Player Matchup

Surtr
Surtr
Platinum IV
Bloodbills00
Surtr
Platinum IV
Level 158
God Stats
2W - 1L
1,840 SR
Queue Stats
54W - 53L
1,758 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
FLAsox
Baron Samedi
Gold IV
Level 156
God Stats
4W - 0L
1,501 SR
Queue Stats
132W - 109L
1,735 MMR
Solo
Agni
Agni
Platinum IV
SniperWolf123
Agni
Platinum IV
Level 156
God Stats
30W - 11L
1,535 SR
Queue Stats
208W - 208L
1,767 MMR
Solo
Mercury
Mercury
Gold IV
ThatOneDemon
Mercury
Gold IV
Level 81
God Stats
4W - 0L
1,725 SR
Queue Stats
15W - 10L
1,715 MMR
Solo
Freya
Freya
Platinum IV
grayding201
Freya
Platinum IV
Level 158
God Stats
3W - 3L
1,200 SR
Queue Stats
203W - 192L
1,727 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,561 SR
1,740 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,593 SR
1,644 MMR
Jing Wei
Jing Wei
Platinum II
 
Jing Wei
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
BunniesEvolved
Zeus
Platinum IV
Level 153
God Stats
5W - 5L
1,710 SR
Queue Stats
287W - 276L
1,804 MMR
Solo
Nemesis
Nemesis
Gold II
EBGChamp
Nemesis
Gold II
Level 141
God Stats
7W - 4L
1,818 SR
Queue Stats
131W - 116L
1,710 MMR
Solo
Nox
Nox
Platinum III
llAngell
Nox
Platinum III
Level 160
God Stats
18W - 20L
1,437 SR
Queue Stats
487W - 463L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,712
559
3,896
8,717
7,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
FLAsox
Baron Samedi
10
2 / 0 / 5
6,079
507
4,898
7,681
5,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 0 / 1
6,942
579
5,112
4,395
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ThatOneDemon
Mercury
11
1 / 0 / 6
6,455
538
3,854
6,850
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 1
7,655
638
6,528
7,330
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
JormungandrHe BoFenrirPele

VS

Bans
ThorNe ZhaAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 2 / 1
5,989
499
3,781
8,282
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
 
Hercules
11
0 / 1 / 0
5,926
494
3,325
8,158
7,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 2 / 1
5,754
480
3,143
4,842
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
EBGChamp
Nemesis
10
1 / 0 / 0
5,959
497
3,277
7,509
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 1
5,116
426
1,974
9,283
5,793
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
1
1
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
L
Hercules
 
Hercules
0
1
0
0
W
0
0
1
0.5
L
0
2
1
0.25
L
Nemesis
EBGChamp
Nemesis
1
0
0
1
W
Baron Samedi
FLAsox
Baron Samedi
2
0
5
4.5
W
2
0
1
2.5
W
Mercury
ThatOneDemon
Mercury
1
0
6
4
W
3
1
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
15,500
34,973
Taken
38,074
20,847
Mitigated
21,114
13,023
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,781
3,145
0
3,068
8,282
2,975
0
3,926
4,106
0
48,287
L
Hercules
 
Hercules
3,325
998
0
3,677
8,158
7,666
0
763
7,395
0
38,569
W
3,896
1,084
0
2,707
8,717
7,964
270
0
8,717
1,295
48,262
L
3,143
199
0
272
4,842
1,920
0
3,378
1,464
40,133
0
L
Nemesis
EBGChamp
Nemesis
3,277
1,613
0
1,117
7,509
2,760
0
3,141
4,340
0
40,370
W
Baron Samedi
FLAsox
Baron Samedi
4,898
871
1,325
2,777
7,681
5,737
261
2,138
5,424
22,712
0
W
5,112
612
0
1,118
4,395
1,448
0
656
3,659
57,464
0
W
Mercury
ThatOneDemon
Mercury
3,854
1,729
0
948
6,850
2,426
354
1,264
5,512
0
51,656
W
6,528
1,987
0
4,148
7,330
3,272
356
839
6,457
59,520
0
L
1,974
400
0
964
9,283
5,793
0
5,342
3,803
17,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
28,744
411
Minions Killed
323
0
Camps Cleared
0
1,267,995
Distance Traveled
1,160,135
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,989
499
84
7
0
229,702
2
L
Hercules
5,926
494
60
5
0
198,528
1
W
Surtr
6,712
559
86
7
0
247,290
0
L
Zeus
5,754
480
93
8
0
201,713
4
L
Nemesis
5,959
497
61
5
0
284,478
0
W
Baron Samedi
6,079
507
26
2
0
235,015
4
W
Agni
6,942
579
108
9
0
240,886
2
W
Mercury
6,455
538
82
7
0
324,584
2
W
Freya
7,655
638
109
9
0
220,220
4
L
Nox
5,116
426
25
2
0
245,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role