Player Matchup

Charybdis
Charybdis
EpicUnemployment
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,516 Elo+
Solo
Poseidon
Poseidon
HellRaiser81
Poseidon
Level 150
God Stats
5W - 8L
1,245 SR
Queue Stats
382W - 358L
1,527 Elo+
Solo
Achilles
Achilles
The2ndBaseman
Achilles
Level 99
God Stats
2W - 0L
1,293 SR
Queue Stats
57W - 41L
1,393 Elo+
Solo
Sylvanus
Sylvanus
lolman496
Sylvanus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 183L
1,747 Elo+
Solo
Cerberus
Cerberus
thaking1069
Cerberus
Level 60
God Stats
4W - 4L
1,300 SR
Queue Stats
440W - 113L
1,773 Elo+
Solo
Team Averages
Level 70
1,368 SR
1,591 Elo+

VS

Team Averages
Level 43
1,457 SR
1,451 Elo+
Chang'e
Chang'e
BestJesusNA
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
GouddhaMcPwn
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
He Bo
He Bo
Sativajames75
He Bo
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
248W - 271L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
shin74747
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Bastet
Bastet
shinobi yfu
Bastet
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
12W - 25L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
19
12 / 2 / 17
11,472
1,043
21,049
15,140
7,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
HellRaiser81
Poseidon
16
6 / 6 / 16
10,481
953
17,082
13,077
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
The2ndBaseman
Achilles
14
7 / 7 / 12
9,867
897
14,470
14,113
7,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
lolman496
Sylvanus
16
1 / 4 / 23
10,002
909
7,010
17,753
18,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
thaking1069
Cerberus
17
7 / 4 / 22
10,147
922
10,600
25,528
30,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BestJesusNA
Chang'e
16
2 / 6 / 11
9,145
831
13,304
14,228
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
GouddhaMcPwn
Lancelot
16
3 / 6 / 11
8,780
798
11,353
15,499
14,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 7 / 7
8,823
802
9,404
11,933
4,501
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
shin74747
Zhong Kui
17
10 / 5 / 7
10,333
939
25,877
22,100
14,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bastet
13
4 / 9 / 10
8,220
747
9,522
15,138
5,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
69
33
Kills
23
23
Deaths
33
90
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BestJesusNA
Chang'e
2
6
11
1.25
W
Charybdis
12
2
17
10.25
L
Lancelot
GouddhaMcPwn
Lancelot
3
6
11
1.42
W
Poseidon
HellRaiser81
Poseidon
6
6
16
2.33
L
4
7
7
1.07
W
Achilles
The2ndBaseman
Achilles
7
7
12
1.86
W
Sylvanus
lolman496
Sylvanus
1
4
23
3.13
L
Zhong Kui
shin74747
Zhong Kui
10
5
7
2.7
L
Bastet
4
9
10
1
W
Cerberus
thaking1069
Cerberus
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,211
Damage
69,460
85,611
Taken
78,898
71,246
Mitigated
44,995
34,539
Healing
25,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BestJesusNA
Chang'e
13,304
952
4,016
3,317
14,228
5,849
0
6,731
7,497
24,530
0
W
Charybdis
21,049
11,980
995
5,528
15,140
7,921
3,317
7,802
7,322
0
46,806
L
Lancelot
GouddhaMcPwn
Lancelot
11,353
1,859
127
1,826
15,499
14,126
0
6,057
9,442
0
15,045
W
Poseidon
HellRaiser81
Poseidon
17,082
4,723
1,259
1,776
13,077
6,189
1,655
6,867
6,189
35,737
0
L
9,404
727
1,331
580
11,933
4,501
0
5,347
6,586
19,994
0
W
Achilles
The2ndBaseman
Achilles
14,470
3,874
2,819
1,361
14,113
7,953
2,285
9,954
4,150
0
17,481
W
Sylvanus
lolman496
Sylvanus
7,010
2,793
5,910
4,753
17,753
18,230
626
10,081
7,625
13,521
0
L
Zhong Kui
shin74747
Zhong Kui
25,877
3,127
701
11,382
22,100
14,804
0
10,151
11,949
43,118
0
L
Bastet
9,522
3,031
376
1,909
15,138
5,715
0
6,406
8,732
0
12,772
W
Cerberus
thaking1069
Cerberus
10,600
1,098
1,001
9,137
25,528
30,953
434
13,710
11,740
19,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,969
Gold Earned
45,301
132
Minions Killed
102
0
Camps Cleared
0
954,682
Distance Traveled
996,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,145
831
23
2
0
209,525
0
W
Charybdis
11,472
1,043
45
4
0
177,113
0
L
Lancelot
8,780
798
17
2
0
234,276
0
W
Poseidon
10,481
953
42
4
0
188,473
0
L
He Bo
8,823
802
21
2
0
191,416
0
W
Achilles
9,867
897
1
0
0
203,904
0
W
Sylvanus
10,002
909
18
2
0
170,075
0
L
Zhong Kui
10,333
939
40
4
0
171,719
0
L
Bastet
8,220
747
1
0
0
189,903
0
W
Cerberus
10,147
922
26
2
0
215,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role