Player Matchup

Morgan Le Fay
Morgan Le Fay
CHOPOSK8
Morgan Le Fay
Level 107
God Stats
19W - 7L
1,698 SR
Queue Stats
74W - 62L
1,599 Elo+
Party 2
Skadi
Skadi
Finisteerra
Skadi
Level 143
God Stats
5W - 1L
1,870 SR
Queue Stats
91W - 76L
1,599 Elo+
Party 2
Loki
Loki
Grimsnecrosis
Loki
Level 37
God Stats
3W - 3L
1,243 SR
Queue Stats
16W - 24L
1,335 Elo+
Party 1
Surtr
Surtr
Thundercleaz
Surtr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,025 Elo+
Party 1
Sylvanus
Sylvanus
kalekomb
Sylvanus
Level 13
God Stats
2W - 1L
1,271 SR
Queue Stats
7W - 3L
1,230 Elo+
Party 2
Team Averages
Level 62
1,516 SR
1,358 Elo+

VS

Team Averages
Level 60
1,625 SR
1,404 Elo+
Ares
Ares
AlphaTrion7
Ares
Level 37
God Stats
14W - 17L
1,715 SR
Queue Stats
501W - 523L
1,426 Elo+
Solo
Sol
Sol
Louphao_
Sol
Level 151
God Stats
0W - 2L
1,602 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
RememberTony
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 35L
1,125 Elo+
Party 4
Medusa
Medusa
Unlimited910
Medusa
Level 99
God Stats
0W - 1L
1,808 SR
Queue Stats
74W - 37L
1,469 Elo+
Party 4
Hachiman
Hachiman
Xxb4tcountryXx
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHOPOSK8
Morgan Le Fay
17
5 / 0 / 14
11,330
1,133
25,707
6,637
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 1 / 8
11,686
1,169
27,516
6,924
3,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 0 / 11
10,544
1,054
7,449
7,987
3,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 11
10,301
1,030
5,766
8,457
12,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
kalekomb
Sylvanus
16
1 / 0 / 15
11,042
1,104
4,129
13,875
18,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

315

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
10,358
1,036
5,612
17,077
21,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 1
9,004
900
9,254
12,385
5,567
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
0 / 8 / 1
9,146
915
7,978
15,133
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
0 / 4 / 0
9,188
919
10,108
16,756
7,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
14
0 / 5 / 1
8,848
885
4,030
12,376
5,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
4
23
Kills
1
1
Deaths
23
59
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Morgan Le Fay
CHOPOSK8
Morgan Le Fay
5
0
14
12
W
12
1
8
16
W
4
0
11
9.5
L
0
2
1
0.25
L
0
8
1
0.06
W
1
0
11
6.5
L
Medusa
0
4
0
0
L
Hachiman
0
5
1
0.1
W
Sylvanus
kalekomb
Sylvanus
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,567
Damage
36,982
43,880
Taken
73,727
42,460
Mitigated
47,065
13,411
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,612
450
0
1,164
17,077
21,547
0
6,644
10,029
16,761
0
W
Morgan Le Fay
CHOPOSK8
Morgan Le Fay
25,707
1,772
402
1,397
6,637
3,834
0
3,428
3,209
48,556
0
W
27,516
12,393
0
183
6,924
3,652
0
4,293
2,631
0
42,930
W
7,449
1,497
0
0
7,987
3,856
0
3,547
4,440
0
21,751
L
9,254
3,857
0
1,664
12,385
5,567
0
5,632
6,753
25,902
0
L
7,978
817
304
211
15,133
6,880
0
6,068
9,018
28,253
0
W
5,766
1,948
0
1,809
8,457
12,926
0
3,803
4,654
224
29,302
L
Medusa
10,108
4,733
0
918
16,756
7,675
0
6,257
10,207
0
37,754
L
Hachiman
4,030
1,870
0
302
12,376
5,396
0
5,349
7,027
0
8,196
W
Sylvanus
kalekomb
Sylvanus
4,129
1,447
4,882
4,738
13,875
18,192
0
7,773
6,102
6,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,903
Gold Earned
46,544
195
Minions Killed
200
5
Camps Cleared
5
1,019,685
Distance Traveled
882,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,358
1,036
17
2
0
166,345
0
W
Morgan Le Fay
11,330
1,133
57
6
1
211,140
0
W
Skadi
11,686
1,169
27
3
1
200,475
0
W
Loki
10,544
1,054
33
3
1
215,671
0
L
Sol
9,004
900
38
4
1
181,443
0
L
Ra
9,146
915
71
7
0
170,249
0
W
Surtr
10,301
1,030
74
7
1
199,191
0
L
Medusa
9,188
919
63
6
3
195,833
0
L
Hachiman
8,848
885
11
1
1
168,194
0
W
Sylvanus
11,042
1,104
4
0
1
193,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role