Player Matchup

Jormungandr
Jormungandr
B2L_xShoot2Kill_
Jormungandr
Level 124
God Stats
99W - 100L
1,589 SR
Queue Stats
309W - 321L
1,447 Elo+
Party 1
Awilix
Awilix
HuntinSeason00
Awilix
Level 156
God Stats
3W - 5L
1,326 SR
Queue Stats
61W - 70L
1,428 Elo+
Party 1
Poseidon
Poseidon
xXDaBigToexX
Poseidon
Level 139
God Stats
18W - 9L
1,623 SR
Queue Stats
385W - 387L
1,445 Elo+
Party 1
Team Averages
Level 140
1,512 SR
1,440 Elo+

VS

Team Averages
Level 127
1,527 SR
1,421 Elo+
Mulan
Mulan
True__Alpha
Mulan
Level 145
God Stats
3W - 8L
1,804 SR
Queue Stats
653W - 676L
1,527 Elo+
Solo
Surtr
Surtr
Young-_-Rab242
Surtr
Level 113
God Stats
37W - 50L
1,385 SR
Queue Stats
219W - 256L
1,404 Elo+
Solo
Anubis
Anubis
zookeeper37
Anubis
Level 122
God Stats
18W - 19L
1,392 SR
Queue Stats
24W - 25L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B2L_xShoot2Kill_
Jormungandr
13
1 / 2 / 5
7,734
703
7,046
7,193
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 4
8,385
762
8,660
11,369
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
xXDaBigToexX
Poseidon
13
3 / 2 / 4
8,102
737
6,465
7,072
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
8,537
776
8,972
7,875
7,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 4
7,899
718
9,314
13,795
11,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
1 / 1 / 4
7,808
710
4,040
5,974
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
8
Kills
8
8
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B2L_xShoot2Kill_
Jormungandr
1
2
5
1.75
W
4
4
4
1.5
L
4
2
4
3
L
3
5
4
1
W
Poseidon
xXDaBigToexX
Poseidon
3
2
4
2.5
L
Anubis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,171
Damage
22,326
25,634
Taken
27,644
10,235
Mitigated
22,244
3,640
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B2L_xShoot2Kill_
Jormungandr
7,046
1,668
0
745
7,193
3,754
0
1,093
5,885
29,766
0
W
8,660
4,421
0
750
11,369
4,307
0
2,902
8,215
0
30,790
L
8,972
1,105
0
1,275
7,875
7,983
127
3,084
4,573
0
22,091
L
9,314
2,592
0
1,330
13,795
11,221
230
7,309
6,116
1,601
19,991
W
Poseidon
xXDaBigToexX
Poseidon
6,465
892
0
2,145
7,072
2,174
0
1,049
5,563
34,149
0
L
Anubis
4,040
0
0
2,077
5,974
3,040
44
2,299
3,423
32,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,221
Gold Earned
24,244
165
Minions Killed
125
0
Camps Cleared
0
615,884
Distance Traveled
572,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,734
703
47
4
0
201,136
0
W
Awilix
8,385
762
47
4
0
207,509
0
L
Mulan
8,537
776
33
3
0
188,733
0
L
Surtr
7,899
718
16
1
0
194,840
0
W
Poseidon
8,102
737
71
6
0
207,239
0
L
Anubis
7,808
710
76
7
0
188,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role