Player Matchup

Surtr
Surtr
Huumn
Surtr
Level 27
God Stats
19W - 5L
1,719 SR
Queue Stats
89W - 73L
1,502 Elo+
Party 1
King Arthur
King Arthur
W1thdrawnmedal
King Arthur
Level 137
God Stats
3W - 1L
1,647 SR
Queue Stats
30W - 25L
1,300 Elo+
Party 1
Chaac
Chaac
coolzg
Chaac
Level 99
God Stats
43W - 20L
1,733 SR
Queue Stats
59W - 44L
1,519 Elo+
Party 1
Team Averages
Level 88
1,700 SR
1,440 Elo+

VS

Team Averages
Level 59
1,516 SR
1,317 Elo+
Bastet
Bastet
JezebelGames
Bastet
Level 65
God Stats
1W - 1L
1,391 SR
Queue Stats
9W - 3L
1,070 Elo+
Solo
Fafnir
Fafnir
KN0XViLLAiN
Fafnir
Level 7
God Stats
11W - 7L
1,601 SR
Queue Stats
18W - 19L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
TiM QuEaSy
Kukulkan
Level 106
God Stats
3W - 4L
1,557 SR
Queue Stats
57W - 49L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Huumn
Surtr
18
7 / 0 / 12
12,250
817
16,336
14,289
12,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
W1thdrawnmedal
King Arthur
15
1 / 3 / 11
10,347
690
8,865
17,120
11,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
coolzg
Chaac
19
11 / 0 / 8
13,105
874
22,009
20,043
12,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 8 / 2
9,412
627
7,185
17,746
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
14
0 / 4 / 2
9,290
619
5,270
20,246
20,902
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
TiM QuEaSy
Kukulkan
15
1 / 7 / 0
9,119
608
16,722
13,850
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
2
3
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
Huumn
Surtr
7
0
12
13
L
Bastet
1
8
2
0.25
L
Fafnir
0
4
2
0.25
L
Kukulkan
TiM QuEaSy
Kukulkan
1
7
0
0.14
W
King Arthur
W1thdrawnmedal
King Arthur
1
3
11
2.17
W
Chaac
coolzg
Chaac
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,210
Damage
29,177
51,452
Taken
51,842
36,594
Mitigated
35,788
21,105
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Huumn
Surtr
16,336
4,306
768
4,479
14,289
12,335
1,379
8,498
5,791
1,954
32,642
L
Bastet
7,185
1,981
0
1,585
17,746
8,104
0
420
17,326
0
27,520
L
Fafnir
5,270
2,018
2,665
4,797
20,246
20,902
0
652
19,594
13,078
0
L
Kukulkan
TiM QuEaSy
Kukulkan
16,722
850
0
0
13,850
6,782
0
575
13,275
64,487
0
W
King Arthur
W1thdrawnmedal
King Arthur
8,865
879
0
2,927
17,120
11,474
138
6,218
10,902
0
46,635
W
Chaac
coolzg
Chaac
22,009
4,174
417
12,514
20,043
12,785
65
7,369
12,674
0
81,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,702
Gold Earned
27,821
219
Minions Killed
149
0
Camps Cleared
0
928,415
Distance Traveled
764,236
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,250
817
54
4
0
324,130
0
L
Bastet
9,412
627
38
3
0
281,630
1
L
Fafnir
9,290
619
12
1
0
247,428
0
L
Kukulkan
9,119
608
99
7
0
235,178
3
W
King Arthur
10,347
690
55
4
0
288,686
0
W
Chaac
13,105
874
110
7
0
315,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role