Player Matchup

Izanami
Izanami
Gold V
CptCyanide
Izanami
Gold V
Level 110
God Stats
0W - 1L
1,757 SR
Queue Stats
25W - 20L
1,636 MMR
Solo
Nemesis
Nemesis
Platinum V
GreyFaiden
Nemesis
Platinum V
Level 157
God Stats
36W - 20L
1,720 SR
Queue Stats
160W - 152L
1,547 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
LofiDva
Cu Chulainn
Gold I
Level 99
God Stats
4W - 4L
1,766 SR
Queue Stats
55W - 53L
1,545 MMR
Solo
Agni
Agni
Gold I
Phonchyur
Agni
Gold I
Level 153
God Stats
3W - 5L
1,660 SR
Queue Stats
101W - 102L
1,594 MMR
Solo
Ymir
Ymir
Gold III
VỉolentPanda
Ymir
Gold III
Level 155
God Stats
1W - 1L
1,364 SR
Queue Stats
18W - 18L
1,680 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,653 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,582 SR
1,634 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Gold V
GutturalDukino
Cernunnos
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,641 MMR
Party 2
Mercury
Mercury
Platinum IV
HolloW 066XX
Mercury
Platinum IV
Level 166
God Stats
10W - 5L
1,593 SR
Queue Stats
140W - 129L
1,783 MMR
Party 1
Atlas
Atlas
Gold II
ShowOuut
Atlas
Gold II
Level 159
God Stats
9W - 4L
1,816 SR
Queue Stats
188W - 190L
1,572 MMR
Party 1
Hercules
Hercules
Gold I
X LiTtLeRoCk X
Hercules
Gold I
Level 138
God Stats
9W - 5L
1,500 SR
Queue Stats
248W - 223L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CptCyanide
Izanami
13
0 / 3 / 0
7,294
521
2,308
8,682
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
GreyFaiden
Nemesis
13
2 / 3 / 2
7,525
538
5,083
12,769
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
LofiDva
Cu Chulainn
6
1 / 2 / 0
5,173
370
3,770
6,773
3,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
14
2 / 2 / 3
8,264
590
8,569
8,780
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 1
6,684
477
2,616
9,131
7,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
He BoAo KuangSurtr

VS

Bans
FreyaSolAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 2 / 3
9,024
645
6,390
6,233
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
GutturalDukino
Cernunnos
16
2 / 0 / 2
9,631
688
5,972
7,970
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
HolloW 066XX
Mercury
13
4 / 3 / 2
8,144
582
6,788
11,226
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
ShowOuut
Atlas
12
0 / 0 / 7
7,847
561
4,039
8,839
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
15
2 / 1 / 0
9,180
656
6,682
9,431
7,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
11
11
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
3
2.25
L
Izanami
CptCyanide
Izanami
0
3
0
0
L
Nemesis
GreyFaiden
Nemesis
2
3
2
1
W
Cernunnos
GutturalDukino
Cernunnos
2
0
2
3
W
Mercury
HolloW 066XX
Mercury
4
3
2
1.67
L
Cu Chulainn
LofiDva
Cu Chulainn
1
2
0
0.5
L
Agni
2
2
3
1.75
W
Atlas
ShowOuut
Atlas
0
0
7
3.5
L
1
1
1
1.5
W
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
29,871
46,135
Taken
43,699
22,501
Mitigated
25,076
14,604
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,390
1,457
108
1,278
6,233
2,693
1,997
4,132
2,095
80,030
0
L
Izanami
CptCyanide
Izanami
2,308
1,203
0
2,884
8,682
2,975
186
466
8,216
0
65,451
L
Nemesis
GreyFaiden
Nemesis
5,083
1,726
0
5,842
12,769
5,110
0
2,991
9,778
0
62,246
W
Cernunnos
GutturalDukino
Cernunnos
5,972
2,860
0
6,099
7,970
3,239
798
0
7,970
0
96,173
W
Mercury
HolloW 066XX
Mercury
6,788
3,048
0
750
11,226
3,647
207
1,701
9,525
0
52,920
L
Cu Chulainn
LofiDva
Cu Chulainn
3,770
579
0
1,899
6,773
3,374
0
1,847
4,926
0
12,985
L
Agni
8,569
454
0
2,747
8,780
3,582
0
4,434
4,346
69,898
0
W
Atlas
ShowOuut
Atlas
4,039
1,572
0
2,552
8,839
8,190
112
2,894
5,945
22,988
0
L
2,616
539
0
1,232
9,131
7,460
0
691
8,440
38,813
1,842
W
Hercules
6,682
2,135
0
3,527
9,431
7,307
147
2,562
6,852
0
76,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
43,826
452
Minions Killed
547
0
Camps Cleared
0
1,325,329
Distance Traveled
1,543,091
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,024
645
160
11
0
285,982
0
L
Izanami
7,294
521
136
10
0
276,703
1
L
Nemesis
7,525
538
91
7
0
334,721
2
W
Cernunnos
9,631
688
170
12
0
299,386
0
W
Mercury
8,144
582
68
5
0
357,215
2
L
Cu Chulainn
5,173
370
11
1
0
146,750
0
L
Agni
8,264
590
142
10
0
295,577
0
W
Atlas
7,847
561
24
2
0
318,599
6
L
Ymir
6,684
477
72
5
0
271,578
2
W
Hercules
9,180
656
125
9
0
281,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role