Player Matchup

Cthulhu
Cthulhu
AzjatyckiMocarz
Cthulhu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 229L
1,474 Elo+
Solo
Surtr
Surtr
Colomodo
Surtr
Level 31
God Stats
2W - 1L
1,801 SR
Queue Stats
41W - 40L
1,502 Elo+
Solo
Fenrir
Fenrir
Kintzel
Fenrir
Level 40
God Stats
5W - 2L
1,754 SR
Queue Stats
7W - 15L
1,132 Elo+
Solo
Chang'e
Chang'e
Medок817727
Chang'e
Level 37
God Stats
1W - 7L
1,150 SR
Queue Stats
15W - 35L
1,235 Elo+
Solo
Neith
Neith
PossibleTen
Neith
Level 126
God Stats
8W - 5L
1,512 SR
Queue Stats
43W - 41L
1,483 Elo+
Solo
Team Averages
Level 72
1,543 SR
1,365 Elo+

VS

Team Averages
Level 77
1,453 SR
1,455 Elo+
Chaac
Chaac
Deathstealth11
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
ElliWarrior
Ishtar
Level 84
God Stats
0W - 2L
1,281 SR
Queue Stats
26W - 17L
1,484 Elo+
Solo
Persephone
Persephone
Jonkur90
Persephone
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 193L
1,420 Elo+
Solo
Bacchus
Bacchus
Pilli9rimm
Bacchus
Level 99
God Stats
6W - 8L
1,481 SR
Queue Stats
263W - 262L
1,403 Elo+
Solo
Serqet
Serqet
rosmorin
Serqet
Level 39
God Stats
4W - 5L
1,504 SR
Queue Stats
41W - 43L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
7,752
517
7,860
9,688
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Colomodo
Surtr
13
3 / 1 / 2
8,301
553
6,553
11,739
7,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Kintzel
Fenrir
13
4 / 3 / 6
8,013
534
6,336
13,562
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
12
4 / 1 / 4
7,696
513
5,080
8,837
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 3
8,679
579
7,875
5,653
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,255
484
4,719
9,831
6,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
11
0 / 4 / 1
6,373
425
3,368
9,411
3,248
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Jonkur90
Persephone
12
1 / 2 / 1
7,139
476
8,415
7,082
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Pilli9rimm
Bacchus
9
0 / 4 / 1
6,276
418
6,568
15,254
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
rosmorin
Serqet
11
3 / 3 / 1
6,999
467
4,951
10,406
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
5
5
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
W
Surtr
Colomodo
Surtr
3
1
2
4
L
1
2
0
0.5
L
Ishtar
0
4
1
0.13
L
Persephone
Jonkur90
Persephone
1
2
1
0.75
W
Fenrir
Kintzel
Fenrir
4
3
6
2.33
W
Chang'e
4
1
4
6
L
Bacchus
Pilli9rimm
Bacchus
0
4
1
0.13
W
4
0
3
5.5
L
Serqet
rosmorin
Serqet
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,704
Damage
28,021
49,479
Taken
51,984
29,164
Mitigated
31,177
17,375
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,860
378
417
2,695
9,688
8,878
0
3,826
5,718
35,761
0
W
Surtr
Colomodo
Surtr
6,553
2,275
0
4,876
11,739
7,988
430
2,396
9,343
1,064
52,228
L
4,719
926
0
2,342
9,831
6,133
1,774
606
9,225
0
52,235
L
Ishtar
3,368
1,692
0
1,516
9,411
3,248
0
1,778
7,633
0
39,474
L
Persephone
Jonkur90
Persephone
8,415
348
0
2,403
7,082
2,363
0
2,748
4,332
41,672
0
W
Fenrir
Kintzel
Fenrir
6,336
1,810
0
2,360
13,562
5,849
0
2,489
10,593
0
48,450
W
Chang'e
5,080
175
1,277
4,270
8,837
3,665
0
5,301
3,256
32,119
0
L
Bacchus
Pilli9rimm
Bacchus
6,568
512
312
4,416
15,254
15,155
0
5,306
9,938
24,805
0
W
7,875
2,502
0
1,480
5,653
2,784
0
971
4,682
0
80,952
L
Serqet
rosmorin
Serqet
4,951
634
0
2,899
10,406
4,278
0
2,913
7,493
0
36,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,441
Gold Earned
34,042
378
Minions Killed
319
0
Camps Cleared
0
1,521,770
Distance Traveled
1,439,822
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,752
517
50
3
0
317,191
0
W
Surtr
8,301
553
87
6
0
304,904
1
L
Chaac
7,255
484
83
6
0
272,909
0
L
Ishtar
6,373
425
70
5
0
251,496
0
L
Persephone
7,139
476
76
5
0
281,637
3
W
Fenrir
8,013
534
62
4
0
330,483
0
W
Chang'e
7,696
513
57
4
0
292,883
0
L
Bacchus
6,276
418
22
1
0
321,137
6
W
Neith
8,679
579
122
8
0
276,309
4
L
Serqet
6,999
467
68
5
0
312,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role