Player Matchup

Freya
Freya
Gold IV
 
Freya
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
MrGuix
Guan Yu
Silver I
Level 119
God Stats
2W - 1L
1,728 SR
Queue Stats
18W - 9L
1,492 MMR
Solo
Agni
Agni
Bronze III
SolidShrimp
Agni
Bronze III
Level 126
God Stats
1W - 1L
1,286 SR
Queue Stats
14W - 14L
1,507 MMR
Solo
Hun Batz
Hun Batz
Gold II
alexigle8
Hun Batz
Gold II
Level 110
God Stats
10W - 10L
1,481 SR
Queue Stats
361W - 361L
1,510 MMR
Party 1
Atlas
Atlas
Gold II
tiinnchoO
Atlas
Gold II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,498 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,499 SR
1,501 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,493 SR
1,498 MMR
Geb
Geb
Bronze III
NotegustaR6
Geb
Bronze III
Level 67
God Stats
1W - 3L
1,427 SR
Queue Stats
95W - 127L
1,508 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
PauGa12
Gilgamesh
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Olorun
Olorun
Bronze III
SOY_jAvI_B-P
Olorun
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Janus
Janus
Bronze III
Suicidaldurb
Janus
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Loki
Loki
Gold V
overduekingmob
Loki
Gold V
Level 81
God Stats
55W - 56L
1,540 SR
Queue Stats
271W - 275L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
6 / 0 / 4
6,655
666
7,767
5,184
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
MrGuix
Guan Yu
11
2 / 0 / 1
6,435
644
5,144
4,866
4,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 2
6,166
617
4,042
3,573
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
alexigle8
Hun Batz
11
5 / 0 / 2
6,329
633
3,593
5,382
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
tiinnchoO
Atlas
9
1 / 1 / 8
5,670
567
3,340
7,478
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
SurtrMercuryFenrir

VS

Bans
HadesAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,293
429
1,822
10,941
6,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
PauGa12
Gilgamesh
8
0 / 3 / 0
4,526
453
1,833
8,910
4,088
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Olorun
6
0 / 4 / 1
4,283
428
2,821
5,616
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 0
5,429
543
2,998
3,922
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 0
5,281
528
3,014
7,159
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
2
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
0
4
8
W
Guan Yu
MrGuix
Guan Yu
2
0
1
2.5
L
0
5
1
0.1
L
Gilgamesh
PauGa12
Gilgamesh
0
3
0
0
L
Olorun
0
4
1
0.13
W
3
1
2
4
L
0
1
0
0
W
Hun Batz
alexigle8
Hun Batz
5
0
2
6
L
2
4
0
0.5
W
Atlas
tiinnchoO
Atlas
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,886
Damage
12,488
26,483
Taken
36,548
14,814
Mitigated
15,748
11,102
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,767
3,036
0
3,003
5,184
1,739
0
1,751
3,295
46,557
0
W
Guan Yu
MrGuix
Guan Yu
5,144
779
85
2,471
4,866
4,647
0
0
4,866
0
37,308
L
1,822
389
0
1,275
10,941
6,128
16
7,314
3,627
12,305
0
L
Gilgamesh
PauGa12
Gilgamesh
1,833
300
299
728
8,910
4,088
0
0
8,910
0
18,093
L
Olorun
2,821
1,006
85
1,074
5,616
2,015
0
4,152
1,464
17,676
0
W
4,042
634
0
500
3,573
1,096
0
1,212
2,361
46,627
0
L
2,998
418
0
500
3,922
1,237
0
1,680
2,242
45,751
0
W
Hun Batz
alexigle8
Hun Batz
3,593
1,179
0
2,648
5,382
1,826
0
787
4,595
0
40,321
L
3,014
686
0
1,986
7,159
2,280
0
2,003
5,156
0
23,727
W
Atlas
tiinnchoO
Atlas
3,340
1,709
0
2,395
7,478
5,506
0
3,561
3,725
16,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
23,812
315
Minions Killed
199
0
Camps Cleared
0
1,029,890
Distance Traveled
911,134
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,655
666
73
7
0
198,269
3
W
Guan Yu
6,435
644
56
6
0
190,805
1
L
Geb
4,293
429
9
1
0
192,984
0
L
Gilgamesh
4,526
453
17
2
0
197,428
2
L
Olorun
4,283
428
36
4
0
149,637
0
W
Agni
6,166
617
94
9
0
201,890
1
L
Janus
5,429
543
89
9
0
183,777
0
W
Hun Batz
6,329
633
76
8
0
227,487
0
L
Loki
5,281
528
48
5
0
187,308
0
W
Atlas
5,670
567
16
2
0
211,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role