Player Matchup

Medusa
Medusa
AzazelBotch
Medusa
Level 45
God Stats
31W - 36L
1,463 SR
Queue Stats
38W - 61L
1,332 Elo+
Solo
Bacchus
Bacchus
ChillASSASSIN88
Bacchus
Level 137
God Stats
16W - 8L
1,884 SR
Queue Stats
102W - 82L
1,575 Elo+
Solo
Hun Batz
Hun Batz
Jorge DCX2
Hun Batz
Level 121
God Stats
3W - 3L
1,555 SR
Queue Stats
402W - 392L
1,502 Elo+
Solo
Sol
Sol
SciFiPolarBear
Sol
Level 146
God Stats
3W - 6L
1,513 SR
Queue Stats
27W - 20L
1,550 Elo+
Solo
Sylvanus
Sylvanus
SmRtass__
Sylvanus
Level 125
God Stats
3W - 1L
1,793 SR
Queue Stats
222W - 209L
1,483 Elo+
Solo
Team Averages
Level 115
1,641 SR
1,488 Elo+

VS

Team Averages
Level 124
1,535 SR
1,486 Elo+
Xing Tian
Xing Tian
ChaotikHaZe
Xing Tian
Level 147
God Stats
5W - 4L
1,598 SR
Queue Stats
91W - 115L
1,490 Elo+
Party 1
Izanami
Izanami
Deadicus
Izanami
Level 128
God Stats
76W - 58L
1,554 SR
Queue Stats
171W - 167L
1,524 Elo+
Solo
Discordia
Discordia
Gardevour
Discordia
Level 120
God Stats
5W - 2L
1,639 SR
Queue Stats
25W - 30L
1,435 Elo+
Party 1
Pele
Pele
PBJahm
Pele
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 185L
1,479 Elo+
Solo
Danzaburou
Danzaburou
SR Mesac DF
Danzaburou
Level 103
God Stats
10W - 13L
1,383 SR
Queue Stats
255W - 241L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
3
0 / 0 / 0
3,626
363
772
2,234
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
4,781
478
2,511
6,800
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Jorge DCX2
Hun Batz
9
2 / 1 / 0
5,655
566
3,658
5,922
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
5,817
582
2,955
5,749
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
SmRtass__
Sylvanus
9
0 / 4 / 1
5,181
518
1,163
8,287
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChaotikHaZe
Xing Tian
8
1 / 0 / 2
5,367
537
2,034
6,412
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Deadicus
Izanami
10
0 / 1 / 1
5,552
555
3,365
6,412
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Gardevour
Discordia
10
4 / 1 / 0
5,721
572
6,359
2,234
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
PBJahm
Pele
9
0 / 0 / 2
5,173
517
1,807
5,915
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SR Mesac DF
Danzaburou
10
1 / 0 / 0
5,764
576
2,027
4,292
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
0
0
0
W
Xing Tian
ChaotikHaZe
Xing Tian
1
0
2
2
L
0
1
1
0.5
W
Izanami
Deadicus
Izanami
0
1
1
0.5
W
Discordia
Gardevour
Discordia
4
1
0
4
L
Hun Batz
Jorge DCX2
Hun Batz
2
1
0
2
W
Pele
PBJahm
Pele
0
0
2
1
W
Danzaburou
SR Mesac DF
Danzaburou
1
0
0
1
L
0
0
0
0
L
Sylvanus
SmRtass__
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,059
Damage
15,592
28,992
Taken
25,265
14,480
Mitigated
9,806
9,362
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
772
308
0
250
2,234
604
0
1,070
1,164
0
6,869
W
Xing Tian
ChaotikHaZe
Xing Tian
2,034
328
1,373
2,120
6,412
3,833
0
2,465
3,947
10,678
0
L
2,511
344
0
2,563
6,800
6,022
0
479
6,321
20,911
0
W
Izanami
Deadicus
Izanami
3,365
2,487
76
2,864
6,412
2,044
322
1,814
4,598
0
48,329
W
Discordia
Gardevour
Discordia
6,359
188
0
125
2,234
602
0
526
1,708
31,274
0
L
Hun Batz
Jorge DCX2
Hun Batz
3,658
1,595
0
460
5,922
2,002
0
375
5,547
0
34,407
W
Pele
PBJahm
Pele
1,807
741
0
1,850
5,915
1,946
0
637
5,278
0
34,387
W
Danzaburou
SR Mesac DF
Danzaburou
2,027
178
0
1,354
4,292
1,381
195
1,124
3,168
0
47,983
L
2,955
949
0
4,400
5,749
1,666
0
304
5,445
49,901
0
L
Sylvanus
SmRtass__
Sylvanus
1,163
309
112
1,577
8,287
4,186
0
6,165
2,122
22,244
6,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
27,577
241
Minions Killed
308
0
Camps Cleared
0
798,412
Distance Traveled
941,079
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,626
363
12
1
0
69,224
0
W
Xing Tian
5,367
537
7
1
0
201,390
0
L
Bacchus
4,781
478
27
3
0
186,712
1
W
Izanami
5,552
555
94
9
0
156,662
0
W
Discordia
5,721
572
59
6
0
182,655
3
L
Hun Batz
5,655
566
61
6
0
221,548
0
W
Pele
5,173
517
56
6
0
223,576
0
W
Danzaburou
5,764
576
92
9
0
176,796
2
L
Sol
5,817
582
96
10
0
169,062
1
L
Sylvanus
5,181
518
45
5
0
151,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role