Player Matchup

Geb
Geb
 
Geb
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Rolln
Odin
Level 147
God Stats
6W - 7L
1,201 SR
Queue Stats
388W - 404L
1,496 Elo+
Party 1
Anubis
Anubis
Thenobody348769
Anubis
Level 89
God Stats
13W - 11L
1,500 SR
Queue Stats
547W - 519L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
ancoora
Cernunnos
Level 124
God Stats
32W - 22L
1,663 SR
Queue Stats
135W - 124L
1,530 Elo+
Party 2
Ymir
Ymir
hijodesatan66
Ymir
Level 147
God Stats
18W - 14L
1,498 SR
Queue Stats
193W - 183L
1,523 Elo+
Party 2
Team Averages
Level 134
1,473 SR
1,518 Elo+

VS

Team Averages
Level 53
1,537 SR
1,451 Elo+
Apollo
Apollo
Arreats
Apollo
Level 39
God Stats
2W - 1L
1,703 SR
Queue Stats
59W - 65L
1,398 Elo+
Party 3
Nu Wa
Nu Wa
Nerrfed
Nu Wa
Level 67
God Stats
3W - 2L
1,536 SR
Queue Stats
14W - 21L
1,366 Elo+
Solo
Arachne
Arachne
WallsIsShort
Arachne
Level 18
God Stats
4W - 11L
1,209 SR
Queue Stats
8W - 16L
1,339 Elo+
Party 3
Fenrir
Fenrir
dolar1
Fenrir
Level 60
God Stats
1W - 0L
1,739 SR
Queue Stats
7W - 3L
1,647 Elo+
Party 4
Ymir
Ymir
jasdawg10
Ymir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,507 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 5
9,503
500
5,910
15,127
16,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Rolln
Odin
13
2 / 6 / 0
8,368
440
8,271
18,155
19,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
8 / 2 / 2
10,554
555
14,459
18,298
8,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
ancoora
Cernunnos
14
3 / 4 / 0
8,586
452
11,345
17,847
8,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 9
9,512
501
12,315
16,933
9,134
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arreats
Apollo
16
2 / 3 / 1
9,621
506
13,328
15,178
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Nerrfed
Nu Wa
16
1 / 2 / 1
10,070
530
19,297
11,309
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
WallsIsShort
Arachne
12
1 / 8 / 4
8,299
437
5,923
18,370
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
dolar1
Fenrir
18
11 / 3 / 0
11,747
618
17,437
18,152
12,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
13
0 / 0 / 7
8,956
471
5,772
14,913
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
16
Kills
15
15
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
5
3.5
W
Apollo
Arreats
Apollo
2
3
1
0.83
W
Nu Wa
Nerrfed
Nu Wa
1
2
1
0.75
L
Odin
Rolln
Odin
2
6
0
0.33
L
8
2
2
4.5
W
Arachne
WallsIsShort
Arachne
1
8
4
0.38
L
Cernunnos
ancoora
Cernunnos
3
4
0
0.75
W
Fenrir
dolar1
Fenrir
11
3
0
3.67
L
2
3
9
2.17
W
Ymir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,300
Damage
61,757
86,360
Taken
77,922
62,667
Mitigated
42,965
28,970
Healing
27,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,910
964
0
2,765
15,127
16,577
0
5,193
9,934
29,142
0
W
Apollo
Arreats
Apollo
13,328
8,841
0
6,173
15,178
5,813
1,730
5,353
9,825
0
79,887
W
Nu Wa
Nerrfed
Nu Wa
19,297
6,995
0
1,400
11,309
3,850
0
9,534
1,775
87,550
0
L
Odin
Rolln
Odin
8,271
1,316
0
1,723
18,155
19,460
0
3,186
14,969
0
50,250
L
14,459
397
0
11,767
18,298
8,793
487
9,466
8,832
103,634
0
W
Arachne
WallsIsShort
Arachne
5,923
3,921
0
3,946
18,370
5,880
30
11,265
7,105
0
30,777
L
Cernunnos
ancoora
Cernunnos
11,345
5,329
0
7,193
17,847
8,703
536
3,355
14,492
0
75,034
W
Fenrir
dolar1
Fenrir
17,437
8,951
0
10,101
18,152
12,245
2,917
3,469
14,683
0
90,526
L
12,315
1,310
0
5,522
16,933
9,134
0
3,869
13,064
70,948
0
W
Ymir
5,772
962
512
4,877
14,913
15,177
319
3,670
11,243
28,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
48,693
457
Minions Killed
461
0
Camps Cleared
0
1,652,325
Distance Traveled
1,821,687
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,503
500
25
1
0
359,567
10
W
Apollo
9,621
506
139
7
0
335,534
0
W
Nu Wa
10,070
530
137
7
0
358,103
2
L
Odin
8,368
440
75
4
0
300,078
1
L
Anubis
10,554
555
145
8
0
330,285
5
W
Arachne
8,299
437
39
2
0
418,393
0
L
Cernunnos
8,586
452
116
6
0
304,317
0
W
Fenrir
11,747
618
120
6
0
361,512
0
L
Ymir
9,512
501
96
5
0
358,078
0
W
Ymir
8,956
471
26
1
0
348,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role