Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Grenninja42
Ishtar
Level 68
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Ra
Ra
HoldThisGlizzy
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 2
Bakasura
Bakasura
OGTeezy
Bakasura
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,278 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eruPfaeL
Morgan Le Fay
Level 19
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 18L
1,079 Elo+
Party 2
Team Averages
Level 69
1,468 SR
1,355 Elo+

VS

Team Averages
Level 69
1,545 SR
1,398 Elo+
Odin
Odin
OkayFlop
Odin
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 38L
1,465 Elo+
Solo
He Bo
He Bo
Puhsee
He Bo
Level 43
God Stats
41W - 29L
1,402 SR
Queue Stats
316W - 337L
1,328 Elo+
Party 3
Cernunnos
Cernunnos
Snivy
Cernunnos
Level 96
God Stats
6W - 3L
1,500 SR
Queue Stats
175W - 168L
1,390 Elo+
Party 1
Ymir
Ymir
WxIf
Ymir
Level 49
God Stats
4W - 4L
1,710 SR
Queue Stats
345W - 369L
1,377 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xxTheMan3rxx
Tsukuyomi
Level 49
God Stats
8W - 9L
1,400 SR
Queue Stats
47W - 51L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 0
6,750
519
2,527
3,358
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
9
0 / 4 / 3
5,086
391
3,742
8,593
2,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
2 / 8 / 0
5,333
410
6,578
9,272
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
OGTeezy
Bakasura
13
4 / 2 / 1
7,310
562
4,857
10,343
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
eruPfaeL
Morgan Le Fay
11
0 / 3 / 3
6,849
527
4,348
6,628
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 0 / 0
7,039
541
1,858
6,771
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Puhsee
He Bo
14
2 / 2 / 3
7,937
611
5,140
7,196
2,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cernunnos
Snivy
Cernunnos
13
13 / 0 / 1
8,758
674
14,052
7,148
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
WxIf
Ymir
11
0 / 3 / 10
7,164
551
2,766
12,121
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
xxTheMan3rxx
Tsukuyomi
13
2 / 2 / 4
7,208
554
2,894
9,058
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
17
17
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
0
1
L
Ishtar
0
4
3
0.38
L
2
8
0
0.25
L
Bakasura
OGTeezy
Bakasura
4
2
1
2.25
W
Odin
0
0
0
0
W
He Bo
Puhsee
He Bo
2
2
3
1.75
W
Cernunnos
Snivy
Cernunnos
13
0
1
13.5
W
Ymir
WxIf
Ymir
0
3
10
1.67
L
Morgan Le Fay
eruPfaeL
Morgan Le Fay
0
3
3
0.5
W
Tsukuyomi
xxTheMan3rxx
Tsukuyomi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
26,710
38,194
Taken
42,294
15,100
Mitigated
23,505
7,296
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,527
441
0
2,004
3,358
1,343
0
0
3,115
44,096
0
L
Ishtar
3,742
1,457
180
661
8,593
2,982
0
1,460
7,085
0
16,713
L
6,578
1,685
664
987
9,272
3,290
0
1,431
7,841
27,108
0
L
Bakasura
OGTeezy
Bakasura
4,857
3,577
0
2,391
10,343
4,757
0
2,529
7,773
0
40,626
W
Odin
1,858
48
0
2,260
6,771
5,230
295
2,484
4,287
0
40,481
W
He Bo
Puhsee
He Bo
5,140
78
0
2,300
7,196
2,693
592
3,634
3,121
56,881
0
W
Cernunnos
Snivy
Cernunnos
14,052
6,967
0
5,665
7,148
2,917
1,260
1,448
5,630
0
55,023
W
Ymir
WxIf
Ymir
2,766
519
98
2,975
12,121
9,011
120
4,578
7,421
20,879
0
L
Morgan Le Fay
eruPfaeL
Morgan Le Fay
4,348
323
0
409
6,628
2,728
0
2,486
4,142
45,800
0
W
Tsukuyomi
xxTheMan3rxx
Tsukuyomi
2,894
306
0
4,984
9,058
3,654
0
1,309
7,498
0
51,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
38,106
319
Minions Killed
374
0
Camps Cleared
0
1,316,490
Distance Traveled
1,265,848
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,750
519
80
6
0
235,189
2
L
Ishtar
5,086
391
22
2
0
250,028
0
L
Ra
5,333
410
37
3
0
259,333
0
L
Bakasura
7,310
562
91
7
0
321,065
0
W
Odin
7,039
541
81
6
0
219,585
0
W
He Bo
7,937
611
109
8
0
255,413
1
W
Cernunnos
8,758
674
85
7
0
246,442
3
W
Ymir
7,164
551
26
2
0
222,909
0
L
Morgan Le Fay
6,849
527
89
7
0
250,875
0
W
Tsukuyomi
7,208
554
73
6
0
321,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role