Player Matchup

King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
RedrixDivinity
Merlin
Silver I
Level 127
God Stats
35W - 33L
1,546 SR
Queue Stats
446W - 464L
1,250 MMR
Party 2
Olorun
Olorun
Silver III
SouleTrain
Olorun
Silver III
Level 61
God Stats
31W - 28L
1,529 SR
Queue Stats
287W - 290L
1,181 MMR
Solo
Bakasura
Bakasura
Gold V
XxFLINTxSTONExX
Bakasura
Gold V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 136L
1,321 MMR
Party 2
Bacchus
Bacchus
Gold V
xTheWhiteRangerx
Bacchus
Gold V
Level 140
God Stats
7W - 6L
1,606 SR
Queue Stats
154W - 162L
1,273 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,536 SR
1,305 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,503 SR
1,204 MMR
Guan Yu
Guan Yu
Silver II
BadBoy173
Guan Yu
Silver II
Level 124
God Stats
4W - 8L
1,324 SR
Queue Stats
166W - 182L
1,054 MMR
Party 1
Heimdallr
Heimdallr
Silver I
MysticNeptune28
Heimdallr
Silver I
Level 76
God Stats
4W - 6L
1,608 SR
Queue Stats
418W - 435L
1,226 MMR
Solo
Loki
Loki
Silver IV
SHAKAKAAA
Loki
Silver IV
Level 50
God Stats
0W - 1L
1,890 SR
Queue Stats
7W - 12L
1,224 MMR
Solo
Scylla
Scylla
Bronze III
lil_clumpy
Scylla
Bronze III
Level 98
God Stats
7W - 8L
1,197 SR
Queue Stats
62W - 60L
1,329 MMR
Party 1
Fenrir
Fenrir
Silver IV
xJoker_John_X
Fenrir
Silver IV
Level 142
God Stats
1W - 1L
1,497 SR
Queue Stats
10W - 17L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 1 / 6
7,970
613
11,797
12,865
12,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 2
7,429
571
4,485
3,325
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
SouleTrain
Olorun
13
0 / 1 / 3
7,398
569
6,772
7,711
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
14
7 / 1 / 4
8,204
631
9,214
11,624
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 4
7,051
542
4,384
8,415
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThanatosMercuryAo KuangHera

VS

Bans
ThorFreyaSolSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BadBoy173
Guan Yu
11
1 / 4 / 0
6,431
495
4,672
13,246
9,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
MysticNeptune28
Heimdallr
12
1 / 1 / 1
7,035
541
4,415
7,351
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
1 / 6 / 2
6,170
475
6,144
11,458
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
lil_clumpy
Scylla
12
1 / 0 / 1
6,566
505
2,594
5,113
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 3
5,924
456
2,136
12,182
7,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
5
6
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
6
6
L
Guan Yu
BadBoy173
Guan Yu
1
4
0
0.25
L
Heimdallr
MysticNeptune28
Heimdallr
1
1
1
1.5
W
1
2
2
1
L
Loki
1
6
2
0.33
W
Olorun
SouleTrain
Olorun
0
1
3
1.5
W
Bakasura
7
1
4
9
L
Scylla
lil_clumpy
Scylla
1
0
1
1.5
L
1
3
3
0.83
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,652
Damage
19,961
43,940
Taken
49,350
28,553
Mitigated
25,463
12,414
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,797
1,860
0
2,250
12,865
12,343
96
0
12,865
259
58,391
L
Guan Yu
BadBoy173
Guan Yu
4,672
736
152
3,804
13,246
9,423
0
1,409
11,471
0
42,253
L
Heimdallr
MysticNeptune28
Heimdallr
4,415
1,385
0
3,745
7,351
3,087
0
4,727
2,581
0
56,566
W
4,485
86
0
0
3,325
946
440
503
2,822
56,079
0
L
Loki
6,144
1,819
0
875
11,458
3,949
0
2,244
8,666
0
35,498
W
Olorun
SouleTrain
Olorun
6,772
3,617
74
4,261
7,711
3,225
648
394
7,317
68,387
0
W
Bakasura
9,214
6,512
0
2,255
11,624
4,778
617
1,179
10,445
0
57,429
L
Scylla
lil_clumpy
Scylla
2,594
148
0
360
5,113
1,717
0
2,815
2,173
44,697
0
L
2,136
243
1,071
996
12,182
7,287
0
4,534
7,040
0
11,531
W
4,384
728
354
3,220
8,415
7,261
124
518
7,897
19,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
32,126
429
Minions Killed
319
0
Camps Cleared
0
1,425,987
Distance Traveled
1,302,909
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,970
613
81
6
0
256,360
4
L
Guan Yu
6,431
495
72
6
0
237,020
4
L
Heimdallr
7,035
541
88
7
0
261,580
1
W
Merlin
7,429
571
99
8
0
217,810
0
L
Loki
6,170
475
59
5
0
278,927
2
W
Olorun
7,398
569
107
8
0
276,411
0
W
Bakasura
8,204
631
111
9
0
340,200
0
L
Scylla
6,566
505
84
6
0
260,474
4
L
Fenrir
5,924
456
16
1
0
264,908
0
W
Bacchus
7,051
542
31
2
0
335,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role