Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Arigaki
Agni
Level 124
God Stats
1W - 6L
1,226 SR
Queue Stats
141W - 238L
1,438 Elo+
Party 1
Ganesha
Ganesha
Corinnucopia
Ganesha
Level 149
God Stats
3W - 2L
1,577 SR
Queue Stats
382W - 511L
1,411 Elo+
Party 1
Fenrir
Fenrir
Levyathin
Fenrir
Level 139
God Stats
4W - 4L
1,238 SR
Queue Stats
154W - 241L
1,505 Elo+
Party 1
Surtr
Surtr
freefoodplz
Surtr
Level 150
God Stats
25W - 12L
1,678 SR
Queue Stats
189W - 187L
1,604 Elo+
Solo
Team Averages
Level 144
1,444 SR
1,492 Elo+

VS

Team Averages
Level 64
1,465 SR
1,464 Elo+
Bellona
Bellona
Benb7217
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cody1784
Tsukuyomi
Level 148
God Stats
0W - 1L
1,489 SR
Queue Stats
88W - 76L
1,484 Elo+
Party 3
Neith
Neith
Crazycups123
Neith
Level 47
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 2
Anubis
Anubis
Ruin BPG
Anubis
Level 114
God Stats
15W - 11L
1,688 SR
Queue Stats
73W - 67L
1,416 Elo+
Party 3
Cthulhu
Cthulhu
SenorHobbles
Cthulhu
Level 6
God Stats
0W - 2L
1,385 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
3 / 0 / 1
6,708
610
6,689
7,593
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Arigaki
Agni
12
4 / 3 / 9
7,007
637
11,658
7,801
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Corinnucopia
Ganesha
10
0 / 0 / 12
6,726
611
3,234
9,839
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Levyathin
Fenrir
12
9 / 1 / 1
7,311
665
5,005
11,712
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
7 / 1 / 2
7,638
694
6,720
11,143
6,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benb7217
Bellona
10
0 / 5 / 0
5,481
498
3,578
9,020
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Cody1784
Tsukuyomi
9
1 / 6 / 3
5,816
529
7,899
11,215
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,188
472
4,352
7,060
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Ruin BPG
Anubis
10
3 / 5 / 1
6,260
569
6,552
10,634
4,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SenorHobbles
Cthulhu
7
0 / 4 / 0
4,729
430
1,935
9,708
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
23
Kills
5
5
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
0
1
3.5
W
Agni
Arigaki
Agni
4
3
9
2.83
L
Bellona
Benb7217
Bellona
0
5
0
0
L
Tsukuyomi
Cody1784
Tsukuyomi
1
6
3
0.42
W
Ganesha
Corinnucopia
Ganesha
0
0
12
6
L
1
3
0
0.33
W
Fenrir
Levyathin
Fenrir
9
1
1
9.5
L
Anubis
Ruin BPG
Anubis
3
5
1
0.7
L
Cthulhu
SenorHobbles
Cthulhu
0
4
0
0
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,306
Damage
24,316
48,088
Taken
47,637
25,343
Mitigated
22,904
18,973
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,689
3,254
0
4,863
7,593
3,058
1,046
844
6,749
0
55,845
W
Agni
Arigaki
Agni
11,658
639
82
2,401
7,801
2,365
0
2,510
5,291
48,547
0
L
Bellona
Benb7217
Bellona
3,578
1,236
0
2,071
9,020
6,333
0
220
8,800
0
40,535
L
Tsukuyomi
Cody1784
Tsukuyomi
7,899
1,201
0
1,510
11,215
3,748
0
2,067
9,085
0
36,151
W
Ganesha
Corinnucopia
Ganesha
3,234
512
0
3,105
9,839
8,505
0
2,978
6,819
21,397
0
L
4,352
1,243
0
1,096
7,060
2,424
0
2,374
4,614
0
31,118
W
Fenrir
Levyathin
Fenrir
5,005
1,447
0
4,334
11,712
4,569
0
1,647
10,065
0
45,587
L
Anubis
Ruin BPG
Anubis
6,552
187
131
4,193
10,634
4,963
0
6,769
3,506
42,393
0
L
Cthulhu
SenorHobbles
Cthulhu
1,935
458
0
2,210
9,708
5,436
0
3,245
6,393
14,337
0
W
6,720
2,938
0
4,188
11,143
6,846
910
508
10,261
742
51,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,390
Gold Earned
27,474
347
Minions Killed
255
0
Camps Cleared
0
1,103,393
Distance Traveled
953,740
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,708
610
99
9
0
193,771
0
W
Agni
7,007
637
88
8
0
211,624
2
L
Bellona
5,481
498
81
7
0
216,785
0
L
Tsukuyomi
5,816
529
42
4
0
215,601
0
W
Ganesha
6,726
611
5
0
0
213,763
1
L
Neith
5,188
472
46
4
0
171,117
0
W
Fenrir
7,311
665
68
6
0
243,885
2
L
Anubis
6,260
569
66
6
0
174,999
0
L
Cthulhu
4,729
430
20
2
0
175,238
0
W
Surtr
7,638
694
87
8
0
240,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role