Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Pudin_V_E_A
Anubis
Level 103
God Stats
12W - 8L
1,500 SR
Queue Stats
441W - 456L
1,401 Elo+
Solo
Serqet
Serqet
Roronoa874
Serqet
Level 160
God Stats
2W - 4L
1,289 SR
Queue Stats
249W - 190L
1,489 Elo+
Party 1
Olorun
Olorun
Syylvanian
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,685 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vCatov
Ah Muzen Cab
Level 113
God Stats
0W - 5L
1,339 SR
Queue Stats
90W - 75L
1,665 Elo+
Party 1
Team Averages
Level 102
1,426 SR
1,548 Elo+

VS

Team Averages
Level 137
1,468 SR
1,489 Elo+
Baron Samedi
Baron Samedi
Dilmamae
Baron Samedi
Level 159
God Stats
10W - 9L
1,309 SR
Queue Stats
607W - 597L
1,564 Elo+
Solo
Chiron
Chiron
ELMATONCLNMX
Chiron
Level 156
God Stats
13W - 6L
1,474 SR
Queue Stats
650W - 619L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
Melky84
Cu Chulainn
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
300W - 293L
1,369 Elo+
Solo
Set
Set
NormaMilk8
Set
Level 91
God Stats
3W - 2L
1,525 SR
Queue Stats
263W - 228L
1,460 Elo+
Solo
Ymir
Ymir
PookieBearBear
Ymir
Level 122
God Stats
1W - 0L
1,532 SR
Queue Stats
129W - 111L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 4 / 5
7,491
681
7,197
13,794
18,604
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
3 / 3 / 2
8,630
785
7,192
10,020
5,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Roronoa874
Serqet
11
1 / 4 / 3
6,953
632
5,596
9,971
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Syylvanian
Olorun
13
2 / 5 / 3
7,700
700
9,600
10,971
5,008
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
vCatov
Ah Muzen Cab
15
0 / 2 / 4
7,995
727
15,020
10,618
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dilmamae
Baron Samedi
18
5 / 1 / 13
10,040
913
18,354
8,894
5,321
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
17
6 / 1 / 10
9,775
889
11,297
8,801
4,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Melky84
Cu Chulainn
16
3 / 2 / 12
9,317
847
8,800
13,980
16,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 13
8,658
787
7,585
11,565
9,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 13
9,609
874
5,086
18,017
21,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
7
Kills
18
18
Deaths
8
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
5
0.88
W
Baron Samedi
Dilmamae
Baron Samedi
5
1
13
11.5
W
Chiron
6
1
10
11
W
Cu Chulainn
Melky84
Cu Chulainn
3
2
12
4.5
W
2
3
13
2.83
W
2
1
13
8.5
L
Anubis
3
3
2
1.33
L
Serqet
Roronoa874
Serqet
1
4
3
0.63
L
Olorun
Syylvanian
Olorun
2
5
3
0.7
L
Ah Muzen Cab
vCatov
Ah Muzen Cab
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,605
Damage
51,122
55,374
Taken
61,257
46,318
Mitigated
58,403
19,757
Healing
34,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,197
188
2,049
2,134
13,794
18,604
232
5,796
7,321
11,184
0
W
Baron Samedi
Dilmamae
Baron Samedi
18,354
991
8,652
4,143
8,894
5,321
2,135
3,613
5,198
33,301
0
W
Chiron
11,297
1,800
4,880
2,588
8,801
4,691
3,500
3,320
4,830
0
26,515
W
Cu Chulainn
Melky84
Cu Chulainn
8,800
586
1,541
2,085
13,980
16,603
701
5,384
8,308
347
19,266
W
7,585
2,353
932
1,673
11,565
9,891
634
4,231
7,125
0
18,529
W
5,086
530
4,463
3,963
18,017
21,897
1,034
7,441
10,407
7,691
0
L
Anubis
7,192
703
1,108
3,042
10,020
5,118
0
3,418
6,429
22,682
0
L
Serqet
Roronoa874
Serqet
5,596
806
985
1,221
9,971
12,298
0
5,276
4,311
0
4,480
L
Olorun
Syylvanian
Olorun
9,600
3,222
2,345
2,249
10,971
5,008
561
4,559
6,003
16,421
0
L
Ah Muzen Cab
vCatov
Ah Muzen Cab
15,020
5,213
0
4,624
10,618
5,290
552
4,698
5,775
0
33,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
47,399
111
Minions Killed
154
0
Camps Cleared
0
1,026,914
Distance Traveled
1,078,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,491
681
8
1
0
227,856
0
W
Baron Samedi
10,040
913
45
4
0
212,446
0
W
Chiron
9,775
889
42
4
0
225,037
0
W
Cu Chulainn
9,317
847
24
2
0
225,668
0
W
Set
8,658
787
30
3
0
207,172
0
W
Ymir
9,609
874
13
1
0
208,280
0
L
Anubis
8,630
785
40
4
0
191,686
0
L
Serqet
6,953
632
2
0
0
181,668
0
L
Olorun
7,700
700
18
2
0
197,742
0
L
Ah Muzen Cab
7,995
727
43
4
0
227,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role