Player Matchup

Arachne
Arachne
CoZmicDeity
Arachne
Level 151
God Stats
27W - 19L
1,772 SR
Queue Stats
271W - 289L
1,458 Elo+
Party 1
Persephone
Persephone
MA4Blanc0
Persephone
Level 106
God Stats
1W - 2L
1,755 SR
Queue Stats
103W - 98L
1,477 Elo+
Solo
Atlas
Atlas
PlutoHendrix--
Atlas
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,561 Elo+
Solo
Charybdis
Charybdis
Val-R-01
Charybdis
Level 127
God Stats
14W - 17L
1,085 SR
Queue Stats
507W - 495L
1,422 Elo+
Solo
Artemis
Artemis
WhatsUpPeople98
Artemis
Level 157
God Stats
4W - 0L
1,526 SR
Queue Stats
295W - 315L
1,485 Elo+
Party 1
Team Averages
Level 136
1,528 SR
1,481 Elo+

VS

Team Averages
Level 105
1,475 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dractylus
Bakasura
Level 149
God Stats
16W - 13L
1,500 SR
Queue Stats
332W - 301L
1,508 Elo+
Solo
Tiamat
Tiamat
She-Loves-Cam_pt
Tiamat
Level 44
God Stats
0W - 1L
1,258 SR
Queue Stats
15W - 21L
1,381 Elo+
Solo
Scylla
Scylla
kenneth1502
Scylla
Level 130
God Stats
1W - 2L
1,618 SR
Queue Stats
68W - 70L
1,450 Elo+
Solo
Nike
Nike
pablobais
Nike
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 197L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoZmicDeity
Arachne
14
12 / 0 / 2
8,954
689
11,778
12,736
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
MA4Blanc0
Persephone
12
3 / 2 / 2
8,238
634
9,371
7,771
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 7
6,633
510
5,605
7,860
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Val-R-01
Charybdis
11
0 / 3 / 2
6,871
529
6,244
13,132
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 5
7,031
541
4,368
9,986
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 5 / 2
6,561
505
5,649
9,667
3,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Dractylus
Bakasura
12
1 / 3 / 1
6,906
531
4,335
13,808
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,232
402
2,952
7,873
4,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
11
1 / 3 / 0
6,224
479
5,217
7,649
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
11
2 / 3 / 1
6,682
514
10,862
15,280
8,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
6
6
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
2
0.6
W
Arachne
CoZmicDeity
Arachne
12
0
2
13
L
Bakasura
Dractylus
Bakasura
1
3
1
0.5
W
Persephone
MA4Blanc0
Persephone
3
2
2
2
W
1
0
7
4.5
L
0
4
1
0.13
W
Charybdis
Val-R-01
Charybdis
0
3
2
0.33
W
2
1
5
4.5
L
Scylla
1
3
0
0.33
L
Nike
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,366
Damage
29,015
51,485
Taken
54,277
23,302
Mitigated
25,351
20,616
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,649
1,034
0
2,273
9,667
3,266
0
3,117
6,539
0
38,702
W
Arachne
CoZmicDeity
Arachne
11,778
7,991
0
5,093
12,736
5,726
0
2,801
9,925
0
59,382
L
Bakasura
Dractylus
Bakasura
4,335
3,007
0
3,221
13,808
5,578
0
5,145
8,622
0
50,973
W
Persephone
MA4Blanc0
Persephone
9,371
321
0
1,791
7,771
2,684
306
1,285
6,188
58,624
0
W
5,605
1,520
0
1,098
7,860
6,117
0
1,883
5,852
16,220
0
L
2,952
283
0
833
7,873
4,901
57
1,266
6,607
20,754
0
W
Charybdis
Val-R-01
Charybdis
6,244
2,161
0
6,664
13,132
4,458
786
1,389
11,558
0
50,996
W
4,368
1,640
0
5,970
9,986
4,317
545
1,075
8,901
0
52,667
L
Scylla
5,217
288
0
384
7,649
2,935
0
4,560
3,084
40,656
0
L
Nike
10,862
746
0
5,016
15,280
8,671
0
815
14,449
566
47,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,727
Gold Earned
31,605
356
Minions Killed
319
0
Camps Cleared
0
1,282,940
Distance Traveled
1,342,242
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,561
505
54
4
0
265,078
0
W
Arachne
8,954
689
86
7
0
323,931
0
L
Bakasura
6,906
531
93
7
0
313,569
0
W
Persephone
8,238
634
93
7
0
266,121
5
W
Atlas
6,633
510
23
2
0
253,281
0
L
Tiamat
5,232
402
26
2
0
247,309
0
W
Charybdis
6,871
529
72
6
0
207,119
0
W
Artemis
7,031
541
82
6
0
232,488
0
L
Scylla
6,224
479
79
6
0
275,780
0
L
Nike
6,682
514
67
5
0
240,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role