Player Matchup

Atlas
Atlas
Bronze IV
CurbsideKey144
Atlas
Bronze IV
Level 104
God Stats
21W - 19L
1,420 SR
Queue Stats
63W - 56L
1,400 MMR
Party 2
Poseidon
Poseidon
Gold II
MrKodiak
Poseidon
Gold II
Level 123
God Stats
2W - 2L
1,439 SR
Queue Stats
139W - 135L
1,498 MMR
Party 1
Nox
Nox
Gold III
RobinHearts
Nox
Gold III
Level 146
God Stats
20W - 16L
1,594 SR
Queue Stats
281W - 278L
1,237 MMR
Party 1
Shiva
Shiva
Bronze III
RonicBrrr
Shiva
Bronze III
Level 121
God Stats
5W - 8L
1,460 SR
Queue Stats
18W - 20L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Gold I
Vendetta102396
Cernunnos
Gold I
Level 139
God Stats
6W - 3L
1,500 SR
Queue Stats
193W - 175L
1,396 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,482 SR
1,406 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,579 SR
1,460 MMR
Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Dominador88
Janus
Gold IV
Level 63
God Stats
11W - 15L
1,631 SR
Queue Stats
357W - 365L
1,482 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Edawg8829
Cu Chulainn
Bronze III
Level 179
God Stats
19W - 11L
1,764 SR
Queue Stats
67W - 53L
1,446 MMR
Solo
Ishtar
Ishtar
Silver IV
JayTista_
Ishtar
Silver IV
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 79L
1,445 MMR
Solo
Sylvanus
Sylvanus
Bronze III
NikeEliteFront
Sylvanus
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,110
477
8,337
16,895
17,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
MrKodiak
Poseidon
13
2 / 3 / 2
7,845
461
7,837
11,602
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 1 / 6
8,373
493
9,911
9,206
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
RonicBrrr
Shiva
12
2 / 7 / 2
7,408
436
5,742
17,222
13,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Vendetta102396
Cernunnos
14
2 / 1 / 0
8,319
489
13,674
9,997
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorSusanoFreyaAo Kuang

VS

Bans
MauiSurtrMercuryAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 3 / 3
9,399
553
9,749
17,570
8,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 2
10,229
602
11,490
11,171
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Edawg8829
Cu Chulainn
15
7 / 2 / 2
10,279
605
12,762
16,371
19,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
JayTista_
Ishtar
15
1 / 1 / 0
9,154
538
7,057
18,190
8,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
1 / 1 / 4
8,500
500
4,991
15,435
14,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
7
Kills
16
16
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
3
3
1.83
L
1
4
4
0.75
W
3
0
2
4
W
Cu Chulainn
Edawg8829
Cu Chulainn
7
2
2
4
W
Ishtar
JayTista_
Ishtar
1
1
0
1
L
Poseidon
MrKodiak
Poseidon
2
3
2
1
W
Sylvanus
1
1
4
3
L
0
1
6
3
L
Shiva
RonicBrrr
Shiva
2
7
2
0.43
L
Cernunnos
Vendetta102396
Cernunnos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,501
Damage
46,049
64,922
Taken
78,737
43,459
Mitigated
56,465
20,178
Healing
36,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,749
3,466
0
8,374
17,570
8,572
0
4,624
12,830
0
69,290
L
8,337
3,049
198
5,897
16,895
17,505
0
7,874
9,021
37,654
0
W
11,490
978
0
3,570
11,171
5,318
679
6,824
4,035
107,719
0
W
Cu Chulainn
Edawg8829
Cu Chulainn
12,762
1,575
0
1,370
16,371
19,398
39
3,469
12,814
1,198
83,145
W
Ishtar
JayTista_
Ishtar
7,057
4,759
0
9,894
18,190
8,997
0
4,043
14,119
0
76,881
L
Poseidon
MrKodiak
Poseidon
7,837
1,193
0
1,932
11,602
4,076
185
2,150
9,452
57,542
0
W
Sylvanus
4,991
1,225
5,868
7,491
15,435
14,180
82
7,370
7,927
14,809
0
L
9,911
509
230
2,195
9,206
4,292
241
5,180
4,026
69,048
0
L
Shiva
RonicBrrr
Shiva
5,742
1,610
32
3,349
17,222
13,171
220
1,694
15,528
0
33,505
L
Cernunnos
Vendetta102396
Cernunnos
13,674
8,905
0
6,345
9,997
4,415
600
1,442
8,555
0
76,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
47,561
438
Minions Killed
543
0
Camps Cleared
0
1,754,298
Distance Traveled
1,682,619
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,399
553
92
5
0
368,416
0
L
Atlas
8,110
477
46
3
0
348,696
3
W
Janus
10,229
602
177
10
0
359,229
7
W
Cu Chulainn
10,279
605
117
7
0
322,081
2
W
Ishtar
9,154
538
139
8
0
292,644
2
L
Poseidon
7,845
461
91
5
0
375,783
0
W
Sylvanus
8,500
500
18
1
0
340,249
7
L
Nox
8,373
493
133
8
0
358,911
4
L
Shiva
7,408
436
49
3
0
362,922
0
L
Cernunnos
8,319
489
119
7
0
307,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role