Player Matchup

Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AsMa RONNY
Tsukuyomi
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 127L
1,545 Elo+
Party 2
Scylla
Scylla
Khoh
Scylla
Level 122
God Stats
0W - 7L
1,528 SR
Queue Stats
127W - 111L
1,465 Elo+
Party 2
Charybdis
Charybdis
Mikel_4003
Charybdis
Level 63
God Stats
3W - 8L
1,455 SR
Queue Stats
61W - 81L
1,475 Elo+
Solo
Fenrir
Fenrir
TyDogProsGaming
Fenrir
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 61L
1,205 Elo+
Party 2
Team Averages
Level 74
1,497 SR
1,438 Elo+

VS

Team Averages
Level 102
1,281 SR
1,494 Elo+
Artemis
Artemis
Blustx
Artemis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,573 Elo+
Party 1
Thanatos
Thanatos
Fl0ppyP4ncakes
Thanatos
Level 124
God Stats
1W - 1L
1,306 SR
Queue Stats
24W - 18L
1,544 Elo+
Party 1
Hades
Hades
Francys12321
Hades
Level 105
God Stats
1W - 0L
1,234 SR
Queue Stats
6W - 4L
1,540 Elo+
Party 1
Atlas
Atlas
lilpanch1178
Atlas
Level 87
God Stats
1W - 1L
1,264 SR
Queue Stats
9W - 10L
1,428 Elo+
Party 1
Bellona
Bellona
xXLitLifestyleXx
Bellona
Level 120
God Stats
1W - 6L
1,103 SR
Queue Stats
161W - 197L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 6 / 0
7,962
442
9,840
15,760
13,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
AsMa RONNY
Tsukuyomi
13
1 / 4 / 1
7,978
443
7,694
14,284
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Khoh
Scylla
15
1 / 2 / 1
9,082
505
8,653
7,631
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Mikel_4003
Charybdis
14
0 / 7 / 2
8,518
473
6,627
15,095
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
7,540
419
3,759
12,193
6,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blustx
Artemis
15
7 / 1 / 4
9,808
545
13,300
14,948
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
17
10 / 0 / 3
10,570
587
12,533
15,755
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 3
8,899
494
6,507
14,476
7,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 9
8,994
500
6,727
14,857
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 2 / 2
9,294
516
8,087
14,003
14,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
21
21
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
6
0
0.5
L
Tsukuyomi
AsMa RONNY
Tsukuyomi
1
4
1
0.38
W
Artemis
Blustx
Artemis
7
1
4
9
W
Thanatos
10
0
3
11.5
W
1
2
3
1.25
L
Scylla
Khoh
Scylla
1
2
1
0.75
L
Charybdis
Mikel_4003
Charybdis
0
7
2
0.14
L
1
2
0
0.5
W
2
2
9
3.25
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,573
Damage
47,154
64,963
Taken
74,039
31,425
Mitigated
46,842
14,430
Healing
46,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,840
1,769
0
4,422
15,760
13,078
0
2,971
12,789
1,872
36,671
L
Tsukuyomi
AsMa RONNY
Tsukuyomi
7,694
2,362
0
3,402
14,284
4,543
0
3,828
10,456
0
55,932
W
Artemis
Blustx
Artemis
13,300
6,955
281
7,920
14,948
5,997
672
826
14,122
0
72,834
W
Thanatos
12,533
2,327
0
17,647
15,755
6,741
0
2,532
13,223
0
75,239
W
6,507
403
546
8,454
14,476
7,446
0
3,713
10,763
70,782
0
L
Scylla
Khoh
Scylla
8,653
706
0
1,294
7,631
2,310
31
3,469
4,162
75,162
0
L
Charybdis
Mikel_4003
Charybdis
6,627
2,730
0
3,508
15,095
4,600
2,207
2,481
12,614
0
63,907
L
3,759
1,758
0
1,804
12,193
6,894
0
485
11,708
0
38,625
W
6,727
2,049
947
3,972
14,857
12,032
523
1,997
12,860
36,009
0
W
8,087
2,080
0
6,403
14,003
14,626
1,151
1,478
12,525
0
54,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
47,565
389
Minions Killed
434
0
Camps Cleared
0
1,763,128
Distance Traveled
1,842,700
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,962
442
42
2
0
319,920
0
L
Tsukuyomi
7,978
443
75
4
0
384,947
0
W
Artemis
9,808
545
96
5
0
353,006
0
W
Thanatos
10,570
587
96
5
0
452,531
2
W
Hades
8,899
494
121
7
0
345,914
0
L
Scylla
9,082
505
122
7
0
360,727
0
L
Charybdis
8,518
473
95
5
0
315,477
0
L
Fenrir
7,540
419
55
3
0
382,057
0
W
Atlas
8,994
500
31
2
0
358,025
0
W
Bellona
9,294
516
90
5
0
333,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role