Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
SWesker
Mercury
Level 64
God Stats
1W - 5L
1,720 SR
Queue Stats
9W - 17L
1,526 Elo+
Party 2
Persephone
Persephone
Snizer1
Persephone
Level 65
God Stats
4W - 8L
1,533 SR
Queue Stats
115W - 95L
1,531 Elo+
Solo
Surtr
Surtr
TheDarkShadow57
Surtr
Level 27
God Stats
4W - 6L
1,441 SR
Queue Stats
7W - 17L
1,436 Elo+
Party 2
Charybdis
Charybdis
TroubeSenpai
Charybdis
Level 86
God Stats
1W - 2L
1,497 SR
Queue Stats
94W - 85L
1,500 Elo+
Solo
Team Averages
Level 57
1,538 SR
1,499 Elo+

VS

Team Averages
Level 97
1,548 SR
1,441 Elo+
Zeus
Zeus
BesPoniki
Zeus
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
195W - 189L
1,420 Elo+
Solo
Lancelot
Lancelot
Blankdoor
Lancelot
Level 105
God Stats
5W - 10L
1,266 SR
Queue Stats
123W - 143L
1,389 Elo+
Party 1
Heimdallr
Heimdallr
SkrePiPiKoKo
Heimdallr
Level 68
God Stats
9W - 4L
1,843 SR
Queue Stats
239W - 231L
1,510 Elo+
Solo
Merlin
Merlin
brentje98
Merlin
Level 107
God Stats
13W - 16L
1,500 SR
Queue Stats
158W - 182L
1,439 Elo+
Party 1
Bacchus
Bacchus
dnbram
Bacchus
Level 72
God Stats
12W - 14L
1,629 SR
Queue Stats
273W - 272L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 2 / 0
4,526
453
3,999
7,690
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
SWesker
Mercury
10
1 / 2 / 1
5,386
539
3,368
7,622
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Snizer1
Persephone
5
1 / 1 / 0
4,309
431
707
1,969
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 0
6,333
633
3,968
12,366
7,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
TroubeSenpai
Charybdis
8
0 / 2 / 0
4,799
480
3,506
8,814
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 2 / 0
5,211
521
7,851
4,383
1,185
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Blankdoor
Lancelot
8
2 / 1 / 1
5,366
537
4,164
7,029
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
SkrePiPiKoKo
Heimdallr
10
3 / 0 / 0
5,638
564
5,606
6,071
2,196
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
brentje98
Merlin
10
2 / 2 / 2
6,543
654
4,345
5,740
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
dnbram
Bacchus
9
0 / 0 / 4
5,662
566
2,520
7,478
4,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
5
Kills
7
7
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Zeus
0
2
0
0
W
Lancelot
Blankdoor
Lancelot
2
1
1
2.5
L
Mercury
SWesker
Mercury
1
2
1
0.75
W
Heimdallr
SkrePiPiKoKo
Heimdallr
3
0
0
3
L
Persephone
Snizer1
Persephone
1
1
0
1
L
3
0
0
3
L
Charybdis
TroubeSenpai
Charybdis
0
2
0
0
W
Merlin
brentje98
Merlin
2
2
2
1.5
W
Bacchus
dnbram
Bacchus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
24,486
38,461
Taken
30,701
16,053
Mitigated
12,572
15,652
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,999
250
1,009
4,030
7,690
2,970
0
3,820
3,870
22,606
0
W
Zeus
7,851
1,676
0
1,402
4,383
1,185
0
117
4,266
37,453
0
W
Lancelot
Blankdoor
Lancelot
4,164
1,259
0
3,200
7,029
2,545
0
398
6,631
0
29,621
L
Mercury
SWesker
Mercury
3,368
985
0
1,068
7,622
2,497
0
1,302
6,320
0
36,761
W
Heimdallr
SkrePiPiKoKo
Heimdallr
5,606
3,169
0
1,717
6,071
2,196
1,190
629
5,330
0
40,550
L
Persephone
Snizer1
Persephone
707
44
0
640
1,969
453
0
661
1,307
10,403
0
L
3,968
2,000
0
6,022
12,366
7,436
0
7,346
5,020
372
44,807
L
Charybdis
TroubeSenpai
Charybdis
3,506
1,751
0
2,883
8,814
2,697
0
1,587
7,227
0
29,555
W
Merlin
brentje98
Merlin
4,345
292
0
1,298
5,740
1,921
141
2,222
3,320
43,162
0
W
Bacchus
dnbram
Bacchus
2,520
436
1,471
2,665
7,478
4,725
0
1,095
6,177
16,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
28,420
261
Minions Killed
260
0
Camps Cleared
0
909,232
Distance Traveled
956,700
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,526
453
34
3
0
216,845
0
W
Zeus
5,211
521
51
5
0
177,459
2
W
Lancelot
5,366
537
45
5
0
221,753
0
L
Mercury
5,386
539
64
6
0
216,126
0
W
Heimdallr
5,638
564
65
7
0
170,147
0
L
Persephone
4,309
431
20
2
0
75,579
0
L
Surtr
6,333
633
87
9
0
199,318
0
L
Charybdis
4,799
480
56
6
0
201,364
0
W
Merlin
6,543
654
76
8
0
182,451
0
W
Bacchus
5,662
566
23
2
0
204,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role