Guan Yu
Guan Yu
BigDaddyNC2619
Guan Yu
Level 113
God Stats
4W - 8L
1,279 SR
Queue Stats
897W - 916L
1,516 Elo+
Solo
Cabrakan
Cabrakan
Boyblue1993
Cabrakan
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
265W - 257L
1,471 Elo+
Solo
Thoth
Thoth
NFGS
Thoth
Level 101
God Stats
3W - 1L
1,817 SR
Queue Stats
315W - 293L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
x ONE WING x
Kumbhakarna
Level 156
God Stats
4W - 4L
1,297 SR
Queue Stats
497W - 513L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Borgorsama
Mercury
14
3 / 8 / 2
8,400
764
5,382
13,424
4,246
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 9 / 4
8,891
808
9,941
14,130
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
RedvsBlue55
Gilgamesh
12
2 / 8 / 3
8,065
733
5,233
15,988
13,197
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Whit3boricua
Lancelot
14
2 / 8 / 3
8,042
731
14,593
16,810
10,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 4
7,837
712
12,972
7,773
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BOOGAFLICKA666
Xbalanque
16
9 / 3 / 17
10,395
945
18,982
12,632
8,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 3 / 24
10,416
947
9,183
20,483
25,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Boyblue1993
Cabrakan
15
3 / 1 / 25
9,437
858
5,188
14,941
24,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
NFGS
Thoth
18
14 / 3 / 17
11,381
1,035
20,782
11,900
7,423
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
x ONE WING x
Kumbhakarna
15
3 / 1 / 27
9,234
839
5,635
13,605
14,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
146
11
Kills
36
36
Deaths
11
16
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BOOGAFLICKA666
Xbalanque
9
3
17
5.83
W
7
3
24
6.33
L
Mercury
Borgorsama
Mercury
3
8
2
0.5
W
Cabrakan
Boyblue1993
Cabrakan
3
1
25
15.5
L
3
9
4
0.56
W
Thoth
NFGS
Thoth
14
3
17
7.5
L
Gilgamesh
RedvsBlue55
Gilgamesh
2
8
3
0.44
L
Lancelot
Whit3boricua
Lancelot
2
8
3
0.44
L
1
3
4
1
W
Kumbhakarna
x ONE WING x
Kumbhakarna
3
1
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
59,770
68,125
Taken
73,561
36,006
Mitigated
81,107
9,208
Healing
28,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BOOGAFLICKA666
Xbalanque
18,982
6,258
473
497
12,632
8,366
3,882
1,589
11,043
0
39,031
W
9,183
1,730
7,175
6,907
20,483
25,921
625
2,255
18,228
0
15,257
L
Mercury
Borgorsama
Mercury
5,382
2,800
0
1,504
13,424
4,246
0
6,225
7,057
0
16,720
W
Cabrakan
Boyblue1993
Cabrakan
5,188
800
1,783
3,925
14,941
24,835
567
3,692
11,249
11,641
0
L
9,941
2,179
223
64
14,130
5,187
0
7,245
6,692
0
14,513
W
Thoth
NFGS
Thoth
20,782
1,869
1,848
2,377
11,900
7,423
2,150
2,086
9,814
40,441
0
L
Gilgamesh
RedvsBlue55
Gilgamesh
5,233
992
0
122
15,988
13,197
0
6,798
8,876
0
13,291
L
Lancelot
Whit3boricua
Lancelot
14,593
3,191
199
2,310
16,810
10,641
0
6,189
10,366
0
19,850
L
12,972
1,394
1,985
2,801
7,773
2,735
0
4,155
3,529
21,791
0
W
Kumbhakarna
x ONE WING x
Kumbhakarna
5,635
344
2,707
1,267
13,605
14,562
904
3,350
9,199
12,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,235
Gold Earned
50,863
63
Minions Killed
113
0
Camps Cleared
0
942,868
Distance Traveled
1,046,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,395
945
25
2
0
214,462
0
W
Guan Yu
10,416
947
3
0
0
253,135
0
L
Mercury
8,400
764
23
2
0
193,616
0
W
Cabrakan
9,437
858
18
2
0
182,036
0
L
Da Ji
8,891
808
9
1
0
153,785
0
W
Thoth
11,381
1,035
56
5
0
202,306
0
L
Gilgamesh
8,065
733
7
1
0
179,430
0
L
Lancelot
8,042
731
9
1
0
226,375
0
L
Ra
7,837
712
15
1
0
189,662
0
W
Kumbhakarna
9,234
839
11
1
0
194,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role