Player Matchup

Merlin
Merlin
Fated Wolves
Merlin
Level 99
God Stats
2W - 2L
1,516 SR
Queue Stats
98W - 103L
1,585 Elo+
Party 2
Thanatos
Thanatos
Mercuhnari
Thanatos
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 109L
1,586 Elo+
Party 2
Chronos
Chronos
Thelamnet
Chronos
Level 89
God Stats
15W - 15L
1,346 SR
Queue Stats
288W - 253L
1,549 Elo+
Party 2
Athena
Athena
Vizuhnari
Athena
Level 91
God Stats
3W - 3L
1,865 SR
Queue Stats
84W - 66L
1,613 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sabbyrinaxo
Cu Chulainn
Level 126
God Stats
7W - 4L
1,704 SR
Queue Stats
20W - 18L
1,529 Elo+
Solo
Team Averages
Level 110
1,586 SR
1,572 Elo+

VS

Team Averages
Level 79
1,489 SR
1,442 Elo+
Nemesis
Nemesis
 
Nemesis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
GummyWorm02
Maui
Level 45
God Stats
0W - 3L
1,193 SR
Queue Stats
1W - 6L
1,145 Elo+
Party 1
Merlin
Merlin
McGavGav
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,511 Elo+
Party 1
Fafnir
Fafnir
TheKindred21
Fafnir
Level 56
God Stats
1W - 1L
1,754 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1
Rama
Rama
d0odles
Rama
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 1 / 6
8,347
556
6,423
7,484
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mercuhnari
Thanatos
14
5 / 0 / 3
8,684
579
5,446
13,217
5,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Thelamnet
Chronos
15
7 / 1 / 2
9,365
624
11,931
6,258
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Vizuhnari
Athena
13
2 / 1 / 11
8,442
563
4,736
12,907
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
sabbyrinaxo
Cu Chulainn
15
3 / 2 / 5
9,525
635
12,088
13,691
13,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 4 / 1
6,703
447
6,378
9,674
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 1
5,968
398
2,958
13,619
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
McGavGav
Merlin
14
2 / 2 / 0
8,493
566
9,655
7,714
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
11
0 / 4 / 3
6,728
449
5,411
12,753
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
d0odles
Rama
11
0 / 4 / 1
6,548
437
6,969
12,684
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
5
5
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
4
1
0.88
W
Merlin
2
1
6
5
L
0
5
1
0.1
L
Merlin
McGavGav
Merlin
2
2
0
1
W
Thanatos
Mercuhnari
Thanatos
5
0
3
6.5
L
Fafnir
0
4
3
0.38
W
Chronos
Thelamnet
Chronos
7
1
2
8
W
Athena
Vizuhnari
Athena
2
1
11
7.5
L
Rama
d0odles
Rama
0
4
1
0.13
W
Cu Chulainn
sabbyrinaxo
Cu Chulainn
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,624
Damage
31,371
53,557
Taken
56,444
37,399
Mitigated
31,752
24,391
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,378
3,757
0
804
9,674
3,565
0
1,386
8,017
0
31,549
W
Merlin
6,423
388
0
250
7,484
3,463
114
2,356
5,128
61,082
0
L
2,958
993
0
735
13,619
10,491
0
10,192
3,427
12,240
0
L
Merlin
McGavGav
Merlin
9,655
490
0
1,435
7,714
3,269
0
1,981
5,639
79,665
0
W
Thanatos
Mercuhnari
Thanatos
5,446
1,015
0
11,984
13,217
5,780
349
3,314
9,903
0
63,797
L
Fafnir
5,411
1,481
0
2,861
12,753
10,265
0
2,884
9,232
31,386
0
W
Chronos
Thelamnet
Chronos
11,931
4,642
0
2,078
6,258
3,154
3,414
1,438
4,776
83,068
0
W
Athena
Vizuhnari
Athena
4,736
1,434
355
4,379
12,907
11,974
209
4,713
8,061
20,524
0
L
Rama
d0odles
Rama
6,969
5,010
0
5,527
12,684
4,162
0
6,908
5,776
0
58,875
W
Cu Chulainn
sabbyrinaxo
Cu Chulainn
12,088
561
0
5,345
13,691
13,028
19
5,565
7,665
387
71,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,363
Gold Earned
34,440
454
Minions Killed
367
0
Camps Cleared
0
1,622,824
Distance Traveled
1,465,420
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,703
447
51
3
0
350,718
3
W
Merlin
8,347
556
94
6
0
302,468
0
L
Maui
5,968
398
23
2
0
270,407
0
L
Merlin
8,493
566
145
10
0
311,645
1
W
Thanatos
8,684
579
92
6
0
371,303
0
L
Fafnir
6,728
449
52
3
0
270,881
0
W
Chronos
9,365
624
135
9
0
292,890
0
W
Athena
8,442
563
34
2
0
333,351
0
L
Rama
6,548
437
96
6
0
261,769
0
W
Cu Chulainn
9,525
635
99
7
0
322,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role