Player Matchup

Rama
Rama
Alphacrat_TTV
Rama
Level 116
God Stats
0W - 5L
1,097 SR
Queue Stats
94W - 98L
1,383 Elo+
Solo
Persephone
Persephone
Arowtor
Persephone
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CaptAFK
Morgan Le Fay
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 148L
1,523 Elo+
Party 1
Apollo
Apollo
Vollernte
Apollo
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 60L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
Wayne161
Sun Wukong
Level 129
God Stats
5W - 6L
1,184 SR
Queue Stats
202W - 209L
1,545 Elo+
Solo
Team Averages
Level 86
1,356 SR
1,499 Elo+

VS

Team Averages
Level 117
1,553 SR
1,472 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bru7ality
Ao Kuang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 136L
1,479 Elo+
Solo
Tiamat
Tiamat
DaBaylz03
Tiamat
Level 138
God Stats
4W - 1L
1,751 SR
Queue Stats
61W - 63L
1,388 Elo+
Solo
Ne Zha
Ne Zha
guillereyes
Ne Zha
Level 109
God Stats
3W - 3L
1,512 SR
Queue Stats
208W - 216L
1,528 Elo+
Solo
Bacchus
Bacchus
marsalbazilou57
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 8
8,302
755
9,374
11,466
6,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Arowtor
Persephone
14
1 / 1 / 7
7,750
705
13,724
5,077
2,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
CaptAFK
Morgan Le Fay
13
3 / 5 / 6
7,893
718
11,036
11,470
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Vollernte
Apollo
12
1 / 8 / 5
7,408
673
5,185
11,703
4,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Wayne161
Sun Wukong
15
5 / 3 / 7
8,617
783
13,748
15,737
14,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 2 / 8
9,981
907
14,486
14,121
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Bru7ality
Ao Kuang
13
4 / 5 / 6
8,407
764
8,030
11,389
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
DaBaylz03
Tiamat
17
2 / 1 / 13
9,298
845
12,540
8,386
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
16
5 / 4 / 11
9,348
850
10,881
11,891
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 9
8,007
728
3,556
11,924
15,366
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
14
Kills
20
21
Deaths
14
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
8
6
L
4
4
8
2
L
Persephone
Arowtor
Persephone
1
1
7
4.5
W
Ao Kuang
Bru7ality
Ao Kuang
4
5
6
1.4
L
Morgan Le Fay
CaptAFK
Morgan Le Fay
3
5
6
1.2
W
Tiamat
DaBaylz03
Tiamat
2
1
13
8.5
L
Apollo
Vollernte
Apollo
1
8
5
0.44
L
Sun Wukong
Wayne161
Sun Wukong
5
3
7
2.83
W
Ne Zha
5
4
11
2.63
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,067
Damage
49,493
55,453
Taken
57,711
32,258
Mitigated
42,841
15,979
Healing
28,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,486
6,909
4,658
6,704
14,121
7,916
2,597
5,576
8,219
0
26,985
L
9,374
5,726
543
3,441
11,466
6,197
267
5,167
6,299
0
16,651
L
Persephone
Arowtor
Persephone
13,724
442
1,059
2,041
5,077
2,005
181
1,968
3,108
24,692
0
W
Ao Kuang
Bru7ality
Ao Kuang
8,030
2,231
0
2,454
11,389
5,971
42
5,612
5,679
10,716
0
L
Morgan Le Fay
CaptAFK
Morgan Le Fay
11,036
300
539
1,626
11,470
5,284
0
6,228
5,242
18,939
0
W
Tiamat
DaBaylz03
Tiamat
12,540
102
1,831
3,730
8,386
6,647
518
3,818
4,475
29,948
0
L
Apollo
Vollernte
Apollo
5,185
1,013
541
473
11,703
4,735
130
4,279
7,424
0
9,709
L
Sun Wukong
Wayne161
Sun Wukong
13,748
503
942
4,774
15,737
14,037
0
6,484
9,253
0
26,467
W
Ne Zha
10,881
1,571
1,281
2,632
11,891
6,941
1,142
4,417
7,366
0
24,437
W
3,556
430
1,517
3,688
11,924
15,366
60
4,448
7,212
9,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,970
Gold Earned
45,041
94
Minions Killed
121
0
Camps Cleared
0
846,183
Distance Traveled
1,060,227
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,981
907
27
2
0
217,318
0
L
Rama
8,302
755
17
2
0
144,665
0
L
Persephone
7,750
705
28
3
0
184,237
0
W
Ao Kuang
8,407
764
2
0
0
199,047
0
L
Morgan Le Fay
7,893
718
21
2
0
159,149
0
W
Tiamat
9,298
845
69
6
0
230,799
0
L
Apollo
7,408
673
8
1
0
167,577
1
L
Sun Wukong
8,617
783
20
2
0
190,555
0
W
Ne Zha
9,348
850
14
1
0
206,287
0
W
Bacchus
8,007
728
9
1
0
206,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role