Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond II
DaddysBeIt
Athena
Diamond II
Level 159
God Stats
3W - 1L
1,962 SR
Queue Stats
84W - 63L
2,473 MMR
Party 1
Tiamat
Tiamat
Masters
Rollо
Tiamat
Masters
Level 124
God Stats
5W - 6L
1,804 SR
Queue Stats
80W - 63L
2,764 MMR
Solo
Hun Batz
Hun Batz
Masters
ayomayo69
Hun Batz
Masters
Level 176
God Stats
1W - 2L
1,283 SR
Queue Stats
584W - 541L
2,589 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 155
1,610 SR
2,165 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 143
1,658 SR
2,174 MMR
Skadi
Skadi
Masters
 
Skadi
Masters
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond I
 
Bastet
Diamond I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
BevyMonstaaa
Thor
Masters
Level 90
God Stats
48W - 32L
1,739 SR
Queue Stats
231W - 189L
2,677 MMR
Solo
Ares
Ares
Masters
Hecate
Ares
Masters
Level 128
God Stats
13W - 12L
1,957 SR
Queue Stats
108W - 102L
2,659 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond I
Joseel6why9
Morgan Le Fay
Diamond I
Level 217
God Stats
7W - 5L
1,592 SR
Queue Stats
361W - 337L
2,536 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 0
5,625
563
4,000
8,510
6,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
 
Sol
9
0 / 2 / 1
5,303
530
4,051
5,071
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
DaddysBeIt
Athena
8
0 / 2 / 0
4,947
495
1,793
9,488
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Rollо
Tiamat
11
0 / 1 / 0
5,750
575
2,792
4,939
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
ayomayo69
Hun Batz
10
1 / 2 / 0
5,477
548
4,342
7,483
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AphroditeSurtrMercuryChronosFenrir

VS

Bans
ThanatosOlorunMauiAwilixFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 2
6,389
639
6,464
5,368
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
 
Bastet
10
4 / 0 / 1
6,356
636
3,747
6,791
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 0 / 1
6,562
656
5,134
7,178
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Hecate
Ares
10
1 / 1 / 2
5,951
595
3,725
8,504
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Joseel6why9
Morgan Le Fay
11
1 / 0 / 1
6,266
627
3,431
3,975
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
L
Sol
 
Sol
0
2
1
0.25
W
Skadi
 
Skadi
2
0
2
3
W
Bastet
 
Bastet
4
0
1
4.5
W
0
0
1
0.5
L
Athena
DaddysBeIt
Athena
0
2
0
0
W
Ares
Hecate
Ares
1
1
2
2
W
Morgan Le Fay
Joseel6why9
Morgan Le Fay
1
0
1
1.5
L
Tiamat
Rollо
Tiamat
0
1
0
0
L
Hun Batz
ayomayo69
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
22,501
35,491
Taken
31,816
19,032
Mitigated
15,554
12,723
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,000
1,810
0
4,633
8,510
6,843
0
0
7,924
1,131
37,865
L
Sol
 
Sol
4,051
2,210
0
1,672
5,071
1,584
0
302
4,769
48,732
0
W
Skadi
 
Skadi
6,464
2,589
0
965
5,368
2,001
0
2,397
2,971
0
53,899
W
Bastet
 
Bastet
3,747
1,200
0
1,970
6,791
2,397
0
737
6,044
0
48,591
W
5,134
876
0
4,003
7,178
3,940
0
320
6,858
0
53,076
L
Athena
DaddysBeIt
Athena
1,793
884
0
2,132
9,488
5,790
0
2,693
6,782
12,926
0
W
Ares
Hecate
Ares
3,725
342
347
3,069
8,504
5,696
0
4,144
4,346
15,870
0
W
Morgan Le Fay
Joseel6why9
Morgan Le Fay
3,431
299
0
959
3,975
1,520
0
1,955
1,994
54,991
0
L
Tiamat
Rollо
Tiamat
2,792
136
0
1,398
4,939
2,219
0
2,436
2,478
45,269
0
L
Hun Batz
ayomayo69
Hun Batz
4,342
1,766
0
2,888
7,483
2,596
0
1,674
5,796
0
37,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
31,524
354
Minions Killed
385
0
Camps Cleared
0
1,001,725
Distance Traveled
1,046,072
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,625
563
84
8
0
185,284
0
L
Sol
5,303
530
77
8
0
180,530
2
W
Skadi
6,389
639
92
9
0
196,964
2
W
Bastet
6,356
636
70
7
0
233,951
1
W
Thor
6,562
656
103
10
0
186,766
2
L
Athena
4,947
495
29
3
0
206,706
2
W
Ares
5,951
595
15
2
0
210,096
2
W
Morgan Le Fay
6,266
627
105
11
0
218,295
4
L
Tiamat
5,750
575
105
11
0
202,184
2
L
Hun Batz
5,477
548
59
6
0
227,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role