Player Matchup

Chiron
Chiron
Andrey142000
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,865 Elo+
Party 1
Merlin
Merlin
SomeBearChaser
Merlin
Level 39
God Stats
3W - 3L
1,755 SR
Queue Stats
24W - 25L
1,465 Elo+
Solo
King Arthur
King Arthur
Енкис
King Arthur
Level 139
God Stats
5W - 2L
1,812 SR
Queue Stats
226W - 224L
1,477 Elo+
Party 1
Team Averages
Level 102
1,689 SR
1,603 Elo+

VS

Team Averages
Level 117
1,549 SR
1,494 Elo+
Cerberus
Cerberus
AlisaStark
Cerberus
Level 159
God Stats
4W - 3L
1,743 SR
Queue Stats
28W - 27L
1,595 Elo+
Solo
Zhong Kui
Zhong Kui
Oskolok
Zhong Kui
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
437W - 473L
1,431 Elo+
Solo
Ne Zha
Ne Zha
БотанПацюк
Ne Zha
Level 47
God Stats
6W - 7L
1,403 SR
Queue Stats
81W - 87L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
11 / 1 / 5
11,514
822
18,794
15,406
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 11
11,073
791
15,126
8,015
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Енкис
King Arthur
16
3 / 3 / 11
10,582
756
9,291
16,485
13,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlisaStark
Cerberus
16
1 / 1 / 4
9,257
661
8,702
17,388
22,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Oskolok
Zhong Kui
14
2 / 7 / 1
9,602
686
9,010
16,987
10,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 10 / 2
9,098
650
12,450
16,826
7,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
5
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlisaStark
Cerberus
1
1
4
3
W
Chiron
11
1
5
13.5
L
Zhong Kui
Oskolok
Zhong Kui
2
7
1
0.36
W
4
1
11
9.5
L
2
10
2
0.3
W
King Arthur
Енкис
King Arthur
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,211
Damage
30,162
39,906
Taken
51,201
21,541
Mitigated
40,867
9,465
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlisaStark
Cerberus
8,702
185
0
2,484
17,388
22,454
0
5,684
11,704
31,865
0
W
Chiron
18,794
7,781
801
4,759
15,406
5,092
2,054
5,443
9,570
0
56,269
L
Zhong Kui
Oskolok
Zhong Kui
9,010
814
0
4,072
16,987
10,983
0
5,046
11,941
30,416
0
W
15,126
771
264
1,029
8,015
2,840
353
3,863
3,973
54,374
0
L
12,450
1,085
0
1,126
16,826
7,430
0
4,497
12,329
0
35,924
W
King Arthur
Енкис
King Arthur
9,291
1,231
0
2,612
16,485
13,609
177
7,336
8,627
0
37,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
27,957
195
Minions Killed
152
0
Camps Cleared
0
810,768
Distance Traveled
713,175
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,257
661
47
3
0
271,277
4
W
Chiron
11,514
822
71
5
0
274,807
0
L
Zhong Kui
9,602
686
61
4
0
223,482
0
W
Merlin
11,073
791
86
6
0
265,776
0
L
Ne Zha
9,098
650
44
3
0
218,416
0
W
King Arthur
10,582
756
38
3
0
270,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role