Player Matchup

Awilix
Awilix
DiamondKaiser
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 155L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
LudwigBonCazador
Sylvanus
Level 28
God Stats
4W - 10L
1,075 SR
Queue Stats
79W - 123L
1,339 Elo+
Party 2
Olorun
Olorun
Ragnar03Lothbrok
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 53L
1,294 Elo+
Party 2
Heimdallr
Heimdallr
Xddcoppp
Heimdallr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
alespiegel
Sun Wukong
Level 81
God Stats
71W - 64L
1,500 SR
Queue Stats
319W - 381L
1,377 Elo+
Party 2
Team Averages
Level 82
1,415 SR
1,372 Elo+

VS

Team Averages
Level 138
1,624 SR
1,478 Elo+
Sun Wukong
Sun Wukong
BATMANCO
Sun Wukong
Level 129
God Stats
4W - 0L
1,894 SR
Queue Stats
36W - 46L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
Clutchit0
Cliodhna
Level 158
God Stats
2W - 0L
1,707 SR
Queue Stats
95W - 91L
1,458 Elo+
Party 1
Yu Huang
Yu Huang
Xsixtence
Yu Huang
Level 167
God Stats
1W - 1L
1,538 SR
Queue Stats
108W - 122L
1,510 Elo+
Party 1
Sol
Sol
ZhaouOfAstora
Sol
Level 172
God Stats
1W - 5L
1,394 SR
Queue Stats
255W - 251L
1,504 Elo+
Party 1
Martichoras
Martichoras
msqueff
Martichoras
Level 62
God Stats
8W - 6L
1,587 SR
Queue Stats
53W - 41L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,345
535
3,777
9,875
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 3 / 1
5,199
520
2,485
9,801
6,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 3 / 1
5,092
509
1,953
7,445
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Xddcoppp
Heimdallr
8
0 / 4 / 0
4,921
492
3,154
8,287
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
alespiegel
Sun Wukong
8
0 / 2 / 0
4,579
458
3,452
9,062
4,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BATMANCO
Sun Wukong
9
1 / 1 / 9
5,822
582
3,446
6,159
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Clutchit0
Cliodhna
10
2 / 1 / 2
6,143
614
6,885
7,450
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Xsixtence
Yu Huang
10
4 / 0 / 4
6,121
612
6,583
4,757
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 1 / 2
6,863
686
11,026
8,136
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
msqueff
Martichoras
10
3 / 0 / 2
6,078
608
3,299
5,251
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
16
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BATMANCO
Sun Wukong
1
1
9
5.5
W
Cliodhna
Clutchit0
Cliodhna
2
1
2
3
L
2
4
0
0.5
L
1
3
1
0.5
L
0
3
1
0.17
L
Heimdallr
Xddcoppp
Heimdallr
0
4
0
0
W
Yu Huang
Xsixtence
Yu Huang
4
0
4
6
W
6
1
2
7
L
Sun Wukong
alespiegel
Sun Wukong
0
2
0
0
W
Martichoras
msqueff
Martichoras
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,821
Damage
31,239
44,470
Taken
31,753
19,921
Mitigated
14,470
9,096
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BATMANCO
Sun Wukong
3,446
332
0
2,864
6,159
5,646
0
1,031
5,128
518
14,929
W
Cliodhna
Clutchit0
Cliodhna
6,885
722
0
2,518
7,450
2,639
112
274
7,176
0
43,897
L
3,777
1,512
0
628
9,875
3,594
0
5,050
4,825
0
29,382
L
2,485
1,004
1,358
2,426
9,801
6,215
0
3,611
6,190
11,941
0
L
1,953
1,105
141
1,372
7,445
2,705
0
4,892
2,553
29,551
0
L
Heimdallr
Xddcoppp
Heimdallr
3,154
1,385
0
1,866
8,287
3,090
0
2,086
6,201
0
31,425
W
Yu Huang
Xsixtence
Yu Huang
6,583
1,321
0
2,508
4,757
1,556
568
725
4,032
31,520
0
W
11,026
4,660
0
5,057
8,136
2,534
2,141
1,864
6,272
57,630
0
L
Sun Wukong
alespiegel
Sun Wukong
3,452
125
0
1,305
9,062
4,317
0
2,286
6,776
0
25,573
W
Martichoras
msqueff
Martichoras
3,299
1,145
0
2,991
5,251
2,095
352
544
4,707
0
37,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
31,027
193
Minions Killed
284
0
Camps Cleared
0
980,010
Distance Traveled
1,044,238
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,822
582
17
2
0
208,895
2
W
Cliodhna
6,143
614
71
7
0
227,676
1
L
Awilix
5,345
535
35
4
0
211,662
0
L
Sylvanus
5,199
520
14
1
0
181,451
2
L
Olorun
5,092
509
55
6
0
200,622
2
L
Heimdallr
4,921
492
52
5
0
181,077
0
W
Yu Huang
6,121
612
57
6
0
203,037
0
W
Sol
6,863
686
89
9
0
186,957
2
L
Sun Wukong
4,579
458
37
4
0
205,198
0
W
Martichoras
6,078
608
50
5
0
217,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role