Player Matchup

Geb
Geb
BroDcon
Geb
Level 107
God Stats
5W - 4L
1,526 SR
Queue Stats
324W - 287L
1,518 Elo+
Party 2
Fenrir
Fenrir
ImGlaz
Fenrir
Level 107
God Stats
3W - 1L
1,845 SR
Queue Stats
165W - 158L
1,489 Elo+
Solo
Kukulkan
Kukulkan
WearyBunny9104
Kukulkan
Level 148
God Stats
6W - 3L
1,220 SR
Queue Stats
412W - 371L
1,517 Elo+
Party 2
Chaac
Chaac
byEdGeGames
Chaac
Level 144
God Stats
20W - 16L
1,381 SR
Queue Stats
193W - 168L
1,391 Elo+
Solo
Martichoras
Martichoras
insanitycentral
Martichoras
Level 166
God Stats
12W - 3L
1,822 SR
Queue Stats
104W - 85L
1,561 Elo+
Solo
Team Averages
Level 134
1,559 SR
1,495 Elo+

VS

Team Averages
Level 132
1,529 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AngelAmado
Nike
Level 140
God Stats
2W - 2L
1,678 SR
Queue Stats
26W - 18L
1,624 Elo+
Solo
Ishtar
Ishtar
BobFinkilton
Ishtar
Level 92
God Stats
1W - 2L
1,210 SR
Queue Stats
9W - 14L
1,515 Elo+
Party 1
Zeus
Zeus
BulkierZeus
Zeus
Level 101
God Stats
1W - 2L
1,517 SR
Queue Stats
13W - 16L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
TrevorY123
Sylvanus
Level 112
God Stats
1W - 1L
1,742 SR
Queue Stats
21W - 19L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 3 / 4
6,861
490
3,898
10,975
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
ImGlaz
Fenrir
15
6 / 1 / 3
8,659
619
8,921
12,539
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
13
2 / 1 / 2
7,633
545
10,509
5,582
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 0
7,521
537
8,908
14,193
12,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
insanitycentral
Martichoras
13
3 / 2 / 2
8,053
575
9,714
13,849
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 4 / 2
8,304
593
9,281
13,548
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 1
8,382
599
8,960
13,682
15,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
12
0 / 2 / 2
6,683
477
5,848
12,474
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,219
444
5,248
8,212
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
TrevorY123
Sylvanus
10
0 / 3 / 4
5,710
408
7,131
13,055
10,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
11
Kills
8
8
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
4
2
1.75
L
1
0
1
1.5
L
Ishtar
0
2
2
0.5
W
Geb
0
3
4
0.67
L
1
2
1
0.75
W
Fenrir
ImGlaz
Fenrir
6
1
3
7.5
L
Sylvanus
TrevorY123
Sylvanus
0
3
4
0.67
W
Kukulkan
2
1
2
3
W
0
1
0
0
W
Martichoras
insanitycentral
Martichoras
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
36,468
57,138
Taken
60,971
35,138
Mitigated
40,577
22,777
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,281
1,475
0
1,447
13,548
5,732
35
2,621
10,815
0
59,401
L
8,960
2,052
0
1,000
13,682
15,005
0
0
13,682
0
82,968
L
Ishtar
5,848
3,286
0
6,002
12,474
5,393
300
864
11,610
0
54,015
W
Geb
3,898
398
231
3,424
10,975
8,625
0
5,329
5,646
9,084
0
L
5,248
254
0
1,140
8,212
3,861
0
5,601
2,420
40,987
0
W
Fenrir
ImGlaz
Fenrir
8,921
2,258
0
2,739
12,539
5,736
0
1,164
11,375
0
66,739
L
Sylvanus
TrevorY123
Sylvanus
7,131
3,127
2,122
3,468
13,055
10,586
0
4,843
8,037
22,022
6,554
W
Kukulkan
10,509
1,640
0
625
5,582
2,598
108
3,130
2,452
75,668
0
W
8,908
3,335
0
8,580
14,193
12,472
0
0
14,193
0
74,317
W
Martichoras
insanitycentral
Martichoras
9,714
3,724
0
7,178
13,849
5,707
518
2,093
11,756
0
68,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
35,298
477
Minions Killed
421
0
Camps Cleared
0
1,391,540
Distance Traveled
1,334,147
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,304
593
93
7
0
295,617
1
L
Nike
8,382
599
146
10
0
277,674
2
L
Ishtar
6,683
477
84
6
0
245,070
7
W
Geb
6,861
490
11
1
0
273,011
0
L
Zeus
6,219
444
64
5
0
259,933
0
W
Fenrir
8,659
619
90
6
0
320,964
2
L
Sylvanus
5,710
408
34
2
0
255,853
0
W
Kukulkan
7,633
545
137
10
0
261,459
6
W
Chaac
7,521
537
124
9
0
286,476
2
W
Martichoras
8,053
575
115
8
0
249,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role