Player Matchup

Freya
Freya
ImSimplyThrowing
Freya
Level 23
God Stats
2W - 1L
1,763 SR
Queue Stats
23W - 12L
1,697 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jökêr
Morgan Le Fay
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,778 Elo+
Party 2
Athena
Athena
Kektagonist
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
LigmaChaac
Pele
Level 27
God Stats
1W - 2L
1,303 SR
Queue Stats
25W - 15L
1,716 Elo+
Party 2
Sun Wukong
Sun Wukong
WaNuigi
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,696 Elo+
Party 2
Team Averages
Level 32
1,513 SR
1,678 Elo+

VS

Team Averages
Level 49
1,397 SR
1,399 Elo+
Hou Yi
Hou Yi
GeeRipped
Hou Yi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,466 Elo+
Party 3
Sol
Sol
RezQpld
Sol
Level 17
God Stats
4W - 6L
1,307 SR
Queue Stats
154W - 197L
1,305 Elo+
Party 1
Fenrir
Fenrir
iLLoGiCal
Fenrir
Level 108
God Stats
0W - 4L
1,176 SR
Queue Stats
228W - 253L
1,378 Elo+
Party 1
Bacchus
Bacchus
maximus762
Bacchus
Level 65
God Stats
4W - 8L
1,730 SR
Queue Stats
36W - 28L
1,466 Elo+
Party 3
Shiva
Shiva
whiskey1bravo
Shiva
Level 35
God Stats
1W - 10L
1,272 SR
Queue Stats
213W - 270L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,522
552
4,638
6,652
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Jökêr
Morgan Le Fay
9
0 / 0 / 3
5,601
560
4,398
4,366
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
8
0 / 1 / 2
5,341
534
1,790
6,089
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 0 / 1
6,580
658
4,100
6,894
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WaNuigi
Sun Wukong
11
1 / 0 / 0
6,549
655
4,016
6,824
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GeeRipped
Hou Yi
9
0 / 3 / 0
5,051
505
5,543
8,007
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
10
1 / 1 / 0
5,196
520
1,796
4,005
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
iLLoGiCal
Fenrir
9
1 / 2 / 1
5,206
521
3,800
6,421
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
maximus762
Bacchus
7
0 / 0 / 2
4,907
491
2,608
6,918
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 0
5,705
571
3,479
7,220
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
2
2
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
GeeRipped
Hou Yi
0
3
0
0
W
1
1
1
1.5
W
Morgan Le Fay
Jökêr
Morgan Le Fay
0
0
3
1.5
W
Athena
0
1
2
1
W
5
0
1
5.5
L
Sol
1
1
0
1
W
Sun Wukong
WaNuigi
Sun Wukong
1
0
0
1
L
Fenrir
iLLoGiCal
Fenrir
1
2
1
0.75
L
Bacchus
maximus762
Bacchus
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,942
Damage
17,226
30,825
Taken
32,571
14,159
Mitigated
17,797
10,576
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
GeeRipped
Hou Yi
5,543
2,291
0
2,697
8,007
2,555
399
2,898
4,785
0
39,418
W
4,638
1,240
0
1,949
6,652
2,506
0
775
5,877
34,517
0
W
Morgan Le Fay
Jökêr
Morgan Le Fay
4,398
147
0
1,556
4,366
1,444
0
1,137
3,229
40,850
0
W
Athena
1,790
473
1,436
2,294
6,089
3,719
0
1,941
4,148
9,870
0
W
4,100
968
0
431
6,894
2,381
0
551
6,343
0
50,868
L
Sol
1,796
141
0
1,733
4,005
1,098
0
1,719
2,286
30,684
0
W
Sun Wukong
WaNuigi
Sun Wukong
4,016
919
0
2,910
6,824
4,109
0
355
6,469
0
52,995
L
Fenrir
iLLoGiCal
Fenrir
3,800
369
0
692
6,421
2,495
0
1,753
4,668
0
28,533
L
Bacchus
maximus762
Bacchus
2,608
144
0
2,735
6,918
5,888
0
3,889
2,786
14,595
0
L
3,479
354
0
1,990
7,220
5,761
0
0
7,220
953
41,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
26,065
340
Minions Killed
273
0
Camps Cleared
0
1,108,931
Distance Traveled
933,113
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,051
505
62
6
0
172,264
1
W
Freya
5,522
552
75
8
0
202,743
0
W
Morgan Le Fay
5,601
560
78
8
0
202,877
2
W
Athena
5,341
534
12
1
0
208,119
0
W
Pele
6,580
658
76
8
0
277,450
0
L
Sol
5,196
520
72
7
0
151,604
0
W
Sun Wukong
6,549
655
99
10
0
217,742
0
L
Fenrir
5,206
521
42
4
0
226,667
0
L
Bacchus
4,907
491
11
1
0
206,525
0
L
Shiva
5,705
571
86
9
0
176,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role