Player Matchup

Izanami
Izanami
MakMillY1418
Izanami
Level 5
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rajiin
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Aphrodite
Aphrodite
sooprdalton
Aphrodite
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 195L
1,482 Elo+
Party 1
Team Averages
Level 75
1,299 SR
1,323 Elo+

VS

Team Averages
Level 152
1,570 SR
1,440 Elo+
Sun Wukong
Sun Wukong
AlphaTeenie98
Sun Wukong
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 174L
1,520 Elo+
Solo
Discordia
Discordia
Magyard
Discordia
Level 156
God Stats
206W - 164L
1,452 SR
Queue Stats
234W - 237L
1,359 Elo+
Solo
Hou Yi
Hou Yi
X1Nar3ndra1X
Hou Yi
Level 146
God Stats
10W - 7L
1,759 SR
Queue Stats
316W - 318L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MakMillY1418
Izanami
12
2 / 9 / 2
9,139
703
6,321
19,758
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Rajiin
Ah Muzen Cab
13
1 / 9 / 1
8,845
680
8,195
16,420
6,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
sooprdalton
Aphrodite
14
1 / 6 / 3
8,795
677
7,359
16,188
8,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaTeenie98
Sun Wukong
17
9 / 0 / 12
11,507
885
15,143
16,575
11,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Magyard
Discordia
17
9 / 2 / 8
11,277
867
21,838
10,771
4,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
6 / 2 / 11
10,452
804
9,645
10,209
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
24
24
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlphaTeenie98
Sun Wukong
9
0
12
15
W
Discordia
Magyard
Discordia
9
2
8
6.5
L
Izanami
MakMillY1418
Izanami
2
9
2
0.33
L
Ah Muzen Cab
Rajiin
Ah Muzen Cab
1
9
1
0.17
W
Hou Yi
6
2
11
5.75
L
Aphrodite
sooprdalton
Aphrodite
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,875
Damage
46,626
52,366
Taken
37,555
22,528
Mitigated
20,690
12,595
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlphaTeenie98
Sun Wukong
15,143
4,746
363
6,839
16,575
11,744
0
2,240
14,335
0
44,962
W
Discordia
Magyard
Discordia
21,838
1,557
77
3,468
10,771
4,530
439
2,299
8,472
63,804
0
L
Izanami
MakMillY1418
Izanami
6,321
4,918
0
1,919
19,758
7,551
0
6,700
13,058
0
18,314
L
Ah Muzen Cab
Rajiin
Ah Muzen Cab
8,195
3,249
49
3,364
16,420
6,925
0
7,950
8,470
0
27,777
W
Hou Yi
9,645
4,506
0
2,425
10,209
4,416
1,505
3,155
7,054
0
39,580
L
Aphrodite
sooprdalton
Aphrodite
7,359
539
1,284
5,979
16,188
8,052
0
7,237
8,951
27,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
33,236
114
Minions Killed
198
0
Camps Cleared
0
548,681
Distance Traveled
687,503
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,507
885
53
4
0
260,148
1
W
Discordia
11,277
867
79
6
0
212,465
0
L
Izanami
9,139
703
29
2
0
171,972
0
L
Ah Muzen Cab
8,845
680
43
3
0
176,346
0
W
Hou Yi
10,452
804
66
5
0
214,890
0
L
Aphrodite
8,795
677
42
3
0
200,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role