Player Matchup

Baron Samedi
Baron Samedi
Sorry_I_Farted
Baron Samedi
Level 135
God Stats
13W - 9L
1,423 SR
Queue Stats
138W - 140L
1,403 Elo+
Solo
Artemis
Artemis
mettallicbeaver
Artemis
Level 68
God Stats
2W - 3L
1,336 SR
Queue Stats
32W - 28L
1,418 Elo+
Solo
Surtr
Surtr
trygunsouleater
Surtr
Level 67
God Stats
103W - 76L
1,563 SR
Queue Stats
268W - 272L
1,431 Elo+
Solo
Team Averages
Level 90
1,440 SR
1,417 Elo+

VS

Team Averages
Level 105
1,623 SR
1,379 Elo+
Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HiLLi-Bee
Surtr
Level 128
God Stats
7W - 8L
1,715 SR
Queue Stats
47W - 71L
1,338 Elo+
Solo
Janus
Janus
NoctxisV
Janus
Level 87
God Stats
11W - 9L
1,653 SR
Queue Stats
34W - 48L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sorry_I_Farted
Baron Samedi
14
2 / 1 / 12
9,139
831
9,033
8,549
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 0 / 8
9,545
868
11,328
5,847
2,722
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
6 / 1 / 8
9,358
851
11,354
13,664
13,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 2
7,767
706
7,783
10,758
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
HiLLi-Bee
Surtr
11
1 / 6 / 1
7,220
656
4,315
15,216
12,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
NoctxisV
Janus
12
1 / 7 / 0
7,488
681
7,058
10,586
3,908
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
2
0.5
L
Surtr
HiLLi-Bee
Surtr
1
6
1
0.25
L
Janus
NoctxisV
Janus
1
7
0
0.14
W
Baron Samedi
Sorry_I_Farted
Baron Samedi
2
1
12
8
W
7
0
8
11
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,715
Damage
19,156
28,060
Taken
36,560
20,832
Mitigated
21,299
9,514
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,783
5,467
0
2,783
10,758
4,965
25
3,482
7,276
0
40,708
L
Surtr
HiLLi-Bee
Surtr
4,315
821
0
1,657
15,216
12,426
0
4,526
10,690
547
24,799
L
Janus
NoctxisV
Janus
7,058
244
0
460
10,586
3,908
0
2,095
8,491
25,196
0
W
Baron Samedi
Sorry_I_Farted
Baron Samedi
9,033
379
1,419
3,368
8,549
4,671
588
3,071
5,478
43,909
0
W
11,328
5,843
255
624
5,847
2,722
2,480
1,932
3,915
0
36,617
W
11,354
4,094
0
3,848
13,664
13,439
239
2,408
11,256
1,896
31,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
22,475
188
Minions Killed
162
0
Camps Cleared
0
676,912
Distance Traveled
543,519
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,767
706
95
9
0
193,296
0
L
Surtr
7,220
656
27
2
0
185,079
0
L
Janus
7,488
681
40
4
0
165,144
0
W
Baron Samedi
9,139
831
82
7
0
219,229
5
W
Artemis
9,545
868
59
5
0
213,573
1
W
Surtr
9,358
851
47
4
0
244,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role