Player Matchup

Janus
Janus
Animewaifu4
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,363 Elo+
Party 1
Agni
Agni
DrDonny9604
Agni
Level 17
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 4L
1,176 Elo+
Party 1
Atlas
Atlas
gregoryfig
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,402 Elo+
Party 1
Team Averages
Level 47
1,436 SR
1,314 Elo+

VS

Team Averages
Level 54
1,600 SR
1,366 Elo+
Lancelot
Lancelot
OnE_EyE_420_87
Lancelot
Level 33
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 10L
1,276 Elo+
Solo
Amaterasu
Amaterasu
Uthur93
Amaterasu
Level 69
God Stats
8W - 6L
1,584 SR
Queue Stats
38W - 41L
1,376 Elo+
Solo
Yemoja
Yemoja
jerprev
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
9,830
819
19,442
5,620
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 6
8,410
701
6,642
8,324
3,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
13
1 / 2 / 6
9,208
767
7,088
12,823
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
1 / 5 / 1
7,987
666
5,370
15,971
7,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Uthur93
Amaterasu
8
0 / 2 / 0
6,478
540
1,097
5,838
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
jerprev
Yemoja
15
2 / 2 / 1
9,017
751
5,301
17,991
13,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
3
3
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
1
0
6
4
L
Lancelot
1
5
1
0.3
L
Amaterasu
Uthur93
Amaterasu
0
2
0
0
W
Atlas
1
2
6
2
L
Yemoja
jerprev
Yemoja
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,172
Damage
11,768
26,767
Taken
39,800
21,211
Mitigated
24,700
8,532
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,442
2,519
0
677
5,620
2,452
1,579
1,791
3,829
57,169
0
W
6,642
840
0
3,244
8,324
3,617
1,082
1,660
6,664
17,254
0
L
Lancelot
5,370
801
0
1,139
15,971
7,273
0
12,856
3,115
0
28,690
L
Amaterasu
Uthur93
Amaterasu
1,097
190
0
800
5,838
3,639
0
4,411
1,427
0
8,037
W
Atlas
7,088
3,469
467
4,144
12,823
15,142
343
2,329
10,311
23,106
0
L
Yemoja
jerprev
Yemoja
5,301
598
2,575
3,291
17,991
13,788
0
15,944
2,047
17,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
23,482
118
Minions Killed
81
0
Camps Cleared
0
621,790
Distance Traveled
487,110
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,830
819
75
6
0
201,648
0
W
Agni
8,410
701
24
2
0
205,041
0
L
Lancelot
7,987
666
35
3
0
193,185
1
L
Amaterasu
6,478
540
15
1
0
88,473
0
W
Atlas
9,208
767
19
2
0
215,101
0
L
Yemoja
9,017
751
31
3
0
205,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role