Player Matchup

Bacchus
Bacchus
Blknight16
Bacchus
Level 117
God Stats
8W - 3L
1,691 SR
Queue Stats
102W - 97L
1,432 Elo+
Party 1
Ishtar
Ishtar
Kronik420-_-
Ishtar
Level 108
God Stats
5W - 10L
1,415 SR
Queue Stats
118W - 132L
1,361 Elo+
Party 1
Anubis
Anubis
daeagle2833
Anubis
Level 127
God Stats
10W - 12L
1,402 SR
Queue Stats
151W - 159L
1,401 Elo+
Party 1
Team Averages
Level 117
1,503 SR
1,398 Elo+

VS

Team Averages
Level 77
1,442 SR
1,306 Elo+
King Arthur
King Arthur
Chefblackboy2000
King Arthur
Level 84
God Stats
1W - 1L
1,326 SR
Queue Stats
12W - 12L
1,491 Elo+
Party 2
Tiamat
Tiamat
RememberParagon
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,193 Elo+
Party 2
Hachiman
Hachiman
sockiet704
Hachiman
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blknight16
Bacchus
13
2 / 0 / 7
8,301
830
5,249
15,432
20,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
11
2 / 1 / 5
7,378
738
5,738
5,642
2,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
5 / 0 / 3
8,172
817
8,129
4,785
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chefblackboy2000
King Arthur
10
1 / 2 / 0
5,920
592
4,161
8,772
5,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 5 / 1
6,066
607
4,646
7,777
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
sockiet704
Hachiman
12
0 / 2 / 1
6,145
615
5,070
6,347
2,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blknight16
Bacchus
2
0
7
5.5
L
King Arthur
Chefblackboy2000
King Arthur
1
2
0
0.5
W
Ishtar
2
1
5
4.5
L
0
5
1
0.1
W
Anubis
5
0
3
6.5
L
Hachiman
sockiet704
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,116
Damage
13,877
25,859
Taken
22,896
25,941
Mitigated
10,911
9,965
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blknight16
Bacchus
5,249
487
486
8,177
15,432
20,825
240
2,518
12,914
11,961
0
L
King Arthur
Chefblackboy2000
King Arthur
4,161
290
0
450
8,772
5,589
0
4,120
4,362
0
9,690
W
Ishtar
5,738
3,316
0
1,286
5,642
2,397
1,419
1,093
4,549
0
24,299
L
4,646
464
0
482
7,777
3,038
0
5,276
2,207
16,038
0
W
Anubis
8,129
161
0
16
4,785
2,719
826
1,098
3,687
36,016
0
L
Hachiman
sockiet704
Hachiman
5,070
2,368
0
2,167
6,347
2,284
0
3,234
2,945
0
20,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,851
Gold Earned
18,131
126
Minions Killed
68
0
Camps Cleared
0
557,612
Distance Traveled
503,870
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,301
830
9
1
0
218,249
1
L
King Arthur
5,920
592
16
2
0
150,707
0
W
Ishtar
7,378
738
35
4
0
158,552
0
L
Tiamat
6,066
607
21
2
0
170,011
0
W
Anubis
8,172
817
82
8
0
180,811
0
L
Hachiman
6,145
615
31
3
0
183,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role