Player Matchup

Bacchus
Bacchus
Barachie1
Bacchus
Level 88
God Stats
6W - 5L
1,509 SR
Queue Stats
83W - 67L
1,674 Elo+
Party 2
Martichoras
Martichoras
Browless
Martichoras
Level 145
God Stats
3W - 2L
1,697 SR
Queue Stats
98W - 89L
1,593 Elo+
Party 2
Scylla
Scylla
SteelRixx
Scylla
Level 109
God Stats
2W - 6L
1,022 SR
Queue Stats
25W - 21L
1,550 Elo+
Party 2
Team Averages
Level 114
1,409 SR
1,606 Elo+

VS

Team Averages
Level 49
1,701 SR
1,564 Elo+
Thanatos
Thanatos
KXYB
Thanatos
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 35L
1,363 Elo+
Party 1
Mulan
Mulan
KolTrain
Mulan
Level 74
God Stats
3W - 2L
2,003 SR
Queue Stats
27W - 30L
1,665 Elo+
Party 1
Baron Samedi
Baron Samedi
KumRagg
Baron Samedi
Level 44
God Stats
11W - 10L
1,599 SR
Queue Stats
468W - 417L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barachie1
Bacchus
17
1 / 0 / 9
12,158
760
10,732
17,317
31,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Browless
Martichoras
17
6 / 0 / 3
11,580
724
12,812
11,638
5,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SteelRixx
Scylla
18
3 / 1 / 6
11,598
725
9,645
6,676
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KXYB
Thanatos
13
0 / 5 / 0
9,080
568
5,133
10,852
5,292
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
KolTrain
Mulan
15
1 / 5 / 0
9,773
611
7,319
18,396
26,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
KumRagg
Baron Samedi
18
0 / 0 / 1
11,210
701
15,702
9,217
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Barachie1
Bacchus
1
0
9
5.5
W
Martichoras
Browless
Martichoras
6
0
3
7.5
L
Thanatos
KXYB
Thanatos
0
5
0
0
L
Mulan
KolTrain
Mulan
1
5
0
0.2
L
Baron Samedi
KumRagg
Baron Samedi
0
0
1
0.5
W
Scylla
SteelRixx
Scylla
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
28,154
35,631
Taken
38,465
40,405
Mitigated
37,535
12,996
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Barachie1
Bacchus
10,732
1,072
0
7,076
17,317
31,915
334
6,586
10,257
24,726
0
W
Martichoras
Browless
Martichoras
12,812
5,033
0
5,232
11,638
5,780
1,379
4,578
6,743
0
66,837
L
Thanatos
KXYB
Thanatos
5,133
942
0
2,637
10,852
5,292
0
6,909
3,943
0
19,056
L
Mulan
KolTrain
Mulan
7,319
995
0
1,971
18,396
26,738
0
9,763
8,633
0
16,669
L
Baron Samedi
KumRagg
Baron Samedi
15,702
249
733
3,840
9,217
5,505
0
3,725
5,492
103,078
0
W
Scylla
SteelRixx
Scylla
9,645
1,446
0
688
6,676
2,710
1,776
4,841
1,716
64,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
30,063
220
Minions Killed
213
0
Camps Cleared
0
947,940
Distance Traveled
896,633
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,158
760
17
1
0
334,680
0
W
Martichoras
11,580
724
82
5
0
307,044
2
L
Thanatos
9,080
568
29
2
0
293,309
0
L
Mulan
9,773
611
24
2
0
292,800
0
L
Baron Samedi
11,210
701
160
10
0
310,524
0
W
Scylla
11,598
725
121
8
0
306,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role