Player Matchup

Freya
Freya
EmilsGaming
Freya
Level 98
God Stats
16W - 18L
1,343 SR
Queue Stats
172W - 162L
1,298 Elo+
Party 2
Surtr
Surtr
RzN_FL0R3S7
Surtr
Level 83
God Stats
3W - 1L
1,590 SR
Queue Stats
39W - 46L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
RzN_M1GUEL1T0
Danzaburou
Level 29
God Stats
5W - 4L
1,603 SR
Queue Stats
65W - 79L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
SweGurkaish
Cthulhu
Level 44
God Stats
5W - 8L
1,365 SR
Queue Stats
73W - 93L
1,115 Elo+
Party 2
Da Ji
Da Ji
Toast1185
Da Ji
Level 66
God Stats
4W - 3L
1,404 SR
Queue Stats
112W - 127L
1,332 Elo+
Party 2
Team Averages
Level 64
1,461 SR
1,330 Elo+

VS

Team Averages
Level 81
1,513 SR
1,399 Elo+
Danzaburou
Danzaburou
Agl-dragon12
Danzaburou
Level 127
God Stats
22W - 32L
1,321 SR
Queue Stats
42W - 56L
1,420 Elo+
Solo
Terra
Terra
Ger2Ber
Terra
Level 120
God Stats
45W - 36L
1,470 SR
Queue Stats
129W - 101L
1,433 Elo+
Solo
Anubis
Anubis
Nanami_Chiaki456
Anubis
Level 52
God Stats
10W - 11L
1,618 SR
Queue Stats
125W - 137L
1,383 Elo+
Solo
Odin
Odin
Qbson211
Odin
Level 25
God Stats
21W - 28L
1,475 SR
Queue Stats
77W - 85L
1,367 Elo+
Party 3
Thanatos
Thanatos
RuinPL
Thanatos
Level 83
God Stats
8W - 13L
1,684 SR
Queue Stats
86W - 91L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
8,824
630
14,233
9,745
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
6 / 1 / 0
8,647
618
9,703
14,433
10,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
RzN_M1GUEL1T0
Danzaburou
13
4 / 1 / 1
8,102
579
7,167
9,765
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SweGurkaish
Cthulhu
12
2 / 0 / 4
7,802
557
4,752
11,981
9,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Toast1185
Da Ji
14
6 / 1 / 4
8,663
619
9,143
11,309
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agl-dragon12
Danzaburou
10
0 / 5 / 1
6,109
436
8,094
10,859
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
Ger2Ber
Terra
10
0 / 1 / 1
6,428
459
3,665
10,863
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 8 / 0
6,919
494
7,551
13,015
5,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
10
1 / 5 / 0
6,412
458
4,186
12,287
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
RuinPL
Thanatos
10
0 / 6 / 1
6,066
433
4,356
14,186
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
25
Kills
2
3
Deaths
25
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Agl-dragon12
Danzaburou
0
5
1
0.1
W
7
0
6
10
L
Terra
Ger2Ber
Terra
0
1
1
0.5
L
1
8
0
0.13
L
Odin
1
5
0
0.2
L
Thanatos
RuinPL
Thanatos
0
6
1
0.08
W
6
1
0
6
W
Danzaburou
RzN_M1GUEL1T0
Danzaburou
4
1
1
4.5
W
Cthulhu
SweGurkaish
Cthulhu
2
0
4
4
W
Da Ji
Toast1185
Da Ji
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,998
Damage
27,852
57,233
Taken
61,210
32,500
Mitigated
32,897
25,979
Healing
19,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Agl-dragon12
Danzaburou
8,094
2,279
132
1,002
10,859
4,505
0
2,909
7,950
0
45,584
W
14,233
4,564
0
3,382
9,745
3,578
488
5,095
4,605
62,926
0
L
Terra
Ger2Ber
Terra
3,665
220
173
4,658
10,863
8,552
235
4,341
6,290
22,989
0
L
7,551
648
0
3,904
13,015
5,463
689
7,446
5,129
48,028
0
L
Odin
4,186
1,051
0
3,191
12,287
8,354
0
1,358
10,879
0
23,787
L
Thanatos
RuinPL
Thanatos
4,356
1,141
0
6,333
14,186
6,023
0
2,345
11,731
0
36,445
W
9,703
4,231
0
6,387
14,433
10,583
179
1,700
12,025
1,138
58,912
W
Danzaburou
RzN_M1GUEL1T0
Danzaburou
7,167
4,048
0
4,842
9,765
4,172
292
1,005
8,760
0
63,998
W
Cthulhu
SweGurkaish
Cthulhu
4,752
240
2,323
4,377
11,981
9,651
294
1,791
10,190
23,918
0
W
Da Ji
Toast1185
Da Ji
9,143
2,618
0
4,668
11,309
4,516
0
2,054
9,166
0
58,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,038
Gold Earned
31,934
365
Minions Killed
255
0
Camps Cleared
0
1,351,057
Distance Traveled
1,233,813
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,109
436
64
5
0
213,282
0
W
Freya
8,824
630
75
5
0
259,960
0
L
Terra
6,428
459
23
2
0
290,802
1
L
Anubis
6,919
494
72
5
0
222,298
0
L
Odin
6,412
458
38
3
0
243,625
0
L
Thanatos
6,066
433
58
4
0
263,806
0
W
Surtr
8,647
618
80
6
0
254,705
0
W
Danzaburou
8,102
579
99
7
0
245,135
0
W
Cthulhu
7,802
557
29
2
0
271,156
0
W
Da Ji
8,663
619
82
6
0
320,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role