Player Matchup

Anubis
Anubis
KogiBeef
Anubis
Level 97
God Stats
3W - 5L
1,465 SR
Queue Stats
47W - 41L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Lawnby
Cthulhu
Level 55
God Stats
2W - 1L
1,763 SR
Queue Stats
57W - 48L
1,533 Elo+
Party 1
Ishtar
Ishtar
OSBudy
Ishtar
Level 99
God Stats
1W - 1L
1,709 SR
Queue Stats
74W - 62L
1,551 Elo+
Party 1
Team Averages
Level 84
1,646 SR
1,526 Elo+

VS

Team Averages
Level 75
1,516 SR
1,504 Elo+
Kukulkan
Kukulkan
Hallouh
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
clueless1337
Tsukuyomi
Level 106
God Stats
59W - 28L
1,683 SR
Queue Stats
145W - 99L
1,645 Elo+
Solo
Martichoras
Martichoras
hawaiiankook
Martichoras
Level 116
God Stats
1W - 0L
1,365 SR
Queue Stats
17W - 16L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KogiBeef
Anubis
15
5 / 6 / 3
9,754
750
10,382
13,944
7,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Lawnby
Cthulhu
16
6 / 3 / 5
10,451
804
10,569
14,874
19,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
OSBudy
Ishtar
14
1 / 6 / 6
9,018
694
8,177
15,114
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hallouh
Kukulkan
14
4 / 4 / 7
10,156
781
10,904
8,805
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
clueless1337
Tsukuyomi
16
7 / 3 / 6
11,250
865
14,258
12,452
11,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
hawaiiankook
Martichoras
16
4 / 5 / 7
10,451
804
13,862
15,311
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
15
15
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hallouh
Kukulkan
4
4
7
1.88
L
Anubis
KogiBeef
Anubis
5
6
3
1.08
L
Cthulhu
Lawnby
Cthulhu
6
3
5
2.83
L
Ishtar
OSBudy
Ishtar
1
6
6
0.67
W
Tsukuyomi
clueless1337
Tsukuyomi
7
3
6
3.33
W
Martichoras
hawaiiankook
Martichoras
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,128
Damage
39,024
43,932
Taken
36,568
35,091
Mitigated
21,898
7,136
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hallouh
Kukulkan
10,904
1,158
0
160
8,805
3,801
70
4,705
3,827
36,967
0
L
Anubis
KogiBeef
Anubis
10,382
438
0
3,767
13,944
7,877
0
1,790
12,154
31,864
0
L
Cthulhu
Lawnby
Cthulhu
10,569
988
188
1,358
14,874
19,511
0
7,091
7,783
27,250
0
L
Ishtar
OSBudy
Ishtar
8,177
5,494
0
1,823
15,114
7,703
842
2,089
13,025
0
25,149
W
Tsukuyomi
clueless1337
Tsukuyomi
14,258
3,252
0
3,424
12,452
11,794
1,056
6,914
4,903
0
44,602
W
Martichoras
hawaiiankook
Martichoras
13,862
6,546
0
3,986
15,311
6,303
369
8,412
6,576
0
41,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,223
Gold Earned
31,857
112
Minions Killed
153
0
Camps Cleared
0
681,505
Distance Traveled
732,662
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,156
781
50
4
0
232,058
0
L
Anubis
9,754
750
45
3
0
196,933
2
L
Cthulhu
10,451
804
39
3
0
266,588
0
L
Ishtar
9,018
694
28
2
0
217,984
0
W
Tsukuyomi
11,250
865
38
3
0
281,977
0
W
Martichoras
10,451
804
65
5
0
218,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role