Player Matchup

Ymir
Ymir
AzaMazdaa
Ymir
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 97L
1,481 Elo+
Party 1
Surtr
Surtr
DeadsNight01
Surtr
Level 249
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
LOBOALFA_LCSS
Zeus
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
715W - 654L
1,498 Elo+
Solo
Skadi
Skadi
SelvagiPuss
Skadi
Level 101
God Stats
25W - 20L
1,726 SR
Queue Stats
71W - 86L
1,566 Elo+
Party 1
Arachne
Arachne
ShaqTus6882
Arachne
Level 16
God Stats
1W - 1L
1,727 SR
Queue Stats
14W - 7L
1,650 Elo+
Party 1
Team Averages
Level 117
1,640 SR
1,539 Elo+

VS

Team Averages
Level 128
1,528 SR
1,516 Elo+
Olorun
Olorun
Faded_Noctis
Olorun
Level 151
God Stats
6W - 0L
1,500 SR
Queue Stats
107W - 94L
1,498 Elo+
Party 2
Cliodhna
Cliodhna
Gardevoix
Cliodhna
Level 125
God Stats
7W - 18L
1,330 SR
Queue Stats
471W - 414L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
LottoInc
Ao Kuang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
TwistedRegicide
Amaterasu
Level 107
God Stats
23W - 5L
1,706 SR
Queue Stats
54W - 39L
1,549 Elo+
Party 2
Hel
Hel
keeperofhearts_1
Hel
Level 114
God Stats
2W - 3L
1,605 SR
Queue Stats
12W - 16L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 5 / 2
5,522
425
2,101
12,474
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 4 / 0
8,265
636
9,804
15,505
9,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 0
7,380
568
7,876
7,814
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 0
6,531
502
6,104
8,052
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
ShaqTus6882
Arachne
11
0 / 4 / 2
6,496
500
7,675
12,980
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
5 / 1 / 6
8,283
637
13,025
9,812
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Gardevoix
Cliodhna
14
2 / 1 / 2
7,795
600
3,893
8,120
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
LottoInc
Ao Kuang
12
6 / 1 / 7
7,645
588
12,033
11,041
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TwistedRegicide
Amaterasu
9
0 / 1 / 8
6,082
468
3,319
9,813
8,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 3 / 1
6,790
522
5,578
12,447
4,107
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
18
18
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
2
0.2
L
4
4
0
1
W
Olorun
5
1
6
8
W
Cliodhna
Gardevoix
Cliodhna
2
1
2
3
L
1
2
0
0.5
W
Ao Kuang
LottoInc
Ao Kuang
6
1
7
9.5
L
2
3
0
0.67
L
Arachne
ShaqTus6882
Arachne
0
4
2
0.25
W
Amaterasu
TwistedRegicide
Amaterasu
0
1
8
4
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
37,848
56,825
Taken
51,233
27,827
Mitigated
25,619
13,252
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,101
446
0
1,262
12,474
7,554
0
7,801
4,673
19,380
0
L
9,804
2,862
0
6,297
15,505
9,803
683
6,991
8,514
991
66,150
W
Olorun
13,025
7,210
353
4,846
9,812
4,866
1,110
1,144
8,668
71,187
0
W
Cliodhna
Gardevoix
Cliodhna
3,893
598
0
2,578
8,120
3,375
336
4,559
3,561
0
59,354
L
7,876
770
0
1,750
7,814
2,694
86
3,234
4,580
56,144
0
W
Ao Kuang
LottoInc
Ao Kuang
12,033
3,081
0
3,055
11,041
4,829
0
3,075
7,966
51,979
0
L
6,104
2,243
0
437
8,052
2,972
0
5,514
2,538
0
38,220
L
Arachne
ShaqTus6882
Arachne
7,675
4,945
0
3,506
12,980
4,804
0
7,096
5,884
0
44,150
W
Amaterasu
TwistedRegicide
Amaterasu
3,319
1,290
0
1,564
9,813
8,442
0
1,318
8,495
0
16,441
W
5,578
948
1,103
3,564
12,447
4,107
0
707
11,740
29,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
36,595
355
Minions Killed
361
0
Camps Cleared
0
1,341,816
Distance Traveled
1,416,733
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,522
425
26
2
0
253,468
2
L
Surtr
8,265
636
96
7
0
232,521
1
W
Olorun
8,283
637
110
8
0
242,027
4
W
Cliodhna
7,795
600
114
9
0
305,234
2
L
Zeus
7,380
568
108
8
0
252,984
0
W
Ao Kuang
7,645
588
71
5
0
319,374
2
L
Skadi
6,531
502
60
5
0
291,979
3
L
Arachne
6,496
500
65
5
0
310,864
0
W
Amaterasu
6,082
468
30
2
0
281,018
2
W
Hel
6,790
522
36
3
0
269,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role