Player Matchup

Guan Yu
Guan Yu
AresTheWarFather
Guan Yu
Level 120
God Stats
8W - 2L
1,915 SR
Queue Stats
165W - 142L
1,486 Elo+
Solo
Olorun
Olorun
ArtilleryBound
Olorun
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 84L
1,531 Elo+
Party 2
Janus
Janus
GermanicVIking
Janus
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 32L
1,528 Elo+
Solo
Lancelot
Lancelot
Maddog_VASI
Lancelot
Level 57
God Stats
3W - 4L
1,628 SR
Queue Stats
70W - 75L
1,540 Elo+
Party 2
Bacchus
Bacchus
slattycus
Bacchus
Level 47
God Stats
5W - 4L
1,363 SR
Queue Stats
48W - 41L
1,549 Elo+
Party 2
Team Averages
Level 86
1,581 SR
1,527 Elo+

VS

Team Averages
Level 112
1,574 SR
1,496 Elo+
Skadi
Skadi
 
Skadi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Jpetron
Ratatoskr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MrHibby
Baron Samedi
Level 155
God Stats
11W - 6L
1,768 SR
Queue Stats
276W - 292L
1,526 Elo+
Party 1
Chiron
Chiron
RyGu
Chiron
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 94L
1,481 Elo+
Party 1
King Arthur
King Arthur
chris360r
King Arthur
Level 126
God Stats
24W - 27L
1,602 SR
Queue Stats
157W - 159L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 0
8,261
688
10,757
9,366
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 0
6,362
530
7,490
8,295
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 6 / 2
7,107
592
4,258
8,422
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lancelot
Maddog_VASI
Lancelot
10
2 / 1 / 3
6,308
526
5,203
9,991
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
slattycus
Bacchus
9
0 / 0 / 2
5,324
444
4,417
4,306
4,774
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 4 / 0
6,434
536
3,682
8,915
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Jpetron
Ratatoskr
8
1 / 6 / 2
5,611
468
3,227
11,337
5,431
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
MrHibby
Baron Samedi
13
4 / 4 / 1
7,178
598
6,598
8,860
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
RyGu
Chiron
10
2 / 3 / 1
6,133
511
6,437
9,160
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
chris360r
King Arthur
9
1 / 1 / 1
6,131
511
2,127
8,367
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
18
Kills
9
10
Deaths
18
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
0
0.25
W
9
0
0
9
W
3
3
0
1
W
4
6
2
0.83
L
Ratatoskr
Jpetron
Ratatoskr
1
6
2
0.33
W
Lancelot
Maddog_VASI
Lancelot
2
1
3
3.5
L
Baron Samedi
MrHibby
Baron Samedi
4
4
1
1.13
L
Chiron
RyGu
Chiron
2
3
1
0.83
L
King Arthur
chris360r
King Arthur
1
1
1
1.5
W
Bacchus
slattycus
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,125
Damage
22,071
40,380
Taken
46,639
21,542
Mitigated
21,069
11,735
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,682
1,623
0
1,669
8,915
1,618
0
0
8,468
0
51,576
W
10,757
2,053
50
6,170
9,366
6,781
0
366
9,000
0
59,215
W
7,490
3,557
0
1,878
8,295
3,278
740
0
8,295
47,874
0
W
4,258
232
0
540
8,422
2,927
0
4,741
3,681
47,535
0
L
Ratatoskr
Jpetron
Ratatoskr
3,227
890
0
1,651
11,337
5,431
0
1,349
9,853
0
22,308
W
Lancelot
Maddog_VASI
Lancelot
5,203
1,164
0
2,190
9,991
3,782
0
1,386
8,605
0
40,048
L
Baron Samedi
MrHibby
Baron Samedi
6,598
529
94
2,976
8,860
3,661
556
3,297
5,472
49,501
0
L
Chiron
RyGu
Chiron
6,437
2,032
618
2,000
9,160
3,619
0
6,229
2,830
0
47,766
L
King Arthur
chris360r
King Arthur
2,127
276
258
2,039
8,367
6,740
0
5,189
3,178
0
13,840
W
Bacchus
slattycus
Bacchus
4,417
426
0
907
4,306
4,774
187
105
4,201
17,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
31,487
335
Minions Killed
305
0
Camps Cleared
0
1,222,045
Distance Traveled
1,094,234
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,434
536
79
7
0
206,892
0
W
Guan Yu
8,261
688
92
8
0
253,428
0
W
Olorun
6,362
530
74
6
0
218,478
0
W
Janus
7,107
592
86
7
0
231,619
2
L
Ratatoskr
5,611
468
37
3
0
200,809
0
W
Lancelot
6,308
526
62
5
0
269,110
0
L
Baron Samedi
7,178
598
90
8
0
218,509
0
L
Chiron
6,133
511
87
7
0
221,251
0
L
King Arthur
6,131
511
12
1
0
246,773
0
W
Bacchus
5,324
444
21
2
0
249,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role