Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ARESolympian
Olorun
Level 113
God Stats
2W - 1L
1,718 SR
Queue Stats
153W - 156L
1,445 Elo+
Solo
Khepri
Khepri
JaayRizzle
Khepri
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 82L
1,443 Elo+
Solo
Izanami
Izanami
LordSquilliam
Izanami
Level 88
God Stats
4W - 3L
1,714 SR
Queue Stats
179W - 168L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
SASHAPOKEMON
Zhong Kui
Level 18
God Stats
8W - 8L
1,291 SR
Queue Stats
484W - 489L
1,413 Elo+
Solo
Team Averages
Level 82
1,545 SR
1,464 Elo+

VS

Team Averages
Level 121
1,487 SR
1,395 Elo+
King Arthur
King Arthur
BandaBoo1
King Arthur
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,248 Elo+
Solo
Gilgamesh
Gilgamesh
BooMzaTH
Gilgamesh
Level 158
God Stats
5W - 2L
1,661 SR
Queue Stats
342W - 318L
1,427 Elo+
Solo
Olorun
Olorun
ChronicReapr
Olorun
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 59L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
MenstrualGeyser
Cu Chulainn
Level 107
God Stats
25W - 27L
1,286 SR
Queue Stats
1,863W - 1,886L
1,369 Elo+
Solo
Surtr
Surtr
jigglebear69
Surtr
Level 129
God Stats
3W - 1L
1,489 SR
Queue Stats
88W - 85L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
6 / 3 / 6
8,475
652
8,793
8,364
5,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
4 / 1 / 10
8,992
692
8,946
6,910
4,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
JaayRizzle
Khepri
17
1 / 0 / 14
8,646
665
3,785
5,652
6,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
17
5 / 7 / 8
10,104
777
21,377
16,163
9,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
SASHAPOKEMON
Zhong Kui
14
1 / 6 / 8
8,356
643
15,854
16,945
16,673
Magic Focus

Magic Focus

+20
Magical Power

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BandaBoo1
King Arthur
16
2 / 4 / 12
9,762
751
8,502
17,041
19,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
BooMzaTH
Gilgamesh
19
3 / 1 / 11
10,819
832
8,303
12,876
9,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
19
11 / 3 / 5
11,956
920
20,877
15,182
8,795
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
MenstrualGeyser
Cu Chulainn
13
0 / 6 / 13
8,795
677
2,895
13,609
16,070
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 13
10,091
776
8,807
17,247
19,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
71
17
Kills
17
17
Deaths
17
46
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
3
6
3
L
Olorun
4
1
10
9
W
King Arthur
BandaBoo1
King Arthur
2
4
12
2
W
Gilgamesh
BooMzaTH
Gilgamesh
3
1
11
8.5
W
Olorun
11
3
5
4.5
L
Khepri
JaayRizzle
Khepri
1
0
14
8
L
Izanami
5
7
8
1.29
W
Cu Chulainn
MenstrualGeyser
Cu Chulainn
0
6
13
1.08
L
Zhong Kui
SASHAPOKEMON
Zhong Kui
1
6
8
0.83
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,755
Damage
49,384
54,034
Taken
75,955
42,550
Mitigated
74,123
16,722
Healing
29,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,793
3,677
746
2,109
8,364
5,018
0
3,293
4,857
0
18,535
L
Olorun
8,946
4,080
2,935
2,719
6,910
4,716
0
3,988
2,837
22,327
0
W
King Arthur
BandaBoo1
King Arthur
8,502
726
1,781
3,019
17,041
19,974
307
6,631
10,410
549
15,929
W
Gilgamesh
BooMzaTH
Gilgamesh
8,303
956
1,678
4,335
12,876
9,940
2,044
5,515
7,361
0
23,724
W
Olorun
20,877
9,717
3,271
7,903
15,182
8,795
3,211
6,183
8,999
45,964
0
L
Khepri
JaayRizzle
Khepri
3,785
0
675
1,480
5,652
6,149
0
1,873
3,600
12,918
0
L
Izanami
21,377
12,318
287
2,056
16,163
9,994
0
5,612
10,246
0
40,928
W
Cu Chulainn
MenstrualGeyser
Cu Chulainn
2,895
297
731
865
13,609
16,070
1,053
4,487
9,122
377
5,803
L
Zhong Kui
SASHAPOKEMON
Zhong Kui
15,854
1,903
82
3,633
16,945
16,673
67
6,776
9,754
26,096
0
W
8,807
2,952
1,700
4,485
17,247
19,344
936
5,769
11,478
722
28,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,573
Gold Earned
51,423
138
Minions Killed
176
0
Camps Cleared
0
941,876
Distance Traveled
1,193,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,475
652
20
2
0
179,294
0
L
Olorun
8,992
692
35
3
0
195,582
0
W
King Arthur
9,762
751
19
1
0
232,315
0
W
Gilgamesh
10,819
832
43
3
0
293,224
0
W
Olorun
11,956
920
51
4
0
201,946
0
L
Khepri
8,646
665
6
0
0
222,583
0
L
Izanami
10,104
777
45
3
0
161,291
0
W
Cu Chulainn
8,795
677
16
1
0
204,874
0
L
Zhong Kui
8,356
643
32
2
0
183,126
0
W
Surtr
10,091
776
47
4
0
261,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role