Player Matchup

Baba Yaga
Baba Yaga
DREWNY2308
Baba Yaga
Level 73
God Stats
3W - 1L
1,285 SR
Queue Stats
110W - 104L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
FerroIgnique
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,716 Elo+
Solo
Sol
Sol
Opex4099
Sol
Level 86
God Stats
2W - 3L
1,280 SR
Queue Stats
209W - 234L
1,416 Elo+
Party 2
Thor
Thor
fredrik13253
Thor
Level 85
God Stats
3W - 5L
1,322 SR
Queue Stats
304W - 298L
1,532 Elo+
Solo
Tiamat
Tiamat
hockeylc9
Tiamat
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,420 Elo+
Solo
Team Averages
Level 84
1,377 SR
1,506 Elo+

VS

Team Averages
Level 98
1,539 SR
1,575 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Harvi1989
Sun Wukong
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
336W - 325L
1,546 Elo+
Solo
Ishtar
Ishtar
SA1NT39
Ishtar
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,791 Elo+
Solo
Ares
Ares
luckylaksh
Ares
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,575 Elo+
Party 1
Anhur
Anhur
matt-ghost3182X
Anhur
Level 103
God Stats
1W - 2L
1,695 SR
Queue Stats
123W - 116L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DREWNY2308
Baba Yaga
19
5 / 2 / 8
10,266
856
13,385
10,281
5,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
FerroIgnique
Ah Puch
18
4 / 2 / 10
10,378
865
13,606
13,911
6,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 8
10,189
849
13,886
12,535
5,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 7
9,168
764
11,790
14,948
10,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
hockeylc9
Tiamat
1
0 / 0 / 0
3,348
279
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 3 / 2
11,485
957
11,929
13,365
7,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Harvi1989
Sun Wukong
13
1 / 2 / 7
8,942
745
8,537
9,436
7,597
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
SA1NT39
Ishtar
13
0 / 4 / 6
7,995
666
9,908
10,217
6,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 4
8,894
741
7,909
17,729
28,882
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 5
8,412
701
4,675
11,822
5,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
20
Kills
9
9
Deaths
20
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
2
1.67
W
Baba Yaga
DREWNY2308
Baba Yaga
5
2
8
4.5
W
Ah Puch
FerroIgnique
Ah Puch
4
2
10
4.5
L
Sun Wukong
Harvi1989
Sun Wukong
1
2
7
2.25
W
7
2
8
5.5
L
Ishtar
SA1NT39
Ishtar
0
4
6
0.75
W
4
3
7
2.5
W
Tiamat
hockeylc9
Tiamat
0
0
0
0
L
3
5
4
1
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,667
Damage
42,958
51,675
Taken
62,569
28,103
Mitigated
55,892
23,975
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,929
119
2,944
5,828
13,365
7,405
306
7,650
5,569
48,069
0
W
Baba Yaga
DREWNY2308
Baba Yaga
13,385
1,182
1,443
5,364
10,281
5,536
387
4,631
5,650
38,774
0
W
Ah Puch
FerroIgnique
Ah Puch
13,606
660
1,192
5,158
13,911
6,731
0
3,674
10,237
25,166
0
L
Sun Wukong
Harvi1989
Sun Wukong
8,537
968
1,340
2,597
9,436
7,597
84
4,911
4,247
1,600
13,237
W
13,886
2,928
1,421
6,889
12,535
5,756
1,540
4,320
8,215
25,463
0
L
Ishtar
SA1NT39
Ishtar
9,908
3,769
1,035
1,351
10,217
6,083
226
8,198
1,883
0
15,544
W
11,790
1,814
708
1,800
14,948
10,080
0
8,092
6,856
0
17,579
W
Tiamat
hockeylc9
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
7,909
431
103
1,165
17,729
28,882
331
9,809
7,455
9,425
0
L
4,675
728
1,012
1,193
11,822
5,925
392
9,136
2,538
0
11,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
45,728
124
Minions Killed
157
0
Camps Cleared
0
935,532
Distance Traveled
1,079,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,485
957
88
7
0
251,242
0
W
Baba Yaga
10,266
856
54
5
0
253,196
0
W
Ah Puch
10,378
865
26
2
0
236,817
0
L
Sun Wukong
8,942
745
13
1
0
154,599
0
W
Sol
10,189
849
30
3
0
217,238
0
L
Ishtar
7,995
666
33
3
0
235,570
0
W
Thor
9,168
764
14
1
0
228,281
0
W
Tiamat
3,348
279
0
0
0
0
0
L
Ares
8,894
741
6
1
0
225,568
0
L
Anhur
8,412
701
17
1
0
212,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role