Player Matchup

Tiamat
Tiamat
Gold II
Cyanatik
Tiamat
Gold II
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,687 MMR
Party 1
Maui
Maui
Platinum I
DeviledAngels16
Maui
Platinum I
Level 128
God Stats
12W - 12L
1,633 SR
Queue Stats
36W - 22L
2,015 MMR
Party 1
Achilles
Achilles
Gold III
FabObear0
Achilles
Gold III
Level 127
God Stats
1W - 1L
1,208 SR
Queue Stats
40W - 33L
1,592 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,447 SR
1,764 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 161
1,529 SR
1,129 MMR
Baron Samedi
Baron Samedi
Silver V
Toxicooper80
Baron Samedi
Silver V
Level 180
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 9L
1,129 MMR
Party 2
Ishtar
Ishtar
Silver V
deadinoshikacho
Ishtar
Silver V
Level 158
God Stats
0W - 2L
1,151 SR
Queue Stats
3W - 9L
1,129 MMR
Party 2
Surtr
Surtr
Silver V
deadlife66
Surtr
Silver V
Level 144
God Stats
0W - 2L
1,710 SR
Queue Stats
3W - 9L
1,129 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cyanatik
Tiamat
17
7 / 1 / 7
10,963
843
16,024
9,078
8,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 11
10,414
801
9,687
16,979
22,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Achilles
FabObear0
Achilles
15
4 / 2 / 10
9,775
752
11,244
15,618
21,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AtlasCabrakanThothCerberusYu Huang

VS

Bans
BacchusScyllaThe MorriganAo KuangMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Toxicooper80
Baron Samedi
13
0 / 4 / 4
8,924
686
9,440
13,454
18,381
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 6 / 2
8,547
657
9,967
14,006
7,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Surtr
14
4 / 4 / 0
9,205
708
14,228
16,777
10,121
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
5
5
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cyanatik
Tiamat
7
1
7
10.5
W
3
2
11
4.25
W
Achilles
FabObear0
Achilles
4
2
10
4.5
L
Baron Samedi
Toxicooper80
Baron Samedi
0
4
4
0.5
L
1
6
2
0.33
L
Surtr
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,955
Damage
33,635
41,675
Taken
44,237
51,494
Mitigated
35,628
11,337
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cyanatik
Tiamat
16,024
1,720
0
3,443
9,078
8,155
1,660
2,016
7,062
70,685
0
W
9,687
1,622
0
5,368
16,979
22,183
208
5,191
11,788
21,757
887
W
Achilles
FabObear0
Achilles
11,244
2,684
0
2,526
15,618
21,156
684
2,665
12,953
0
28,360
L
Baron Samedi
Toxicooper80
Baron Samedi
9,440
1,275
1,568
2,827
13,454
18,381
468
8,402
5,027
20,256
0
L
9,967
4,936
544
2,645
14,006
7,126
0
7,063
6,943
0
45,031
L
Surtr
14,228
7,926
389
3,703
16,777
10,121
4
9,315
7,428
1,262
35,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
26,676
187
Minions Killed
141
0
Camps Cleared
0
714,485
Distance Traveled
607,467
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,963
843
139
11
0
258,273
0
W
Maui
10,414
801
21
2
0
218,971
0
W
Achilles
9,775
752
27
2
0
237,241
0
L
Baron Samedi
8,924
686
28
2
0
204,688
0
L
Ishtar
8,547
657
61
5
0
179,329
1
L
Surtr
9,205
708
52
4
0
223,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role