Player Matchup

Gilgamesh
Gilgamesh
BOUBOU EL CAMPO
Gilgamesh
Level 156
God Stats
3W - 3L
1,839 SR
Queue Stats
519W - 544L
1,425 Elo+
Solo
Medusa
Medusa
Hephaestus97206
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,216 Elo+
Solo
Baba Yaga
Baba Yaga
MrsSinEater1994
Baba Yaga
Level 90
God Stats
25W - 14L
1,345 SR
Queue Stats
1,584W - 1,554L
1,475 Elo+
Solo
Ne Zha
Ne Zha
UnsecuredOven
Ne Zha
Level 139
God Stats
30W - 18L
1,715 SR
Queue Stats
1,474W - 1,473L
1,479 Elo+
Solo
Nox
Nox
Yeiken
Nox
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 162L
1,430 Elo+
Solo
Team Averages
Level 112
1,580 SR
1,405 Elo+

VS

Team Averages
Level 103
1,464 SR
1,410 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BlAzEKiLlA0525
Atlas
Level 29
God Stats
1W - 2L
1,310 SR
Queue Stats
93W - 99L
1,343 Elo+
Solo
Bacchus
Bacchus
RICE1214
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,253 Elo+
Solo
Ne Zha
Ne Zha
Tadashi2077
Ne Zha
Level 146
God Stats
5W - 2L
1,512 SR
Queue Stats
249W - 246L
1,537 Elo+
Solo
Artemis
Artemis
Urbluntski
Artemis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOUBOU EL CAMPO
Gilgamesh
13
3 / 5 / 3
7,615
692
7,608
13,413
13,460
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 3
7,092
645
3,862
9,371
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
MrsSinEater1994
Baba Yaga
15
3 / 1 / 3
8,122
738
8,575
7,303
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 6
7,074
643
9,823
8,124
3,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
Yeiken
Nox
15
2 / 3 / 5
7,767
706
6,387
7,490
3,359
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 2 / 6
9,818
893
14,006
14,245
10,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 8
9,089
826
4,926
9,976
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
RICE1214
Bacchus
12
0 / 4 / 9
8,123
738
2,389
10,569
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
17
4 / 0 / 8
9,410
855
12,626
9,336
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
Urbluntski
Artemis
17
4 / 1 / 9
9,754
887
8,170
9,188
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
8
Kills
16
16
Deaths
8
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
6
5
L
Gilgamesh
BOUBOU EL CAMPO
Gilgamesh
3
5
3
0.9
W
1
1
8
5
L
0
4
3
0.38
L
Baba Yaga
MrsSinEater1994
Baba Yaga
3
1
3
4.5
W
Bacchus
RICE1214
Bacchus
0
4
9
1.13
W
Ne Zha
4
0
8
8
L
0
3
6
1
W
Artemis
Urbluntski
Artemis
4
1
9
8.5
L
Nox
Yeiken
Nox
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,255
Damage
42,117
45,701
Taken
53,314
26,878
Mitigated
43,205
10,926
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,006
1,197
1,726
7,958
14,245
10,267
764
3,527
10,718
0
24,828
L
Gilgamesh
BOUBOU EL CAMPO
Gilgamesh
7,608
1,253
472
796
13,413
13,460
0
3,177
10,236
0
12,247
W
4,926
853
679
2,042
9,976
12,140
273
2,338
7,638
14,066
0
L
3,862
1,247
450
1,869
9,371
3,706
0
864
8,507
0
13,630
L
Baba Yaga
MrsSinEater1994
Baba Yaga
8,575
81
80
2,984
7,303
2,806
0
1,385
5,918
17,169
0
W
Bacchus
RICE1214
Bacchus
2,389
206
0
1,434
10,569
10,729
0
2,463
8,106
4,746
0
W
Ne Zha
12,626
996
4,116
5,336
9,336
5,330
716
3,560
5,776
0
30,032
L
9,823
420
944
1,879
8,124
3,547
0
1,100
7,024
0
23,603
W
Artemis
Urbluntski
Artemis
8,170
3,022
292
2,930
9,188
4,739
2,578
3,074
6,114
0
22,416
L
Nox
Yeiken
Nox
6,387
107
87
1,365
7,490
3,359
0
789
6,701
13,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,670
Gold Earned
46,194
96
Minions Killed
125
0
Camps Cleared
0
987,128
Distance Traveled
1,137,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,818
893
32
3
0
256,183
0
L
Gilgamesh
7,615
692
10
1
0
190,374
0
W
Atlas
9,089
826
16
1
0
237,810
0
L
Medusa
7,092
645
25
2
0
192,251
0
L
Baba Yaga
8,122
738
23
2
0
234,167
0
W
Bacchus
8,123
738
6
1
0
216,004
0
W
Ne Zha
9,410
855
25
2
0
227,632
0
L
Ne Zha
7,074
643
18
2
0
201,422
0
W
Artemis
9,754
887
46
4
0
199,555
0
L
Nox
7,767
706
20
2
0
168,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role