Player Matchup

Aphrodite
Aphrodite
MichiSchrodinger
Aphrodite
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,752 Elo+
Party 1
King Arthur
King Arthur
NeikGrim
King Arthur
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,457 Elo+
Party 1
Olorun
Olorun
Neonslayer77
Olorun
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 66L
1,484 Elo+
Party 1
Loki
Loki
Scr0tie
Loki
Level 7
God Stats
1W - 5L
1,390 SR
Queue Stats
24W - 28L
1,135 Elo+
Party 2
Xbalanque
Xbalanque
iStay Jackin
Xbalanque
Level 42
God Stats
5W - 5L
1,437 SR
Queue Stats
78W - 96L
1,272 Elo+
Party 2
Team Averages
Level 54
1,465 SR
1,420 Elo+

VS

Team Averages
Level 104
1,507 SR
1,530 Elo+
Ao Kuang
Ao Kuang
Kaimro
Ao Kuang
Level 118
God Stats
6W - 8L
1,786 SR
Queue Stats
233W - 269L
1,577 Elo+
Party 3
Izanami
Izanami
Mavuro
Izanami
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
98W - 117L
1,500 Elo+
Party 3
Susano
Susano
YamatoVT
Susano
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 220L
1,651 Elo+
Party 3
Jormungandr
Jormungandr
lilheck108
Jormungandr
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 294L
1,549 Elo+
Party 3
Ra
Ra
lousmanx3
Ra
Level 46
God Stats
1W - 1L
1,246 SR
Queue Stats
17W - 23L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
10
1 / 7 / 3
7,504
469
2,890
15,673
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
NeikGrim
King Arthur
12
2 / 8 / 0
7,688
481
7,077
17,970
12,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Olorun
11
2 / 7 / 2
7,456
466
11,891
13,912
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Scr0tie
Loki
9
1 / 3 / 2
6,550
409
4,031
8,690
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
iStay Jackin
Xbalanque
12
1 / 7 / 3
7,065
442
4,750
17,026
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kaimro
Ao Kuang
15
11 / 1 / 1
10,127
633
14,316
17,572
8,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Mavuro
Izanami
14
5 / 1 / 7
8,985
562
7,987
9,415
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
YamatoVT
Susano
16
6 / 1 / 5
9,681
605
14,352
12,067
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
lilheck108
Jormungandr
14
6 / 2 / 11
9,584
599
11,174
18,397
16,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 2
8,990
562
8,998
7,577
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
32
32
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Kaimro
Ao Kuang
11
1
1
11.5
W
Izanami
Mavuro
Izanami
5
1
7
8.5
L
Aphrodite
1
7
3
0.36
L
King Arthur
NeikGrim
King Arthur
2
8
0
0.25
L
Olorun
2
7
2
0.43
L
Loki
Scr0tie
Loki
1
3
2
0.67
W
Susano
YamatoVT
Susano
6
1
5
8.5
L
Xbalanque
iStay Jackin
Xbalanque
1
7
3
0.36
W
Jormungandr
lilheck108
Jormungandr
6
2
11
5.75
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
56,827
73,271
Taken
65,028
40,114
Mitigated
38,086
13,747
Healing
28,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Kaimro
Ao Kuang
14,316
3,387
0
12,964
17,572
8,585
873
2,704
14,868
77,405
0
W
Izanami
Mavuro
Izanami
7,987
4,779
0
4,377
9,415
4,236
2,146
5,197
4,218
0
62,296
L
Aphrodite
2,890
954
1,068
2,674
15,673
12,457
331
5,747
9,926
11,695
0
L
King Arthur
NeikGrim
King Arthur
7,077
841
157
1,863
17,970
12,969
0
10,015
7,955
0
39,805
L
Olorun
11,891
7,089
997
3,069
13,912
5,747
756
7,339
6,573
56,907
0
L
Loki
Scr0tie
Loki
4,031
695
0
303
8,690
2,920
0
3,156
5,534
0
20,268
W
Susano
YamatoVT
Susano
14,352
3,388
0
1,750
12,067
5,481
72
794
11,273
0
74,614
L
Xbalanque
iStay Jackin
Xbalanque
4,750
1,013
0
3,616
17,026
6,021
0
8,231
8,795
0
46,000
W
Jormungandr
lilheck108
Jormungandr
11,174
1,792
0
6,818
18,397
16,679
61
5,329
13,068
47,396
0
W
8,998
404
774
1,999
7,577
3,105
1,421
757
6,820
69,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
47,367
279
Minions Killed
489
0
Camps Cleared
0
1,470,276
Distance Traveled
1,613,234
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,127
633
95
6
0
317,952
0
W
Izanami
8,985
562
99
6
0
273,306
0
L
Aphrodite
7,504
469
25
2
0
232,802
0
L
King Arthur
7,688
481
68
4
0
336,488
0
L
Olorun
7,456
466
75
5
0
282,547
2
L
Loki
6,550
409
29
2
0
334,923
0
W
Susano
9,681
605
105
7
0
376,315
0
L
Xbalanque
7,065
442
82
5
0
283,516
0
W
Jormungandr
9,584
599
69
4
0
329,083
0
W
Ra
8,990
562
121
8
0
316,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role