Player Matchup

Yemoja
Yemoja
BlckPlague1
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,200 Elo+
Party 1
Sobek
Sobek
Joshpnw
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,182 Elo+
Party 1
Xbalanque
Xbalanque
Prafty
Xbalanque
Level 69
God Stats
4W - 4L
1,484 SR
Queue Stats
187W - 192L
1,398 Elo+
Solo
Hercules
Hercules
j00hans
Hercules
Level 27
God Stats
1W - 1L
1,506 SR
Queue Stats
34W - 26L
1,497 Elo+
Solo
Zeus
Zeus
n1nja_samuraj
Zeus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 66L
987 Elo+
Solo
Team Averages
Level 41
1,498 SR
1,253 Elo+

VS

Team Averages
Level 58
1,575 SR
1,370 Elo+
Aphrodite
Aphrodite
Lucky_StrikesKoH
Aphrodite
Level 148
God Stats
6W - 4L
1,692 SR
Queue Stats
288W - 284L
1,199 Elo+
Solo
Chronos
Chronos
Sig1 4u
Chronos
Level 70
God Stats
2W - 1L
1,681 SR
Queue Stats
81W - 61L
1,580 Elo+
Solo
Serqet
Serqet
TheCumminng
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 96L
1,104 Elo+
Solo
Loki
Loki
XsavageDevX
Loki
Level 28
God Stats
7W - 12L
1,500 SR
Queue Stats
843W - 849L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
XxYOSERxX
Ao Kuang
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 181L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 1 / 16
13,376
743
11,283
16,619
16,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sobek
Joshpnw
Sobek
20
5 / 2 / 19
13,660
759
15,605
28,584
36,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Prafty
Xbalanque
19
7 / 3 / 12
12,018
668
17,245
19,658
11,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
j00hans
Hercules
20
9 / 3 / 16
13,777
765
26,128
42,866
59,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
4 / 3 / 19
11,821
657
22,460
14,648
7,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
19
0 / 2 / 8
10,614
590
18,399
22,484
19,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Sig1 4u
Chronos
15
0 / 7 / 6
9,765
543
15,520
16,717
7,943
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
18
5 / 5 / 4
11,651
647
12,788
17,104
12,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 8
10,890
605
20,579
18,682
9,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
XxYOSERxX
Ao Kuang
19
5 / 8 / 3
12,218
679
29,321
33,672
25,960
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
29
Kills
11
12
Deaths
29
82
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
1
16
12
W
Sobek
Joshpnw
Sobek
5
2
19
7.25
L
Aphrodite
0
2
8
2
W
Xbalanque
Prafty
Xbalanque
7
3
12
4.33
L
Chronos
Sig1 4u
Chronos
0
7
6
0.43
L
Serqet
5
5
4
1.4
L
1
7
8
0.71
L
Ao Kuang
XxYOSERxX
Ao Kuang
5
8
3
0.81
W
Hercules
j00hans
Hercules
9
3
16
5.67
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,721
Damage
96,607
122,375
Taken
108,659
131,915
Mitigated
75,452
81,428
Healing
48,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
11,283
3,600
21,689
7,198
16,619
16,698
1,232
9,794
6,610
29,586
0
W
Sobek
Joshpnw
Sobek
15,605
534
1,543
10,628
28,584
36,751
433
11,247
15,355
27,991
0
L
Aphrodite
18,399
1,367
11,590
15,253
22,484
19,425
0
11,933
10,031
32,641
0
W
Xbalanque
Prafty
Xbalanque
17,245
6,549
3,500
5,983
19,658
11,182
1,817
8,703
10,492
0
34,129
L
Chronos
Sig1 4u
Chronos
15,520
4,420
308
1,747
16,717
7,943
0
8,127
8,155
30,848
0
L
Serqet
12,788
1,744
445
3,331
17,104
12,891
0
8,539
8,342
0
12,496
L
20,579
3,461
656
733
18,682
9,233
0
7,915
10,390
0
43,242
L
Ao Kuang
XxYOSERxX
Ao Kuang
29,321
7,705
1,653
12,453
33,672
25,960
203
14,045
18,938
51,263
0
W
Hercules
j00hans
Hercules
26,128
8,121
4,036
25,705
42,866
59,833
450
22,755
18,399
1,853
39,116
W
22,460
2,453
0
1,146
14,648
7,451
803
10,741
3,811
43,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,652
Gold Earned
55,138
196
Minions Killed
170
0
Camps Cleared
0
1,720,900
Distance Traveled
1,580,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,376
743
28
2
0
320,873
0
W
Sobek
13,660
759
29
2
0
384,322
0
L
Aphrodite
10,614
590
34
2
0
357,946
0
W
Xbalanque
12,018
668
40
2
0
372,905
0
L
Chronos
9,765
543
29
2
0
267,833
0
L
Serqet
11,651
647
12
1
0
323,151
0
L
Loki
10,890
605
45
3
0
333,810
0
L
Ao Kuang
12,218
679
50
3
0
298,014
0
W
Hercules
13,777
765
41
2
0
360,176
0
W
Zeus
11,821
657
58
3
0
282,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role