Player Matchup

Ao Kuang
Ao Kuang
Rudhan
Ao Kuang
Level 146
God Stats
5W - 2L
1,555 SR
Queue Stats
83W - 56L
1,580 Elo+
Solo
Chernobog
Chernobog
SirDaddyBon
Chernobog
Level 158
God Stats
7W - 3L
1,715 SR
Queue Stats
481W - 476L
1,589 Elo+
Solo
Hou Yi
Hou Yi
Xeryv
Hou Yi
Level 156
God Stats
4W - 5L
1,742 SR
Queue Stats
473W - 474L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
barbar50
Tsukuyomi
Level 242
God Stats
15W - 12L
1,353 SR
Queue Stats
1,066W - 1,086L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
midas123
Baron Samedi
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 71L
1,646 Elo+
Solo
Team Averages
Level 165
1,573 SR
1,558 Elo+

VS

Team Averages
Level 162
1,370 SR
1,519 Elo+
Shiva
Shiva
I-Vindicta-I
Shiva
Level 147
God Stats
1W - 5L
1,170 SR
Queue Stats
199W - 190L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
LoneKing
Ao Kuang
Level 219
God Stats
7W - 12L
1,400 SR
Queue Stats
611W - 622L
1,549 Elo+
Solo
Serqet
Serqet
Loopen
Serqet
Level 156
God Stats
5W - 9L
1,461 SR
Queue Stats
632W - 650L
1,503 Elo+
Solo
Freya
Freya
Pofoot
Freya
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Travt
Gilgamesh
Level 129
God Stats
0W - 1L
1,319 SR
Queue Stats
25W - 23L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rudhan
Ao Kuang
19
9 / 4 / 12
12,862
804
11,280
20,987
25,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chernobog
SirDaddyBon
Chernobog
20
4 / 4 / 14
12,352
772
29,618
20,330
14,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
Xeryv
Hou Yi
20
10 / 3 / 11
13,202
825
23,543
22,464
13,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
barbar50
Tsukuyomi
15
0 / 8 / 14
10,152
635
15,697
24,012
25,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
midas123
Baron Samedi
19
5 / 3 / 18
12,854
803
13,339
23,916
32,182
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 12
10,137
634
15,575
21,688
36,758
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
LoneKing
Ao Kuang
18
5 / 5 / 3
10,674
667
15,740
19,163
13,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Loopen
Serqet
20
8 / 6 / 3
12,579
786
12,423
17,819
13,144
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Pofoot
Freya
19
5 / 5 / 7
11,561
723
30,078
22,733
12,739
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Travt
Gilgamesh
18
1 / 5 / 14
10,597
662
14,315
24,406
34,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
59
28
Kills
20
22
Deaths
28
69
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
7
12
1
L
Ao Kuang
LoneKing
Ao Kuang
5
5
3
1.3
L
Serqet
Loopen
Serqet
8
6
3
1.58
L
Freya
Pofoot
Freya
5
5
7
1.7
W
Ao Kuang
Rudhan
Ao Kuang
9
4
12
3.75
W
Chernobog
SirDaddyBon
Chernobog
4
4
14
2.75
L
Gilgamesh
Travt
Gilgamesh
1
5
14
1.6
W
Hou Yi
Xeryv
Hou Yi
10
3
11
5.17
W
Tsukuyomi
barbar50
Tsukuyomi
0
8
14
0.88
W
Baron Samedi
midas123
Baron Samedi
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,477
Damage
88,131
111,709
Taken
105,809
110,643
Mitigated
111,237
39,656
Healing
38,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,575
1,246
1,182
4,015
21,688
36,758
301
5,467
16,221
1,502
24,580
L
Ao Kuang
LoneKing
Ao Kuang
15,740
1,423
1,111
5,957
19,163
13,793
0
3,548
15,615
27,961
0
L
Serqet
Loopen
Serqet
12,423
2,481
450
2,818
17,819
13,144
470
4,697
13,122
0
27,453
L
Freya
Pofoot
Freya
30,078
6,829
2,088
11,783
22,733
12,739
1,295
5,432
17,301
50,631
0
W
Ao Kuang
Rudhan
Ao Kuang
11,280
3,144
1,283
5,394
20,987
25,686
1,382
9,694
10,602
18,581
0
W
Chernobog
SirDaddyBon
Chernobog
29,618
17,551
438
3,663
20,330
14,142
4,933
8,332
11,998
0
67,743
L
Gilgamesh
Travt
Gilgamesh
14,315
1,181
1,777
6,869
24,406
34,803
0
5,099
19,307
389
22,172
W
Hou Yi
Xeryv
Hou Yi
23,543
15,389
569
7,804
22,464
13,237
2,148
10,585
11,333
0
47,693
W
Tsukuyomi
barbar50
Tsukuyomi
15,697
2,197
890
1,931
24,012
25,396
175
9,307
13,608
2,208
24,971
W
Baron Samedi
midas123
Baron Samedi
13,339
1,584
9,693
7,991
23,916
32,182
834
8,745
14,502
22,672
2,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,422
Gold Earned
55,548
177
Minions Killed
147
0
Camps Cleared
0
1,390,060
Distance Traveled
1,376,774
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,137
634
18
1
0
238,537
0
L
Ao Kuang
10,674
667
25
2
0
280,961
0
L
Serqet
12,579
786
42
3
0
301,840
0
L
Freya
11,561
723
52
3
0
241,597
6
W
Ao Kuang
12,862
804
8
1
0
290,065
0
W
Chernobog
12,352
772
88
6
0
271,311
0
L
Gilgamesh
10,597
662
10
1
0
313,839
0
W
Hou Yi
13,202
825
47
3
0
268,508
0
W
Tsukuyomi
10,152
635
18
1
0
293,174
0
W
Baron Samedi
12,854
803
16
1
0
267,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role