Player Matchup

Horus
Horus
Bronze III
Ibbthebib
Horus
Bronze III
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 72L
1,246 MMR
Party 1
Anubis
Anubis
Bronze III
MoAmara
Anubis
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Achilles
Achilles
Silver II
ski-p-p-y
Achilles
Silver II
Level 148
God Stats
1W - 2L
1,424 SR
Queue Stats
33W - 58L
1,304 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,475 SR
1,350 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,600 SR
1,355 MMR
Atlas
Atlas
Silver III
DJxmal
Atlas
Silver III
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 104L
1,254 MMR
Party 2
Vulcan
Vulcan
Silver II
icertiii-
Vulcan
Silver II
Level 104
God Stats
5W - 6L
1,702 SR
Queue Stats
30W - 33L
1,516 MMR
Party 2
Da Ji
Da Ji
Bronze III
lemerveilleux-78
Da Ji
Bronze III
Level 156
God Stats
5W - 4L
1,599 SR
Queue Stats
17W - 15L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ibbthebib
Horus
13
0 / 3 / 1
7,578
583
6,878
16,616
18,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
MoAmara
Anubis
13
1 / 6 / 0
8,629
664
7,470
14,733
8,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ski-p-p-y
Achilles
13
0 / 6 / 1
7,800
600
9,645
15,949
14,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangChronosMerlinFreya

VS

Bans
TsukuyomiAphroditeYmirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DJxmal
Atlas
16
3 / 0 / 11
10,556
812
8,566
13,638
18,083
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
icertiii-
Vulcan
16
3 / 0 / 11
9,991
769
21,174
7,924
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 1 / 6
10,620
817
11,011
10,321
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
DJxmal
Atlas
3
0
11
8.5
L
Horus
Ibbthebib
Horus
0
3
1
0.17
L
Anubis
MoAmara
Anubis
1
6
0
0.17
W
Vulcan
icertiii-
Vulcan
3
0
11
8.5
W
9
1
6
12
L
Achilles
ski-p-p-y
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
40,751
47,298
Taken
31,883
41,079
Mitigated
26,506
14,630
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
DJxmal
Atlas
8,566
3,222
0
3,351
13,638
18,083
591
3,769
8,606
25,420
0
L
Horus
Ibbthebib
Horus
6,878
3,108
1,998
4,578
16,616
18,256
0
10,925
5,496
0
19,964
L
Anubis
MoAmara
Anubis
7,470
701
0
5,784
14,733
8,117
0
9,074
5,570
37,596
0
W
Vulcan
icertiii-
Vulcan
21,174
7,984
0
1,114
7,924
3,723
951
1,356
5,748
55,532
0
W
11,011
2,735
0
0
10,321
4,700
1,545
3,961
6,099
0
43,802
L
Achilles
ski-p-p-y
Achilles
9,645
635
0
2,270
15,949
14,706
0
9,322
6,430
2,975
23,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,007
Gold Earned
31,167
139
Minions Killed
162
0
Camps Cleared
0
727,955
Distance Traveled
779,122
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,556
812
34
3
0
248,192
0
L
Horus
7,578
583
29
2
0
261,021
0
L
Anubis
8,629
664
83
6
0
202,081
2
W
Vulcan
9,991
769
86
7
0
277,062
0
W
Da Ji
10,620
817
42
3
0
253,868
0
L
Achilles
7,800
600
27
2
0
264,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role