Player Matchup

Danzaburou
Danzaburou
Silver III
DynastyDivine44
Danzaburou
Silver III
Level 120
God Stats
1W - 0L
1,340 SR
Queue Stats
25W - 24L
1,279 MMR
Party 2
Merlin
Merlin
Platinum IV
LUK3WVRM916
Merlin
Platinum IV
Level 137
God Stats
5W - 6L
1,766 SR
Queue Stats
393W - 278L
1,591 MMR
Solo
Jormungandr
Jormungandr
Silver II
ThatJuanBabe11
Jormungandr
Silver II
Level 141
God Stats
3W - 4L
1,634 SR
Queue Stats
32W - 38L
1,275 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,580 SR
1,381 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,478 SR
1,229 MMR
Cernunnos
Cernunnos
Silver III
Royalguan yu
Cernunnos
Silver III
Level 144
God Stats
4W - 12L
1,346 SR
Queue Stats
215W - 277L
1,085 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
duhooligan
Morgan Le Fay
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,341 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
xMuscles999x
Guan Yu
Bronze III
Level 118
God Stats
0W - 2L
1,587 SR
Queue Stats
28W - 31L
1,261 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DynastyDivine44
Danzaburou
14
1 / 0 / 12
9,195
766
10,682
12,052
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
17
12 / 1 / 3
11,005
917
19,911
8,306
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
ThatJuanBabe11
Jormungandr
15
4 / 3 / 9
9,799
817
14,851
15,414
16,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThorScyllaNe ZhaKuzenboSurtr

VS

Bans
PoseidonAresHerculesBacchusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Royalguan yu
Cernunnos
12
1 / 6 / 1
8,302
692
6,564
17,447
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
duhooligan
Morgan Le Fay
11
1 / 7 / 2
7,608
634
8,831
14,625
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
xMuscles999x
Guan Yu
12
2 / 4 / 0
7,686
641
9,174
21,677
17,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
17
Kills
4
4
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DynastyDivine44
Danzaburou
1
0
12
7
W
Merlin
12
1
3
13.5
L
Cernunnos
Royalguan yu
Cernunnos
1
6
1
0.25
W
Jormungandr
ThatJuanBabe11
Jormungandr
4
3
9
2.83
L
Morgan Le Fay
duhooligan
Morgan Le Fay
1
7
2
0.29
L
Guan Yu
xMuscles999x
Guan Yu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
24,569
35,772
Taken
53,749
23,867
Mitigated
29,522
11,396
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DynastyDivine44
Danzaburou
10,682
2,964
0
6,863
12,052
4,374
1,986
2,538
9,514
0
38,630
W
Merlin
19,911
709
0
1,559
8,306
3,244
560
1,826
6,480
67,350
0
L
Cernunnos
Royalguan yu
Cernunnos
6,564
3,188
0
2,181
17,447
6,155
0
10,254
7,193
0
36,105
W
Jormungandr
ThatJuanBabe11
Jormungandr
14,851
5,252
0
2,974
15,414
16,249
401
4,490
10,924
38,092
526
L
Morgan Le Fay
duhooligan
Morgan Le Fay
8,831
955
0
1,691
14,625
5,648
0
10,928
3,697
22,815
0
L
Guan Yu
xMuscles999x
Guan Yu
9,174
1,041
1,341
4,856
21,677
17,719
0
13,102
8,575
0
23,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
23,596
185
Minions Killed
107
0
Camps Cleared
0
678,737
Distance Traveled
606,514
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,195
766
32
3
0
242,262
0
W
Merlin
11,005
917
105
9
0
226,028
0
L
Cernunnos
8,302
692
58
5
0
183,517
0
W
Jormungandr
9,799
817
48
4
0
210,447
0
L
Morgan Le Fay
7,608
634
28
2
0
195,935
0
L
Guan Yu
7,686
641
21
2
0
227,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role