Player Matchup

Guan Yu
Guan Yu
Gabilondits
Guan Yu
Level 68
God Stats
16W - 24L
1,576 SR
Queue Stats
100W - 110L
1,445 Elo+
Solo
Cernunnos
Cernunnos
KingVAP
Cernunnos
Level 30
God Stats
87W - 80L
1,268 SR
Queue Stats
111W - 118L
1,286 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zigoligo
Morgan Le Fay
Level 24
God Stats
94W - 92L
1,268 SR
Queue Stats
127W - 137L
1,286 Elo+
Party 2
Team Averages
Level 41
1,371 SR
1,339 Elo+

VS

Team Averages
Level 68
1,415 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cyr9748
Ah Muzen Cab
Level 76
God Stats
2W - 2L
1,245 SR
Queue Stats
29W - 23L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
cdorian
Zhong Kui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,386 Elo+
Solo
Geb
Geb
gnouillle
Geb
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gabilondits
Guan Yu
11
0 / 3 / 4
7,627
636
4,165
15,560
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
KingVAP
Cernunnos
11
0 / 5 / 4
7,750
646
7,244
14,679
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Zigoligo
Morgan Le Fay
14
5 / 3 / 0
9,388
782
13,228
12,313
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cyr9748
Ah Muzen Cab
16
5 / 2 / 4
9,813
818
13,250
9,013
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
cdorian
Zhong Kui
15
4 / 3 / 5
9,644
804
15,396
16,783
12,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 7
9,414
785
7,113
14,469
15,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
11
11
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cyr9748
Ah Muzen Cab
5
2
4
3.5
L
Guan Yu
Gabilondits
Guan Yu
0
3
4
0.67
L
Cernunnos
KingVAP
Cernunnos
0
5
4
0.4
L
Morgan Le Fay
Zigoligo
Morgan Le Fay
5
3
0
1.67
W
Zhong Kui
cdorian
Zhong Kui
4
3
5
2.17
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,637
Damage
35,759
42,552
Taken
40,265
23,990
Mitigated
32,928
10,741
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cyr9748
Ah Muzen Cab
13,250
4,473
0
1,460
9,013
4,734
1,221
4,101
4,748
0
52,343
L
Guan Yu
Gabilondits
Guan Yu
4,165
933
1,316
2,650
15,560
12,279
149
8,622
6,938
0
18,529
L
Cernunnos
KingVAP
Cernunnos
7,244
3,606
0
3,586
14,679
6,050
245
6,901
7,778
0
29,313
L
Morgan Le Fay
Zigoligo
Morgan Le Fay
13,228
2,907
0
3,189
12,313
5,661
153
7,048
5,265
30,456
0
W
Zhong Kui
cdorian
Zhong Kui
15,396
1,148
1,227
7,605
16,783
12,661
299
5,586
10,993
43,611
0
W
7,113
825
2,432
2,252
14,469
15,533
240
3,606
10,608
17,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
28,871
123
Minions Killed
174
0
Camps Cleared
0
684,673
Distance Traveled
685,986
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,813
818
84
7
0
221,476
1
L
Guan Yu
7,627
636
35
3
0
234,826
1
L
Cernunnos
7,750
646
51
4
0
214,683
0
L
Morgan Le Fay
9,388
782
37
3
0
235,164
0
W
Zhong Kui
9,644
804
79
7
0
216,598
0
W
Geb
9,414
785
11
1
0
247,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role