Player Matchup

The Morrigan
The Morrigan
FineButNot0kay
The Morrigan
Level 18
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HaveFunPlease
Cu Chulainn
Level 65
God Stats
4W - 4L
1,590 SR
Queue Stats
43W - 39L
1,560 Elo+
Party 1
Surtr
Surtr
MrStabington
Surtr
Level 4
God Stats
1W - 5L
1,208 SR
Queue Stats
3W - 14L
1,360 Elo+
Party 2
Tiamat
Tiamat
Neo_NewType_
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
babyboytwinkie
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 2
Team Averages
Level 24
1,418 SR
1,405 Elo+

VS

Team Averages
Level 53
1,529 SR
1,587 Elo+
Kumbhakarna
Kumbhakarna
AFKinLaneSorry
Kumbhakarna
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,614 Elo+
Party 3
Martichoras
Martichoras
EturnalRain
Martichoras
Level 82
God Stats
22W - 15L
1,267 SR
Queue Stats
203W - 209L
1,537 Elo+
Party 3
Jormungandr
Jormungandr
Industry120
Jormungandr
Level 88
God Stats
2W - 1L
1,708 SR
Queue Stats
102W - 104L
1,600 Elo+
Party 3
Achilles
Achilles
SgtBabyBlaster
Achilles
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 10L
1,584 Elo+
Party 4
Mercury
Mercury
dartamis
Mercury
Level 57
God Stats
30W - 20L
1,669 SR
Queue Stats
83W - 68L
1,600 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FineButNot0kay
The Morrigan
13
0 / 6 / 0
7,773
486
6,901
10,418
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HaveFunPlease
Cu Chulainn
12
1 / 6 / 0
7,103
444
11,541
19,502
19,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 9 / 0
5,661
354
2,527
13,482
5,726
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
9
0 / 9 / 0
5,695
356
2,874
13,052
6,468
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 0
6,023
376
3,632
16,719
10,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AFKinLaneSorry
Kumbhakarna
14
10 / 0 / 8
9,808
613
10,225
18,136
23,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
EturnalRain
Martichoras
14
8 / 0 / 7
9,378
586
11,461
8,635
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Industry120
Jormungandr
16
7 / 1 / 8
9,799
612
11,437
13,772
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
14
1 / 0 / 10
8,508
532
7,923
9,882
13,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
dartamis
Mercury
16
11 / 1 / 9
9,978
624
12,347
14,388
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
79
1
Kills
37
38
Deaths
2
0
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AFKinLaneSorry
Kumbhakarna
10
0
8
14
W
Martichoras
EturnalRain
Martichoras
8
0
7
11.5
L
The Morrigan
FineButNot0kay
The Morrigan
0
6
0
0
L
Cu Chulainn
HaveFunPlease
Cu Chulainn
1
6
0
0.17
W
Jormungandr
Industry120
Jormungandr
7
1
8
11
L
0
9
0
0
L
Tiamat
0
9
0
0
W
Achilles
1
0
10
6
L
0
8
0
0
W
Mercury
dartamis
Mercury
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,475
Damage
53,393
73,173
Taken
64,813
46,358
Mitigated
56,249
7,033
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AFKinLaneSorry
Kumbhakarna
10,225
2,683
601
5,280
18,136
23,198
201
4,161
13,805
34,540
0
W
Martichoras
EturnalRain
Martichoras
11,461
5,424
0
4,604
8,635
4,659
4,248
2,820
5,736
0
68,646
L
The Morrigan
FineButNot0kay
The Morrigan
6,901
1,266
0
564
10,418
4,374
0
1,953
8,396
59,698
2,466
L
Cu Chulainn
HaveFunPlease
Cu Chulainn
11,541
1,442
0
1,997
19,502
19,399
0
10,081
8,911
0
52,286
W
Jormungandr
Industry120
Jormungandr
11,437
2,492
448
3,533
13,772
9,265
529
3,218
10,322
88,496
0
L
2,527
1,350
0
1,751
13,482
5,726
0
1,892
10,975
308
17,176
L
Tiamat
2,874
1,017
386
1,040
13,052
6,468
0
4,103
8,664
23,199
0
W
Achilles
7,923
2,374
0
2,184
9,882
13,694
981
740
9,142
90
42,992
L
3,632
1,133
687
608
16,719
10,391
36
3,201
13,497
25,685
0
W
Mercury
dartamis
Mercury
12,347
6,601
0
1,005
14,388
5,433
0
1,286
13,090
0
79,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
47,471
264
Minions Killed
487
0
Camps Cleared
0
1,390,186
Distance Traveled
1,761,571
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,808
613
64
4
0
340,102
2
W
Martichoras
9,378
586
102
6
0
297,947
4
L
The Morrigan
7,773
486
103
6
0
271,283
0
L
Cu Chulainn
7,103
444
77
5
0
298,247
0
W
Jormungandr
9,799
612
144
9
0
355,406
4
L
Surtr
5,661
354
23
1
0
271,411
0
L
Tiamat
5,695
356
35
2
0
290,218
0
W
Achilles
8,508
532
64
4
0
326,092
0
L
Cthulhu
6,023
376
26
2
0
259,027
0
W
Mercury
9,978
624
113
7
0
442,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role