Player Matchup

Odin
Odin
Silver II
 
Odin
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
Janthalivins
Pele
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 13L
1,354 MMR
Solo
Bacchus
Bacchus
Silver IV
Nishimoru
Bacchus
Silver IV
Level 68
God Stats
2W - 2L
1,355 SR
Queue Stats
68W - 74L
1,356 MMR
Solo
Merlin
Merlin
Silver III
greybwoy247
Merlin
Silver III
Level 137
God Stats
2W - 2L
1,527 SR
Queue Stats
30W - 42L
1,359 MMR
Solo
Sol
Sol
Gold V
lDevil-Asta
Sol
Gold V
Level 121
God Stats
1W - 5L
1,500 SR
Queue Stats
162W - 181L
1,357 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,476 SR
1,385 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,557 SR
1,357 MMR
Thor
Thor
Silver III
Excean
Thor
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,356 MMR
Solo
Athena
Athena
Silver I
IIIMAZINOIII
Athena
Silver I
Level 77
God Stats
12W - 12L
1,610 SR
Queue Stats
113W - 122L
1,361 MMR
Solo
Scylla
Scylla
Gold V
RealRawRicky
Scylla
Gold V
Level 162
God Stats
9W - 7L
1,675 SR
Queue Stats
438W - 436L
1,363 MMR
Solo
Olorun
Olorun
Bronze III
Truggered
Olorun
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,353 MMR
Party 1
Shiva
Shiva
Bronze III
nikinsurance
Shiva
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 0 / 0
3,457
576
464
2,602
810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

2
0 / 4 / 0
2,769
462
242
3,995
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Nishimoru
Bacchus
6
0 / 1 / 3
3,979
663
2,173
5,209
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
7
0 / 0 / 0
3,388
565
437
1,207
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
3 / 2 / 0
4,203
701
4,471
4,339
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThanatosFreyaChronosAchilles

VS

Bans
FenrirMercuryAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Excean
Thor
7
0 / 0 / 4
4,099
683
1,665
4,129
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
8
0 / 0 / 0
4,404
734
747
1,794
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
8
5 / 0 / 0
5,102
850
2,690
1,451
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Truggered
Olorun
6
2 / 2 / 0
3,790
632
2,928
4,303
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 3
3,935
656
2,080
5,750
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Thor
Excean
Thor
0
0
4
2
W
Athena
0
0
0
0
L
0
4
0
0
L
Bacchus
Nishimoru
Bacchus
0
1
3
1.5
W
Scylla
5
0
0
5
W
Olorun
Truggered
Olorun
2
2
0
1
L
Merlin
0
0
0
0
L
3
2
0
1.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,787
Damage
10,110
17,352
Taken
17,427
7,488
Mitigated
7,360
5,944
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
464
0
0
924
2,602
810
0
647
1,855
0
11,208
W
Thor
Excean
Thor
1,665
346
0
350
4,129
1,331
0
179
3,950
0
23,606
W
Athena
747
176
0
715
1,794
787
0
0
1,794
22,845
0
L
242
0
0
431
3,995
1,102
0
1,987
2,008
0
1,868
L
Bacchus
Nishimoru
Bacchus
2,173
375
0
1,849
5,209
4,086
0
1,348
3,861
9,829
0
W
Scylla
2,690
1,327
0
530
1,451
386
0
345
1,106
29,568
0
W
Olorun
Truggered
Olorun
2,928
972
182
825
4,303
1,488
0
3,222
1,081
18,197
0
L
Merlin
437
39
0
640
1,207
260
0
239
968
15,894
0
L
4,471
2,367
0
2,100
4,339
1,230
0
2,044
2,295
29,298
0
W
2,080
401
172
2,068
5,750
3,368
0
3,335
2,415
0
9,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,796
Gold Earned
21,330
125
Minions Killed
175
0
Camps Cleared
0
454,053
Distance Traveled
629,323
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,457
576
28
5
0
77,983
0
W
Thor
4,099
683
42
7
0
131,925
0
W
Athena
4,404
734
52
9
0
127,085
0
L
Pele
2,769
462
3
1
0
69,927
0
L
Bacchus
3,979
663
16
3
0
121,822
1
W
Scylla
5,102
850
42
7
0
113,413
2
W
Olorun
3,790
632
31
5
0
116,916
0
L
Merlin
3,388
565
29
5
0
74,290
0
L
Sol
4,203
701
49
8
0
110,031
0
W
Shiva
3,935
656
8
1
0
139,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role